我正在创建MainActivity。此活动有一个按钮可打开片段,而该片段有一个按钮可打开底部工作表对话框。
当我在Fragment上时,可以按Back按钮返回MainActivity。但是,当我已经打开了“底部对话框”时,我想禁用“后退”按钮,以便在显示“底部对话框”时用户无法按“后退”按钮。那我该怎么做呢?谢谢。
MainActivity
public class MainActivity extends SdwBaseActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public void startAction(View view){
LoadCashTutorialScreen loadCashTutorialScreen = LoadCashTutorialScreen.newInstance();
getSupportFragmentManager().beginTransaction().replace(R.id.container, loadCashTutorialScreen, "LoadCashTutorialScreen").addToBackStack("LoadCashTutorialScreen").commit();
}
@Override
public void onBackPressed(){
super.onBackPressed()
//do something so that the back button is disable when the Bottom Dialog is showing
}
}
片段:
public class LoadCashTutorialScreen extends Fragment{
@Override
public View onCreateView(@NonNull LayoutInflater inflater, @Nullable ViewGroup container, @Nullable Bundle savedInstanceState) {
View view = initView(inflater, container, R.layout.load_cash_tutorial_screen);
Button startDialog = view.findViewById(R.id.dialogButton);
startDialog.setOnClickListener(view1 -> {
MyBottomDialog dialog = new MyBottomDialog();
dialog.show(activity.getSupportFragmentManager(), "BottomDialog");
});
return view;
}
}
对话框:
public class MyBottomDialog extends BottomSheetDialogFragment {
@Override
public void setupDialog(@NonNull Dialog dialog, int style) {
super.setupDialog(dialog, style);
View contentView = View.inflate(getContext(), R.layout.load_cash_bottom_dialog, null);
dialog.setContentView(contentView);
dialog.setCanceledOnTouchOutside(false);
dialog.setCancelable(false);
}
}
注意:我以前在onBackPressed()上编写了一些方法来防止对话框消失,但是,按Back时对话框总是消失。调试后,我意识到显示底部对话框时未达到onBackPressed()。我不知道为什么。
由于底页是Fragment
,因此您必须以其他方式收听。使用这个:
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
// ...
setupBackPressListener()
}
private fun setupBackPressListener() {
this.view?.isFocusableInTouchMode = true
this.view?.requestFocus()
this.view?.setOnKeyListener { _, keyCode, _ ->
if (keyCode == KeyEvent.KEYCODE_BACK) {
// Do what you want to do on back press
true
} else
false
}
}