我知道这个问题已经回答了很多次,尤其是在Qt的C ++版本中,但是我在C ++中不太好,找不到解决方案。
我有一个代码,其中QGraphicsView
的矩形由中心的QGraphicsPolygonItem
组成。我试图找到一种方法使用户可以翻译/移动/拖动QGraphicsScene(一切都可以,我只是想给用户一个在场景中移动的选项)。但我的尝试都无济于事。
我尝试设置:
[self.horizontalScrollBar().setValue()
和self.verticalScrollBar().setValue()
self._scene.setSceneRect(x,y,w,h)
将锚设置为AnchorUnderMouse
和NoAnchor
使用translate()
[没有一个使我的场景移动...唯一使我的场景移动的东西是setSceneRect()
,但是一旦将它放在mouseMoveEvent(self,event)
下,它就会停止工作。有人可以帮助我学习如何在场景中到处移动该矩形吗?
代码:
from PyQt5.QtGui import QColor, QPolygonF, QPen, QBrush
from PyQt5.QtCore import Qt, QPointF, QPoint, pyqtSignal
from PyQt5.QtWidgets import QDialog, QVBoxLayout, QGraphicsView, QGraphicsScene, QGraphicsPolygonItem, QApplication, \
QFrame, QSizePolicy
points_list = [[60.1, 19.6, 0.0], [60.1, 6.5, 0.0], [60.1, -6.5, 0.0], [60.1, -19.6, 0.0], [60.1, -19.6, 0.0],
[20.0, -19.6, 0.0], [-20, -19.6, 0.0], [-60.1, -19.6, 0.0], [-60.1, -19.6, 0.0], [-60.1, -6.5, 0.0],
[-60.1, 6.5, 0.0], [-60.1, 19.6, 0.0], [-60.1, 19.6, 0.0], [-20.0, 19.6, 0.0], [20.0, 19.6, 0.0],
[60.1, 19.6, 0.0]]
class MainWindow(QDialog):
def __init__(self, parent=None):
QDialog.__init__(self, parent=parent)
self.create()
def create(self, **kwargs):
main_layout = QVBoxLayout()
graphics = MainGraphicsWidget()
main_layout.addWidget(graphics)
self.setLayout(main_layout)
class MainGraphicsWidget(QGraphicsView):
zoom_signal = pyqtSignal(bool)
def __init__(self, parent=None):
super(MainGraphicsWidget, self).__init__(parent)
self._scene = QGraphicsScene(backgroundBrush=Qt.gray)
self.__zoom = 0
self.setScene(self._scene)
self.setTransformationAnchor(QGraphicsView.NoAnchor)
#self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)
self.setResizeAnchor(QGraphicsView.AnchorUnderMouse)
self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
self.setBackgroundBrush(QBrush(QColor(30, 30, 30)))
self.setFrameShape(QFrame.NoFrame)
self.setSizePolicy(QSizePolicy(QSizePolicy.Expanding, QSizePolicy.Expanding))
self.sceneRect = self._scene.sceneRect()
self.testButton = GraphicsButton()
self._scene.addItem(self.testButton)
#self.horizontalScrollBar().setValue(199)
#self.verticalScrollBar().setValue(500)
def mouseMoveEvent(self, event):
modifierPressed = QApplication.keyboardModifiers()
if (modifierPressed & Qt.AltModifier) == Qt.AltModifier and event.buttons() == Qt.LeftButton:
#self._scene.setSceneRect(event.pos().x(), event.pos().y(), self.sceneRect.width(), self.sceneRect.height())
pass
super(MainGraphicsWidget, self).mouseMoveEvent(event)
def wheelEvent(self, event):
if event.angleDelta().y() > 0:
factor = 1.25
self.__zoom += 1
else:
factor = 0.8
self.__zoom -= 1
self.scale(factor, factor)
self.zoom_signal.emit(self.__zoom < 10)
class GraphicsButton(QGraphicsPolygonItem):
def __init__(self, parent=None):
super(GraphicsButton, self).__init__(parent)
self.myPolygon = QPolygonF([QPointF(v1, v2) for v1, v2, v3 in points_list])
self.setPen(QPen(QColor(0, 0, 0), 0, Qt.SolidLine, Qt.FlatCap, Qt.MiterJoin))
self.setPolygon(self.myPolygon)
self.setBrush(QColor(220, 40, 30))
if __name__ == '__main__':
import sys
app = QApplication(sys.argv)
window = MainWindow()
window.setGeometry(500, 100, 500, 900)
window.show()
sys.exit(app.exec_())
您的方法行不通,因为您一直在用event.pos()
坐标不断“转换” sceneRect的原点,并且由于这些值始终为正,因此您“聚焦”在一个显然在相反的方向。例如,如果拖动鼠标在右侧移动,就像在右侧移动照相机:图片的内容将在左侧“移动”。
虽然使用负x
和y
位置将是最合乎逻辑的解决方案,但是对于实际的“拖动”操作而言,它是无效的,因为坐标是基于小部件的;如果从原点(窗口小部件的左上角)拖远,则平移会更大:如果从视图中心开始拖移,则场景矩形将水平平移250个像素,垂直平移450个像素(因为您的窗口大小是500x900)。
最佳方法是跟踪先前的鼠标位置(从鼠标按下事件开始),并根据mouseMoveEvent位置之间的差异来平移场景。由于可能会对场景应用某些缩放比例(当您使用滚轮进行缩放时),因此我们也必须考虑这些比例。
class MainGraphicsWidget(QGraphicsView):
zoom_signal = pyqtSignal(bool)
def __init__(self, parent=None):
super(MainGraphicsWidget, self).__init__(parent)
# ...
# I'm commenting this line, as sceneRect is a property of QGraphicsView
# and should not be overwritten
# self.sceneRect = self._scene.sceneRect()
self.testButton = GraphicsButton()
self._scene.addItem(self.testButton)
self.startPos = None
def mousePressEvent(self, event):
if event.modifiers() & Qt.ControlModifier and event.button() == Qt.LeftButton:
# store the origin point
self.startPos = event.pos()
else:
super(MainGraphicsWidget, self).mousePressEvent(event)
def mouseMoveEvent(self, event):
if self.startPos is not None:
# compute the difference between the current cursor position and the
# previous saved origin point
delta = self.startPos - event.pos()
# get the current transformation (which is a matrix that includes the
# scaling ratios
transform = self.transform()
# m11 refers to the horizontal scale, m22 to the vertical scale;
# divide the delta by their corresponding ratio
deltaX = delta.x() / transform.m11()
deltaY = delta.y() / transform.m22()
# translate the current sceneRect by the delta
self.setSceneRect(self.sceneRect().translated(deltaX, deltaY))
# update the new origin point to the current position
self.startPos = event.pos()
else:
super(MainGraphicsWidget, self).mouseMoveEvent(event)
def mouseReleaseEvent(self, event):
self.startPos = None
super(MainGraphicsWidget, self).mouseReleaseEvent(event)
请注意,我使用ControlModifier
,因为在Linux上Alt修饰符通常用于移动窗口。