我正在尝试使用Java将某些图像拼接在一起。我有一堆想要拼接的图像,而且它们的尺寸都相同,所以实际上我只是想将它们排列在一起而已。我有它的工作,但它很慢,并且可能占用大量内存。我想知道是否有更简单的方法:
public static void main(String[] args) throws IOException
{
int dim = 256;
BufferedImage merged = null;
for(int y = 0; y<10;y++)
{
for(int x = 0; x<10;x++)
{
URL url = new URL(someURL);
BufferedImage nextImage = ImageIO.read(url);
if(merged==null)
merged=nextImage;
else
{
BufferedImage tempMerged;
tempMerged = new BufferedImage(10*dim,10*dim,merged.getType());
//Write first image
for(int xx=0;xx<merged.getWidth();xx++)
for(int yy=0;yy<merged.getHeight();yy++)
tempMerged.setRGB(xx,yy,merged.getRGB(xx,yy));
//Write img2
for(int xx=0;xx<dim;xx++)
{
for(int yy=0;yy<dim;yy++)
{
int destX = (x*dim)+xx;
int destY = (y*dim)+yy;
tempMerged.setRGB(destX,destY,nextImage.getRGB(xx,yy));
}
}
merged=tempMerged;
}
System.out.println("Stitched image at "+x+","+y);
}
}
ImageIO.write(merged, "png", new File("merged.png"));
}
@@ Thomas:您必须创建一个两倍于源图像大小的新图像(例如,对于2x 512x512,新图像应为512x1024或1024x512)。然后,将源图像渲染到目标图像的相应区域/矩形]
import java.awt.image.BufferedImage;
import java.awt.*;
import javax.swing.*;
import java.net.URL;
import java.io.File;
import javax.imageio.ImageIO;
class TiledImageWrite {
public static void main(String[] args) throws Exception {
URL dayStromloUrl = new URL("https://i.stack.imgur.com/OVOg3.jpg");
URL nightStromloUrl = new URL("https://i.stack.imgur.com/lxthA.jpg");
final BufferedImage dayStromloImage = ImageIO.read(dayStromloUrl);
final BufferedImage nightStromloImage = ImageIO.read(nightStromloUrl);
final int width = dayStromloImage.getWidth();
final int height = dayStromloImage.getHeight();;
final BufferedImage columnImage =
new BufferedImage(width,2*height,BufferedImage.TYPE_INT_RGB);
final BufferedImage rowImage =
new BufferedImage(2*width,height,BufferedImage.TYPE_INT_RGB);
SwingUtilities.invokeLater( new Runnable() {
public void run() {
JPanel gui = new JPanel(new BorderLayout(3,3));
Graphics2D g2dColumn = columnImage.createGraphics();
g2dColumn.drawImage(dayStromloImage,0,0, null);
// start this one at 'height' down the final image
g2dColumn.drawImage(nightStromloImage,0,height, null);
Graphics2D g2dRow = rowImage.createGraphics();
g2dRow.drawImage(dayStromloImage,0,0, null);
// start this one at 'width' across the final image
g2dRow.drawImage(nightStromloImage,width,0, null);
gui.add(new JLabel(new ImageIcon(columnImage)),BorderLayout.CENTER);
gui.add(new JLabel(new ImageIcon(rowImage)),BorderLayout.SOUTH);
JOptionPane.showMessageDialog(null, gui);
}
} );
ImageIO.write(columnImage, "png", new File("column.png"));
ImageIO.write(rowImage, "png", new File("row.png"));
}
}
<< img src =“ https://image.soinside.com/eyJ1cmwiOiAiaHR0cHM6Ly9pLnN0YWNrLmltZ3VyLmNvbS9FSlJUTS5wbmcifQ==” alt =“一列中的图像”>
AFAIK,您在这里所做的是将图层写入图像。但是,png格式不支持此功能。
您必须创建一个两倍于源图像大小的新图像(例如,对于2x 512x512,新图像应为512x1024或1024x512)。然后,将源图像渲染到目标图像的相应区域/矩形。
我弄清楚了为什么它变慢了。实际上,我不想将图像合并在一起,而是将一堆图像缝合在一起。当我真正想做的就是添加原始图像时,我所做的就是重写原始图像。现在快很多!