UWP:不会在子元素上触发PointerPressed

问题描述 投票:1回答:2

我有一个UWP应用程序,其中RelativePanel“父”包含另一个RelativePanel“子”。它们都应该能够以不同的方式处理PointerPressed事件。

当我单击父对象时,父对象的PointerPressed事件处理程序被正确触发,但是当我单击子对象时,再次只触发父对象的PointerPressed事件处理程序,以便永远不会调用子对象的PointerPressed事件处理程序。

如何配置子节点以调用其PointerPressed事件处理程序?

这里是创建这些元素的代码的摘录(一切都在后面的代码中完成,因为这些元素应该在运行时创建):

public class ChildView
{
    public RelativePanel View { get; set; }

    public ChildView()
    {
        View.Width = 18;
        View.Height = 18;
        View.SetValue(Canvas.ZIndexProperty, 30);  // we want the child always on top of the parent
        View.Background = new SolidColorBrush(Colors.Transparent);

        // Add the gesture recognizers:
        View.Holding += HandleLongPressGesture;
        View.PointerPressed += HandleTapGesture;
        View.PointerReleased += HandlePointerReleased;
        View.DoubleTapped += HandleDoubleTapGesture;
    }

    public void HandleLongPressGesture(object sender, HoldingRoutedEventArgs e)
    {
        // my logic
    }
    private void HandlePointerReleased(object sender, PointerRoutedEventArgs e)
    {
        // my logic
    }
    private void HandleDoubleTapGesture(object sender, DoubleTappedRoutedEventArgs e)
    {
        // my logic
    }
    private void HandleTapGesture(object sender, PointerRoutedEventArgs e)
    {
        // my logic
    }
}

public class ParentView
{
    private ChildView child;

    public RelativePanel View { get; set; }

    public ParentView()
    {
        child = new ChildView();
        View.Children.Add(child.View);
        View.PointerPressed += HandleTapGesture;
        View.PointerReleased += HandlePointerReleased;
    }

    private void HandlePointerReleased(object sender, PointerRoutedEventArgs e)
    {
        // my logic
    }
    private void HandleDoubleTapGesture(object sender, DoubleTappedRoutedEventArgs e)
    {
        // my logic
    }
}
c# uwp event-handling mouseevent event-bubbling
2个回答
0
投票

将子面板的背景设置为透明。

当事件触发时,确保你执行.Handled = true;在传入的处理程序args上,以防止传播到父控件。


0
投票

我知道这不是你问题的答案,但也许它会帮助你以某种方式进行调试。

好的,所以我设置了一个简单的项目(在您将代码添加到问题之前)并且无法复制您的问题。

基本上,Child click事件被正确触发,然后Parent click事件立即被触发,这在我的实例中似乎是正确的。

XAML

<Grid>
    <RelativePanel Name="Parent" HorizontalAlignment="Left" Height="460" Margin="437,162,0,0" VerticalAlignment="Top" Width="458" Background="#FFFF5C5C" PointerPressed="Parent_PointerPressed">
        <RelativePanel Name="Child" HorizontalAlignment="Left" Height="360" Margin="62,50,0,0" VerticalAlignment="Top" Width="334" Background="#FF3B9C9C" PointerPressed="Child_PointerPressed"/>
    </RelativePanel>
</Grid>

C#

    private void Parent_PointerPressed(object sender, PointerRoutedEventArgs e)
    {
        // Breaks here when Parent is pressed
        // Also breaks here after breaking on Child_PointerPressed
    }

    private void Child_PointerPressed(object sender, PointerRoutedEventArgs e)
    {
        // Breaks here when Child is pressed
    }
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