如何动态扩展内存映射文件

问题描述 投票:25回答:5

我已经使用C#来解决以下要求.. - 创建一个可以快速接收大量数据的应用程序 - 您必须能够分析收到的数据,同时传入更多数据。 - 使用尽可能少的CPU和磁盘

我对算法的想法是......

SIZE = 10MB
Create a mmf with the size of SIZE
On data recived:
  if data can't fit mmf: increase mmf.size by SIZE
  write the data to mmf

- >使用之前的“房间/空间”时,光盘上的大小会以10MB的块数增加。

如何在C#中“通过SIZE增加mmf.size”?我已经找到了许多关于创建mmfs和视图的简单示例,但唯一的地方(link)我看到了实际增加mmfs区域的代码使用了无法编译的代码。任何帮助都将受到极大的关注。

编辑这会导致异常:

private void IncreaseFileSize()
{
    int theNewMax = this.currentMax + INCREMENT_SIZE;
    this.currentMax = theNewMax;

    this.mmf.Dispose();

    this.mmf = MemoryMappedFile.CreateFromFile(this.FileName, FileMode.Create, "MyMMF", theNewMax);
    this.view = mmf.CreateViewAccessor(0, theNewMax);            
}

抛出此异常:进程无法访问文件'C:\ Users \ moberg \ Documents \ data.bin',因为它正由另一个进程使用。

c# .net-4.0 memory-mapped-files
5个回答
26
投票

Once you map a file in memory, you cannot increase its size.这是内存映射文件的已知限制。

...您必须计算或估计已完成文件的大小,因为文件映射对象的大小是静态的;一旦创建,它们的大小就不能增加或减少。

一种策略是使用存储在non-persisted memory mapped files of a given size中的块,比如说1GB或2GB。你可以通过你自己设计的顶级ViewAccessor管理这些(可能是你需要从MemoryMappedViewAccessor那里获得的基本方法)。

编辑:或者您可以创建一个您希望使用的最大大小的非持久内存映射文件(比如启动8GB,在应用程序启动时使用参数调整它)并检索每个逻辑块的MemoryMappedViewAccessor。在请求每个视图之前,非持久文件不会使用物理资源。


5
投票

好吧,你可以!!

这是我对可增长内存映射文件的实现:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.IO.MemoryMappedFiles;

namespace MmbpTree
{
    public unsafe sealed class GrowableMemoryMappedFile : IDisposable
    {

        private const int AllocationGranularity = 64 * 1024;

        private class MemoryMappedArea
        {
            public MemoryMappedFile Mmf;
            public byte* Address;
            public long Size;
        }


        private FileStream fs;

        private List<MemoryMappedArea> areas = new List<MemoryMappedArea>();
        private long[] offsets;
        private byte*[] addresses;

        public long Length
        {
            get {
                CheckDisposed();
                return fs.Length;
            }
        }

        public GrowableMemoryMappedFile(string filePath, long initialFileSize)
        {
            if (initialFileSize <= 0 || initialFileSize % AllocationGranularity != 0)
            {
                throw new ArgumentException("The initial file size must be a multiple of 64Kb and grater than zero");
            }
            bool existingFile = File.Exists(filePath);
            fs = new FileStream(filePath, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None);
            if (existingFile)
            {
                if (fs.Length <=  0 || fs.Length % AllocationGranularity != 0)
                {
                    throw new ArgumentException("Invalid file. Its lenght must be a multiple of 64Kb and greater than zero");
                }
            }
            else
            { 
                fs.SetLength(initialFileSize);
            }
            CreateFirstArea();
        }

        private void CreateFirstArea()
        {
            var mmf = MemoryMappedFile.CreateFromFile(fs, null, fs.Length, MemoryMappedFileAccess.ReadWrite,  null, HandleInheritability.None, true);
            var address = Win32FileMapping.MapViewOfFileEx(mmf.SafeMemoryMappedFileHandle.DangerousGetHandle(), 
                Win32FileMapping.FileMapAccess.Read | Win32FileMapping.FileMapAccess.Write,
                0, 0, new UIntPtr((ulong) fs.Length), null);
            if (address == null) throw new Win32Exception();

            var area = new MemoryMappedArea
            {
                Address = address,
                Mmf = mmf,
                Size = fs.Length
            };
            areas.Add(area);

            addresses = new byte*[] { address };
            offsets = new long[] { 0 };

        }


        public void Grow(long bytesToGrow)
        {
            CheckDisposed();
            if (bytesToGrow <= 0 || bytesToGrow % AllocationGranularity != 0)  {
                throw new ArgumentException("The growth must be a multiple of 64Kb and greater than zero");
            }
            long offset = fs.Length;
            fs.SetLength(fs.Length + bytesToGrow);
            var mmf = MemoryMappedFile.CreateFromFile(fs, null, fs.Length, MemoryMappedFileAccess.ReadWrite, null, HandleInheritability.None, true);
            uint* offsetPointer = (uint*)&offset;
            var lastArea = areas[areas.Count - 1];
            byte* desiredAddress = lastArea.Address + lastArea.Size;
            var address = Win32FileMapping.MapViewOfFileEx(mmf.SafeMemoryMappedFileHandle.DangerousGetHandle(), 
                Win32FileMapping.FileMapAccess.Read | Win32FileMapping.FileMapAccess.Write,
                offsetPointer[1], offsetPointer[0], new UIntPtr((ulong)bytesToGrow), desiredAddress);
            if (address == null) {
                address = Win32FileMapping.MapViewOfFileEx(mmf.SafeMemoryMappedFileHandle.DangerousGetHandle(),
                   Win32FileMapping.FileMapAccess.Read | Win32FileMapping.FileMapAccess.Write,
                   offsetPointer[1], offsetPointer[0], new UIntPtr((ulong)bytesToGrow), null);
            }
            if (address == null) throw new Win32Exception();
            var area = new MemoryMappedArea {
                Address = address,
                Mmf = mmf,
                Size = bytesToGrow
            };
            areas.Add(area);
            if (desiredAddress != address) {
                offsets = offsets.Add(offset);
                addresses = addresses.Add(address);
            }
        }

        public byte* GetPointer(long offset)
        {
            CheckDisposed();
            int i = offsets.Length;
            if (i <= 128) // linear search is more efficient for small arrays. Experiments show 140 as the cutpoint on x64 and 100 on x86.
            {
                while (--i > 0 && offsets[i] > offset);
            }
            else // binary search is more efficient for large arrays
            {
                i = Array.BinarySearch<long>(offsets, offset);
                if (i < 0) i = ~i - 1;
            }
            return addresses[i] + offset - offsets[i];
        }

        private bool isDisposed;

        public void Dispose()
        {
            if (isDisposed) return;
            isDisposed = true;
            foreach (var a in this.areas)
            {
                Win32FileMapping.UnmapViewOfFile(a.Address);
                a.Mmf.Dispose();
            }
            fs.Dispose();
            areas.Clear();
        }

        private void CheckDisposed()
        {
            if (isDisposed) throw new ObjectDisposedException(this.GetType().Name);
        }

        public void Flush()
        {
            CheckDisposed();
            foreach (var area in areas)
            {
                if (!Win32FileMapping.FlushViewOfFile(area.Address, new IntPtr(area.Size))) {
                    throw new Win32Exception();
                }
            }
            fs.Flush(true);
        }
    }
}

这是Win32FileMapping类:

using System;
using System.Runtime.InteropServices;

namespace MmbpTree
{
    public static unsafe class Win32FileMapping
    {
        [Flags]
        public enum FileMapAccess : uint
        {
            Copy = 0x01,
            Write = 0x02,
            Read = 0x04,
            AllAccess = 0x08,
            Execute = 0x20,
        }

        [DllImport("kernel32.dll", SetLastError = true)]
        public static extern byte* MapViewOfFileEx(IntPtr mappingHandle,
                                            FileMapAccess access,
                                            uint offsetHigh,
                                            uint offsetLow,
                                            UIntPtr bytesToMap,
                                            byte* desiredAddress);

        [DllImport("kernel32.dll", SetLastError = true)]
        public static extern bool UnmapViewOfFile(byte* address);


        [DllImport("kernel32.dll", SetLastError = true)]
        [return: MarshalAs(UnmanagedType.Bool)]
        public static extern bool FlushViewOfFile(byte* address, IntPtr bytesToFlush);
    }
}

在这里你有Extensions类:

using System;

namespace MmbpTree
{
    public static class Extensions
    {
        public static T[] Add<T>(this T[] array, T element)
        {
            var result = new T[array.Length + 1];
            Array.Copy(array, result, array.Length);
            result[array.Length] = element;
            return result;
        }

        public static unsafe byte*[] Add(this byte*[] array, byte* element)
        {
            var result = new byte*[array.Length + 1];
            Array.Copy(array, result, array.Length);
            result[array.Length] = element;
            return result;
        }
    }
}

如你所见,我采取了不安全的方法。这是获得内存映射文件的性能优势的唯一方法。

要使用它,您需要考虑以下概念:

  • 块或页面。这是您使用的连续内存地址和存储空间的最小区域。块或页面的大小必须是底层系统页面大小(4Kb)的倍数。
  • 初始文件大小。它必须是块或页面大小的倍数,并且必须是系统分配粒度(64Kb)的倍数。
  • 文件增长。它必须是块或页面大小的倍数,并且必须是系统分配粒度(64Kb)的倍数。

例如,您可能希望使用页面大小为1Mb,文件增长为64Mb,初始大小为1Gb。您可以通过调用GetPointer获取指向页面的指针,使用Grow生成文件并使用Flush刷新文件:

const int InitialSize = 1024 * 1024 * 1024;
const int FileGrowth = 64 * 1024 * 1024;
const int PageSize = 1024 * 1024;
using (var gmmf = new GrowableMemoryMappedFile("mmf.bin", InitialSize))
{
    var pageNumber = 32;
    var pointer = gmmf.GetPointer(pageNumber * PageSize);

    // you can read the page content:
    byte firstPageByte = pointer[0];
    byte lastPageByte = pointer[PageSize - 1];

    // or write it
    pointer[0] = 3;
    pointer[PageSize -1] = 43;


    /* allocate more pages when needed */
    gmmf.Grow(FileGrowth);

    /* use new allocated pages */

    /* flushing the file writes to the underlying file */ 
    gmmf.Flush();

}

1
投票

代码无法编译的原因是因为它使用了不存在的重载。要么自己创建一个文件流并将其传递给正确的重载(假设2000将是你的新大小):

FileStream fs = new FileStream("C:\MyFile.dat", FileMode.Open);
MemoryMappedFile mmf = MemoryMappedFile.CreateFromFile(fs, "someName", 2000,
 MemoryMappedFileAccess.ReadWriteExecute, null, HandleInheritablity.None, false);

或者使用此重载来跳过filstream创建:

MemoryMappedFile mmf = MemoryMappedFile.CreateFromFile("C:\MyFile.dat", 
          FileMode.Open, "someName", 2000);

0
投票

使用带有MemoryMappedFile.CreateFromFile参数的capacity的重载。


0
投票

我发现关闭并重新创建具有相同名称但新尺寸的mmf适用于所有意图和目的

                using (var mmf = MemoryMappedFile.CreateOrOpen(SenderMapName, 1))
                {
                    mmf.SafeMemoryMappedFileHandle.Close();
                }
                using (var sender = MemoryMappedFile.CreateNew(SenderMapName, bytes.Length))

而且它真的很快。

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