C中客户端/服务器通信过程中的奇怪字符

问题描述 投票:0回答:1

我正在对客户端/服务器应用程序进行编程,其中客户端仅向服务器发送一个字符串,然后服务器重新发送相同的字符串。我像这样运行所有:./服务器本地主机8000./client localhost 8000 StringToSend

Server.c

#include <stdio.h>
#include <stdlib.h>
#include <netdb.h>
#include <signal.h>
#include <string.h>
#include <unistd.h>

int main(int argc, char** argv){

    int sd, err, on, len;
    int GO = 1;
    struct addrinfo hints, *res;

    if(argc != 3){
        printf("errore\n");
    }


    memset(&hints, 0, sizeof(hints));

    hints.ai_family = AF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_flags = AI_PASSIVE;



    if ((err = getaddrinfo(argv[1], argv[2], &hints, &res)) != 0){
        fprintf(stderr, "Error bind: %s\n", gai_strerror(err));
        exit(EXIT_FAILURE);
    }

    if ((sd = socket(res->ai_family, res->ai_socktype, res->ai_protocol)) < 0){
        perror("Error in socket");
        exit(EXIT_FAILURE);
    }

    on = 1;
    if (setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) < 0){
        perror("setsockopt");
        exit(EXIT_FAILURE);
    }

    if (bind(sd, res->ai_addr, res->ai_addrlen) < 0){ 

        perror("Error in bind");
        exit(EXIT_FAILURE);
    }

    if(listen(sd, SOMAXCONN) < 0){  
      printf("error in listen\n");
    }

    int ns;

    while(GO){
    ns = accept(sd, NULL, NULL);

    }


    char* buff= malloc(100 *sizeof(char));

    read(sd, buff, sizeof(buff));

    write(sd, buff, sizeof(buff));

}

和客户端。c

#include <stdio.h>
#include <stdlib.h>
#include <netdb.h>
#include <signal.h>
#include <string.h>
#include <unistd.h>

int main(int argc, char** argv){

    int sd, err, on, len;
    struct addrinfo hints, *res;

    if(argc != 4){
         printf("errore\n");
    }

    memset(&hints, 0, sizeof(hints));

    hints.ai_family = AF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_flags = AI_PASSIVE;

    if ((err = getaddrinfo(argv[1], argv[2], &hints, &res)) != 0){
        fprintf(stderr, "Error after bind: %s\n", gai_strerror(err));
        exit(EXIT_FAILURE);
    }

    if ((sd = socket(res->ai_family, res->ai_socktype, res->ai_protocol)) < 0){
        perror("error when creating a socket");
        exit(EXIT_FAILURE);
    }

    if (connect(sd, res->ai_addr, res->ai_addrlen) == 0){
      printf("connected\n");
    }

    char* buff = malloc(100 * sizeof(char));

    buff = argv[3];

    write(sd, buff, sizeof(buff));

    char* risp = malloc(sizeof(char) * 100);

    read(sd, risp, sizeof(risp));

    puts(risp);

}

发生的情况是客户端收到一个随机字符串,可能是因为“ \ 0”存在一些我不知道如何解决的问题,我尝试手动将“ \ 0”粘贴到strcat上,但是什么也没有已更改。

c client-server
1个回答
0
投票

您必须修改内存分配/读取/写入

当前代码假定最大缓冲区大小为100个字符。然后发出读取的指针大小(4或8个字节)。然后它无条件地将4或8个字节写回客户端。

char* buff= malloc(100 *sizeof(char));
read(sd, buff, sizeof(buff));
write(sd, buff, sizeof(buff));

您需要以下内容:最多读取100个字符,写回相同数量的字符(包括终止NULL)。

服务器:

    int MSGSIZE = 100 ;
    char* buff= malloc(MSGSIZE *sizeof(char));
    while(GO){
        ns = accept(sd, NULL, NULL);
        int nread = read(ns, buff, MSGSIZE);
        if ( nread > 0 ) write(ns, buff, nread);
    }

服务器:

    int MSGSIZE = 100 ;
    char* buff= malloc(MSGSIZE *sizeof(char));
    while(GO){
        ns = accept(sd, NULL, NULL);
        int nread = read(ns, buff, MSGSIZE);
        if ( nread > 0 ) write(ns, buff, nread);
    }

客户

    int MSGSIZE = 100 ;
    char* buff= malloc(MSGSIZE *sizeof(char));
    strcpy(buff, argv[3]) ;
    write(sd, buff, MSGSIZE) ;
    char* resp= malloc(MSGSIZE *sizeof(char));
    int nread = read(resp, buff, MSGSIZE);
    if ( nread > 0 ) puts(resp) ;

您还需要考虑其他一些问题-关闭服务器套接字,释放内存等。我希望使读/写工作正常进行将有助于您前进!

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