请注意,有一些与我的问题相同的相关问题,但我无法看到带有我的具体错误的问题,并且我无法找到解决方案。所以我向社区请求这个错误。
以下是我想要的文件夹结构:
MyProject
CMakeLists.txt
include
mainwindow.h
src
mainwindow.cpp
main.cpp
forms
mainwindow.ui
这是我想要的文件夹结构。下面是我的 CMakeLists.txt
cmake_minimum_required(VERSION 3.5)
project(MyProject VERSION 0.1 LANGUAGES CXX)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets)
# Add the ui files
qt6_wrap_ui(UI_FILES
${CMAKE_CURRENT_SOURCE_DIR}/forms/mainwindow.ui
)
# Include the directories
include_directories(INCLUDE ${CMAKE_CURRENT_SOURCE_DIR}/include)
set(PROJECT_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/mainwindow.cpp
${UI_FILES}
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(MyProject
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET MyProject APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(MyProject SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(MyProject
${PROJECT_SOURCES}
)
endif()
endif()
# Include the forms directory
target_link_libraries(MyProject PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.MyProject)
endif()
set_target_properties(MyProject PROPERTIES
${BUNDLE_ID_OPTION}
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
include(GNUInstallDirs)
install(TARGETS MyProject
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(MyProject)
endif()
当我以这种方式制作 CMake 文件时,我打算实现两件事:
1.在我的cpp文件中我应该能够
#include "mainwindow.h"
而不是
#include "../include/mainwindow.h"
这是因为我的 main.cpp 和 mainwindow.cpp 具有所需的包含而实现的。
2.要实现此文件夹结构,但以下是错误:
"SRC:/src/mainwindow.cpp"
includes the uic file "ui_mainwindow.h",
but the user interface file "mainwindow.ui"
could not be found in the following directories
"SRC:/src"
这是我正在处理的错误。请帮忙,因为我正在自学 QT 以进入该职业。
提前致谢。
注意:我正在使用 QT Creator。
有一个很好的教授。程序。规则: 不要使用任何自定义代码生成器 - 因为您可能会失去对代码的控制(Qt Designer 就是这种情况)。 仅使用您自己的代码生成器或 lib 强制生成器。提供者(Qt 中的 MOC 就是这种情况)。