如何使用CGAL :: Dereference_property_map进行简化

问题描述 投票:0回答:1

我有以下课程:

#pragma once

#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>

typedef CGAL::Exact_predicates_inexact_constructions_kernel Kernel;
typedef Kernel::Point_3 Point;
typedef Kernel::Vector_3 Vector;

class Vertex {
private:
    Point position;
    Vector normal;
public:
    Vertex(
        double positionX, double positionY, double positionZ,
        double normalX, double normalY, double normalZ) :
        position{ positionX, positionY, positionZ },
        normal{ normalX, normalY, normalZ } {};
    Point& getPosition() { return position; };
    Vector& getNormal() { return normal; };
};
#include <vector>
#include "Vertex.h"

class VertexCloud {
private:
    std::vector<Vertex> vertices;
public:
    void addVertex(Vertex vertex) { vertices.push_back(vertex); };
    void addVertices(std::vector<Vertex> vertices) { this->vertices.insert(this->vertices.end(), vertices.begin(), vertices.end()); };
    std::vector<Vertex>& getVertices() { return vertices; }
};

如果我想在我的点云上进行简化,我需要做类似的事情:

std::unique_ptr<VertexCloud> CgalSimplification::gridSimplification(VertexCloud& vertexCloud, double epsilon) {
    std::vector<Point> points;
    std::vector<Vector> normals;

    // This is eating up some performance. Need to improve.
    for (Vertex vertex : vertexCloud.getVertices()) {
        points.push_back(vertex.getPosition());
        normals.push_back(vertex.getNormal());
    }

    std::vector<std::size_t> indices(points.size());
    for (std::size_t i = 0; i < points.size(); ++i) {
        indices[i] = i;
    }

    // Simplification by clustering using erase-remove idiom.
    double cell_size{epsilon};
    std::vector<std::size_t>::iterator end;
    end = CGAL::grid_simplify_point_set(
        indices,
        cell_size,
        CGAL::parameters::point_map(CGAL::make_property_map(points))
    );

    std::size_t k = end - indices.begin();
    {
        std::vector<Point> tmp_points(k);
        std::vector<Vector> tmp_normals(k);
        for (std::size_t i = 0; i < k; ++i) {
            tmp_points[i] = points[indices[i]];
            tmp_normals[i] = normals[indices[i]];
        }
        points.swap(tmp_points);
        normals.swap(tmp_normals);
    }

    auto simplifiedVertexCloud = std::make_unique<VertexCloud>();
    for (int i = 0; i < points.size(); i++) {
        simplifiedVertexCloud->addVertex(
            Vertex(
                points[i].x(),
                points[i].y(),
                points[i].z(),
                normals[i].x(),
                normals[i].y(),
                normals[i].z()
            )
        );
    }

    return simplifiedVertexCloud;
}

[我想要做的是绕过将数据从我的vertexCloud对象传输到Point对象的向量中,然后稍后将其传递给简化函数中的CGAL::parameters::point_map(CGAL::make_property_map(points))。我在手册https://doc.cgal.org/latest/Property_map/index.html#Chapter_CGAL_and_Boost_Property_Mapshttps://doc.cgal.org/latest/Point_set_processing_3/index.html#Chapter_Point_Set_Processing中进行了搜索,发现模板CGAL::Dereference_property_map可以使我创建能够重载[]运算符并且可用于简化功能的类。可悲的是,我才开始更加认真地对C ++进行编程,并且确实很难做到这一点。谁能为我提供使用CGAL::Dereference_property_map的示例吗?

我尝试过类似的事情:

#include <vector>
#include "Vertex.h"
#include <CGAL/property_map.h>

class VertexCloud : CGAL::Dereference_property_map<VertexCloud> {
private:
    std::vector<Vertex> vertices;
public:
    void addVertex(Vertex vertex) { vertices.push_back(vertex); };
    void addVertices(std::vector<Vertex> vertices) { this->vertices.insert(this->vertices.end(), vertices.begin(), vertices.end()); };
    std::vector<Vertex>& getVertices() { return vertices; }
    Point& operator[](int i) { return vertices[i].getPosition(); };
};

和:

CGAL::parameters::point_map(vertexCloud)

但是它不起作用,我无法弄清楚...

谢谢...

c++ cgal
1个回答
0
投票

您必须提供的顶点地图必须是ReadablePropertyMap的模型。由于您具有自定义顶点类型,因此必须编写一个自定义属性映射,该映射将简单地返回存储在Vertex类中的点。

类似的方法应该起作用:

ReadablePropertyMap

然后将此顶点映射的一个实例作为参数传递给struct My_vertex_point_map{ typedef Vertex key_type; typedef Point value_type; typedef const value_type& reference; typedef boost::readable_property_map_tag category; friend reference get(const My_vertex_point_map&, const key_type& v) { return v.position; } };

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