这是一个较大的应用程序的一个小组件,在单击,拖动和释放时绘制一条线:
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.core.window import Window
from kivy.graphics import Color, Line, Rectangle
Window.set_system_cursor('crosshair')
DRAG_START = ()
DRAG_END = ()
DRAGGING = False
class Widget(BoxLayout):
def __init__(self, **kwargs):
super(Widget, self).__init__(**kwargs)
Window.bind(mouse_pos=self.mouse_pos)
self.bind(pos=self.draw)
self.bind(size=self.draw)
self.layout1 = BoxLayout(opacity=1)
self.add_widget(self.layout1)
def draw(self, *args):
self.layout1.canvas.clear()
with self.canvas.before:
Color(0.6, 0.6, 0.6, 1)
self.bg = Rectangle(pos=self.pos, size=self.size)
def drawLine(self, mPos):
self.canvas.clear()
with self.canvas:
Color(0, 0, 0, 1)
Line(
points=[DRAG_START[0], DRAG_START[1], mPos[0], mPos[1]],
width=1.4)
def mouse_pos(self, window, pos):
if DRAGGING == True:
self.drawLine(pos)
def on_touch_down(self, event):
global DRAGGING, DRAG_START
DRAGGING = True
DRAG_START = event.pos
def on_touch_up(self, event):
global DRAGGING, DRAG_END
DRAGGING = False
DRAG_END = event.pos
class App(App):
title = "Kivy Click Drag Line"
def build(self):
return Widget()
if __name__ == "__main__":
App().run()
结果是 :
虽然这有效,但我的问题是如果有更好的方法在python中做这个(对使用kivy语言不感兴趣)我有点怀疑我正在使用的全局变量以及在窗口小部件中观察到的事件。
谢谢 !