Google Play 服务登录崩溃

问题描述 投票:0回答:1

我在登录 Google Play 服务时遇到问题。 我有一台三星 S3,该应用程序运行得很好。我可以登录、解锁成就、发布高分等。

但我一直在其他一些设备上进行测试,例如三星 Galaxy Ace。对于该设备,当我第一次尝试登录时,它会提示我输入帐户(就像通常一样)。选择并继续后,它说 com.google.android.gms 已崩溃。除了强行关闭它之外没有其他选择,应用程序只是挂在那里等待,直到它返回主应用程序。

检查日志猫我发现这两个错误:

02-07 12:34:22.549: E/Database(1464): Error inserting real_time_support=false turn_based_support=false instance_game_id=1 installed=true platform_type=ANDROID package_name=com.ccs.pg preferred=true piracy_check=false
02-07 12:34:22.549: E/Database(1464): android.database.sqlite.SQLiteConstraintException: error code 19: constraint failed
02-07 12:34:22.549: E/Database(1464):   at android.database.sqlite.SQLiteStatement.native_execute(Native Method)
02-07 12:34:22.549: E/Database(1464):   at android.database.sqlite.SQLiteStatement.execute(SQLiteStatement.java:61)
02-07 12:34:22.549: E/Database(1464):   at android.database.sqlite.SQLiteDatabase.insertWithOnConflict(SQLiteDatabase.java:1582)
02-07 12:34:22.549: E/Database(1464):   at android.database.sqlite.SQLiteDatabase.insert(SQLiteDatabase.java:1426)
02-07 12:34:22.549: E/Database(1464):   at com.google.android.gms.games.provider.GamesContentProvider.a(SourceFile:1516)
02-07 12:34:22.549: E/Database(1464):   at bbe.b(SourceFile:137)
02-07 12:34:22.549: E/Database(1464):   at bbe.insert(SourceFile:116)
02-07 12:34:22.549: E/Database(1464):   at android.content.ContentProviderOperation.apply(ContentProviderOperation.java:214)
02-07 12:34:22.549: E/Database(1464):   at bbe.a(SourceFile:337)
02-07 12:34:22.549: E/Database(1464):   at bbe.applyBatch(SourceFile:306)
02-07 12:34:22.549: E/Database(1464):   at android.content.ContentProvider$Transport.applyBatch(ContentProvider.java:229)
02-07 12:34:22.549: E/Database(1464):   at android.content.ContentProviderClient.applyBatch(ContentProviderClient.java:95)
02-07 12:34:22.549: E/Database(1464):   at android.content.ContentResolver.applyBatch(ContentResolver.java:639)
02-07 12:34:22.549: E/Database(1464):   at cmk.b(SourceFile:108)
02-07 12:34:22.549: E/Database(1464):   at cmk.a(SourceFile:92)
02-07 12:34:22.549: E/Database(1464):   at cmn.a(SourceFile:379)
02-07 12:34:22.549: E/Database(1464):   at cmm.a(SourceFile:1944)
02-07 12:34:22.549: E/Database(1464):   at dfm.a(SourceFile:106)
02-07 12:34:22.549: E/Database(1464):   at com.google.android.gms.games.service.GamesSignInIntentService.onHandleIntent(SourceFile:336)
02-07 12:34:22.549: E/Database(1464):   at android.app.IntentService$ServiceHandler.handleMessage(IntentService.java:59)
02-07 12:34:22.549: E/Database(1464):   at android.os.Handler.dispatchMessage(Handler.java:99)
02-07 12:34:22.549: E/Database(1464):   at android.os.Looper.loop(Looper.java:130)
02-07 12:34:22.549: E/Database(1464):   at android.os.HandlerThread.run(HandlerThread.java:60)
02-07 12:34:22.549: W/dalvikvm(1464): threadid=13: thread exiting with uncaught exception (group=0x40018578)

还有这个:

02-07 12:34:22.589: E/AndroidRuntime(1464): android.database.sqlite.SQLiteException: Error occured while inserting real_time_support=false turn_based_support=false instance_game_id=1 installed=true platform_type=ANDROID package_name=com.ccs.pg preferred=true piracy_check=false to uri content://com.google.android.gms.games.background/game_instances/4f8b3b51
02-07 12:34:22.589: E/AndroidRuntime(1464):     at com.google.android.gms.games.provider.GamesContentProvider.a(SourceFile:1695)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at bbe.b(SourceFile:137)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at bbe.insert(SourceFile:116)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.content.ContentProviderOperation.apply(ContentProviderOperation.java:214)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at bbe.a(SourceFile:337)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at bbe.applyBatch(SourceFile:306)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.content.ContentProvider$Transport.applyBatch(ContentProvider.java:229)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.content.ContentProviderClient.applyBatch(ContentProviderClient.java:95)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.content.ContentResolver.applyBatch(ContentResolver.java:639)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at cmk.b(SourceFile:108)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at cmk.a(SourceFile:92)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at cmn.a(SourceFile:379)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at cmm.a(SourceFile:1944)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at dfm.a(SourceFile:106)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at com.google.android.gms.games.service.GamesSignInIntentService.onHandleIntent(SourceFile:336)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.app.IntentService$ServiceHandler.handleMessage(IntentService.java:59)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.os.Handler.dispatchMessage(Handler.java:99)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.os.Looper.loop(Looper.java:130)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.os.HandlerThread.run(HandlerThread.java:60)

据我所知,使用 SQLite 插入一些值时存在问题,但据我所知,我无法控制该过程。 另外,我不确定值“instance_game_id”的用途是什么。

有人以前遇到过这个问题,知道如何解决它或有任何建议吗?

这是从我尝试登录那一刻起记录的整个logcat(包括GameHelper的enableDebugLog)。

02-07 12:34:10.369: I/InputReader(162): dispatchTouch::touch event's action is 0
02-07 12:34:10.369: I/InputDispatcher(162): Delivering touch to current input target: action: 0, channel '408fc9c8 com.ccs.pg/com.ccs.pg.MainActivity (server)'
02-07 12:34:10.469: D/BatteryService(162): update start
02-07 12:34:10.469: D/BatteryService(162): update start
02-07 12:34:10.469: D/BatteryService(162): update start
02-07 12:34:10.479: I/InputReader(162): dispatchTouch::touch event's action is 1
02-07 12:34:10.479: I/InputDispatcher(162): Delivering touch to current input target: action: 1, channel '408fc9c8 com.ccs.pg/com.ccs.pg.MainActivity (server)'
02-07 12:34:10.889: D/GAME(1453): GameHelper: Starting USER-INITIATED sign-in flow.
02-07 12:34:10.889: D/GAME(1453): GameHelper: isGooglePlayServicesAvailable returned 0
02-07 12:34:10.889: D/GAME(1453): GameHelper: beginUserInitiatedSignIn: continuing pending sign-in flow.
02-07 12:34:10.889: D/GAME(1453): GameHelper: State change DISCONNECTED -> CONNECTING
02-07 12:34:10.899: D/GAME(1453): GameHelper: resolveConnectionResult: trying to resolve result: ConnectionResult{statusCode=SIGN_IN_REQUIRED, resolution=PendingIntent{4050d4a8: android.os.BinderProxy@4057b408}}
02-07 12:34:10.899: D/GAME(1453): GameHelper: Result has resolution. Starting it.
02-07 12:34:10.899: D/PhoneWindow(1453): couldn't save which view has focus because the focused view com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake@40586b40 has no id.
02-07 12:34:10.899: I/ActivityManager(162): Starting: Intent { flg=0x4000000 cmp=com.google.android.gms/.games.ui.signin.SignInActivity (has extras) } from pid -1
02-07 12:34:10.939: E/SensorManager(1453): unregisterListener:: all sensors,  listener = com.badlogic.gdx.backends.android.AndroidInput$SensorListener@4052e4a8
02-07 12:34:10.939: E/SensorHAL(162): +__poll_activate: handle=0 enabled=0
02-07 12:34:10.949: E/SensorHAL(162): > Accelerometer Write /sys/class/input/input3/enable 0
02-07 12:34:10.949: E/SensorManager(1453): unregisterListener:: all sensors,  listener = com.badlogic.gdx.backends.android.AndroidInput$SensorListener@40516fc8
02-07 12:34:10.949: E/SensorHAL(162): +__poll_activate: handle=1 enabled=0
02-07 12:34:10.949: I/AndroidInput(1453): sensor listener tear down
02-07 12:34:10.949: I/AndroidGraphics(1453): paused
02-07 12:34:10.969: I/ActivityManager(162): Start proc com.google.android.gms.ui for activity com.google.android.gms/.games.ui.signin.SignInActivity: pid=1526 uid=10016 gids={3003, 1015, 1006, 1007, 2001}
02-07 12:34:11.109: I/MultiDex(1526): load(/data/app/com.google.android.gms-1.apk, forceReload=false)
02-07 12:34:11.249: I/MultiDex(1526): Need extracted file /data/data/com.google.android.gms/files/secondary-dexes/com.google.android.gms-1.apk.classes2.zip
02-07 12:34:11.249: I/MultiDex(1526): No extraction needed for /data/data/com.google.android.gms/files/secondary-dexes/com.google.android.gms-1.apk.classes2.zip of size 1502503
02-07 12:34:11.269: D/GCM(1370): GcmService start Intent { act=com.google.android.gms.INITIALIZE pkg=com.google.android.gms cmp=com.google.android.gms/.gcm.GcmService } com.google.android.gms.INITIALIZE
02-07 12:34:11.289: W/dalvikvm(1526): VFY: unable to resolve virtual method 1383: Landroid/app/Activity;.invalidateOptionsMenu ()V
02-07 12:34:11.319: W/dalvikvm(1526): VFY: unable to resolve virtual method 2418: Landroid/os/Bundle;.getString (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;
02-07 12:34:11.319: W/dalvikvm(1526): VFY: unable to resolve static field 899 (THREAD_POOL_EXECUTOR) in Landroid/os/AsyncTask;
02-07 12:34:11.319: E/dalvikvm(1526): Could not find class 'android.app.AppOpsManager', referenced from method bea.a
02-07 12:34:11.319: W/dalvikvm(1526): VFY: unable to resolve check-cast 325 (Landroid/app/AppOpsManager;) in Lbea;
02-07 12:34:11.459: I/ActivityManager(162): Displayed com.google.android.gms/.games.ui.signin.SignInActivity: +501ms
02-07 12:34:15.199: E/dalvikvm(1526): Could not find class 'android.os.UserManager', referenced from method asy.b
02-07 12:34:15.199: W/dalvikvm(1526): VFY: unable to resolve check-cast 532 (Landroid/os/UserManager;) in Lasy;
02-07 12:34:15.199: E/dalvikvm(1526): Could not find class 'android.os.UserManager', referenced from method asy.c
02-07 12:34:15.199: W/dalvikvm(1526): VFY: unable to resolve check-cast 532 (Landroid/os/UserManager;) in Lasy;
02-07 12:34:15.199: W/dalvikvm(1526): VFY: unable to resolve virtual method 1341: Landroid/accounts/AccountManager;.getAccountsByTypeForPackage (Ljava/lang/String;Ljava/lang/String;)[Landroid/accounts/Account;
02-07 12:34:15.199: E/dalvikvm(1526): Could not find class 'android.os.UserManager', referenced from method asy.d
02-07 12:34:15.199: W/dalvikvm(1526): VFY: unable to resolve check-cast 532 (Landroid/os/UserManager;) in Lasy;
02-07 12:34:15.209: I/ActivityManager(162): Starting: Intent { act=com.google.android.gms.common.account.CHOOSE_ACCOUNT flg=0x20000000 cmp=com.google.android.gms/.common.account.AccountPickerActivity (has extras) } from pid 1526
02-07 12:34:15.229: I/OrientationDebug(162): [pwm] in updateOrientationListenerLp()
02-07 12:34:15.229: V/OrientationDebug(162): in updateOrientationListenerLp(), Screen status=true, current orientation=-1, SensorEnabled=false
02-07 12:34:15.229: I/OrientationDebug(162): [pwm] needSensorRunningLp(), return false #3
02-07 12:34:15.229: W/ActivityManager(162): Trying to launch com.google.android.gms/.common.account.AccountPickerActivity
02-07 12:34:15.229: I/WindowManager(162): Setting rotation to 0, animFlags=1
02-07 12:34:15.239: I/ActivityManager(162): Config changed: { scale=1.0 imsi=704/2 loc=es_US touch=3 keys=1/1/2 nav=1/1 orien=1 layout=18 uiMode=17 seq=22}
02-07 12:34:15.419: I/ActivityManager(162): Displayed com.google.android.gms/.common.account.AccountPickerActivity: +198ms
02-07 12:34:15.459: D/GAME(1453): GameHelper: onStop, state = CONNECTING
02-07 12:34:15.469: D/GAME(1453): GameHelper: onStop: Killing connections
02-07 12:34:15.469: D/GAME(1453): GameHelper: killConnections: killing connections.
02-07 12:34:15.469: D/GAME(1453): GameHelper: killConnections: all clients disconnected.
02-07 12:34:15.469: D/GAME(1453): GameHelper: State change CONNECTING -> DISCONNECTED
02-07 12:34:16.489: W/PowerManagerService(162): Timer 0x3->0x3|0x0
02-07 12:34:17.609: I/InputReader(162): dispatchTouch::touch event's action is 0
02-07 12:34:17.609: I/InputDispatcher(162): Delivering touch to current input target: action: 0, channel '409fa2e8 com.google.android.gms/com.google.android.gms.common.account.AccountPickerActivity (server)'
02-07 12:34:17.659: I/InputReader(162): dispatchTouch::touch event's action is 1
02-07 12:34:17.659: I/InputDispatcher(162): Delivering touch to current input target: action: 1, channel '409fa2e8 com.google.android.gms/com.google.android.gms.common.account.AccountPickerActivity (server)'
02-07 12:34:18.969: I/InputReader(162): dispatchTouch::touch event's action is 0
02-07 12:34:18.969: I/InputDispatcher(162): Delivering touch to current input target: action: 0, channel '409fa2e8 com.google.android.gms/com.google.android.gms.common.account.AccountPickerActivity (server)'
02-07 12:34:19.049: I/InputReader(162): dispatchTouch::touch event's action is 1
02-07 12:34:19.049: I/InputDispatcher(162): Delivering touch to current input target: action: 1, channel '409fa2e8 com.google.android.gms/com.google.android.gms.common.account.AccountPickerActivity (server)'
02-07 12:34:19.099: I/OrientationDebug(162): [pwm] in updateOrientationListenerLp()
02-07 12:34:19.099: V/OrientationDebug(162): in updateOrientationListenerLp(), Screen status=true, current orientation=0, SensorEnabled=false
02-07 12:34:19.099: I/OrientationDebug(162): [pwm] needSensorRunningLp(), return false #3
02-07 12:34:19.099: I/WindowManager(162): Setting rotation to 1, animFlags=1
02-07 12:34:19.119: I/ActivityManager(162): Config changed: { scale=1.0 imsi=704/2 loc=es_US touch=3 keys=1/1/2 nav=1/1 orien=2 layout=18 uiMode=17 seq=23}
02-07 12:34:19.149: D/GAME(1453): GameHelper: onStart, state = DISCONNECTED
02-07 12:34:19.159: D/GAME(1453): GameHelper: onStart: Now connecting clients.
02-07 12:34:19.159: D/GAME(1453): GameHelper: Starting connections.
02-07 12:34:19.159: D/GAME(1453): GameHelper: State change DISCONNECTED -> CONNECTING
02-07 12:34:19.159: D/GAME(1453): GameHelper: connectNextClient: requested clients: 1, connected clients: 0
02-07 12:34:19.159: D/GAME(1453): GameHelper: Pending clients: 1
02-07 12:34:19.159: D/GAME(1453): GameHelper: Connecting GamesClient.
02-07 12:34:19.359: D/GAME(1453): GameHelper: onConnectionFailed
02-07 12:34:19.359: D/GAME(1453): GameHelper: Connection failure:
02-07 12:34:19.359: D/GAME(1453): GameHelper:    - code: SIGN_IN_REQUIRED(4)
02-07 12:34:19.359: D/GAME(1453): GameHelper:    - resolvable: true
02-07 12:34:19.359: D/GAME(1453): GameHelper:    - details: ConnectionResult{statusCode=SIGN_IN_REQUIRED, resolution=PendingIntent{405562f8: android.os.BinderProxy@4057b408}}
02-07 12:34:19.359: D/GAME(1453): GameHelper: onConnectionFailed: since user initiated sign-in, resolving problem.
02-07 12:34:19.359: D/GAME(1453): GameHelper: We're already expecting the result of a previous resolution.
02-07 12:34:19.479: I/ActivityManager(162): Start proc com.google.android.gsf.login for service com.google.android.gms/.auth.GetToken: pid=1536 uid=10016 gids={3003, 1015, 1006, 1007, 2001}
02-07 12:34:19.669: I/MultiDex(1536): load(/data/app/com.google.android.gms-1.apk, forceReload=false)
02-07 12:34:19.829: I/MultiDex(1536): Need extracted file /data/data/com.google.android.gms/files/secondary-dexes/com.google.android.gms-1.apk.classes2.zip
02-07 12:34:19.829: I/MultiDex(1536): No extraction needed for /data/data/com.google.android.gms/files/secondary-dexes/com.google.android.gms-1.apk.classes2.zip of size 1502503
02-07 12:34:19.849: D/GCM(1370): GcmService start Intent { act=com.google.android.gms.INITIALIZE pkg=com.google.android.gms cmp=com.google.android.gms/.gcm.GcmService } com.google.android.gms.INITIALIZE
02-07 12:34:19.879: W/dalvikvm(1536): VFY: unable to resolve virtual method 1508: Landroid/app/PendingIntent;.getCreatorPackage ()Ljava/lang/String;
02-07 12:34:19.879: W/dalvikvm(1536): VFY: unable to resolve virtual method 1509: Landroid/app/PendingIntent;.getCreatorUid ()I
02-07 12:34:19.989: E/dalvikvm(1536): Could not find class 'android.os.UserManager', referenced from method asy.b
02-07 12:34:19.989: W/dalvikvm(1536): VFY: unable to resolve check-cast 532 (Landroid/os/UserManager;) in Lasy;
02-07 12:34:19.989: E/dalvikvm(1536): Could not find class 'android.os.UserManager', referenced from method asy.c
02-07 12:34:19.989: W/dalvikvm(1536): VFY: unable to resolve check-cast 532 (Landroid/os/UserManager;) in Lasy;
02-07 12:34:19.989: W/dalvikvm(1536): VFY: unable to resolve virtual method 1341: Landroid/accounts/AccountManager;.getAccountsByTypeForPackage (Ljava/lang/String;Ljava/lang/String;)[Landroid/accounts/Account;
02-07 12:34:19.989: E/dalvikvm(1536): Could not find class 'android.os.UserManager', referenced from method asy.d
02-07 12:34:19.989: W/dalvikvm(1536): VFY: unable to resolve check-cast 532 (Landroid/os/UserManager;) in Lasy;
02-07 12:34:20.029: I/NotificationStore(1536): file does not exist: /data/data/com.google.android.gms/files/notification_data.dat
02-07 12:34:20.479: D/BatteryService(162): update start
02-07 12:34:20.479: D/BatteryService(162): update start
02-07 12:34:20.489: D/BatteryService(162): update start
02-07 12:34:22.399: I/global(1464): Loaded time zone names for en_US in 1189ms.
02-07 12:34:22.549: E/Database(1464): Error inserting real_time_support=false turn_based_support=false instance_game_id=1 installed=true platform_type=ANDROID package_name=com.ccs.pg preferred=true piracy_check=false
02-07 12:34:22.549: E/Database(1464): android.database.sqlite.SQLiteConstraintException: error code 19: constraint failed
02-07 12:34:22.549: E/Database(1464):   at android.database.sqlite.SQLiteStatement.native_execute(Native Method)
02-07 12:34:22.549: E/Database(1464):   at android.database.sqlite.SQLiteStatement.execute(SQLiteStatement.java:61)
02-07 12:34:22.549: E/Database(1464):   at android.database.sqlite.SQLiteDatabase.insertWithOnConflict(SQLiteDatabase.java:1582)
02-07 12:34:22.549: E/Database(1464):   at android.database.sqlite.SQLiteDatabase.insert(SQLiteDatabase.java:1426)
02-07 12:34:22.549: E/Database(1464):   at com.google.android.gms.games.provider.GamesContentProvider.a(SourceFile:1516)
02-07 12:34:22.549: E/Database(1464):   at bbe.b(SourceFile:137)
02-07 12:34:22.549: E/Database(1464):   at bbe.insert(SourceFile:116)
02-07 12:34:22.549: E/Database(1464):   at android.content.ContentProviderOperation.apply(ContentProviderOperation.java:214)
02-07 12:34:22.549: E/Database(1464):   at bbe.a(SourceFile:337)
02-07 12:34:22.549: E/Database(1464):   at bbe.applyBatch(SourceFile:306)
02-07 12:34:22.549: E/Database(1464):   at android.content.ContentProvider$Transport.applyBatch(ContentProvider.java:229)
02-07 12:34:22.549: E/Database(1464):   at android.content.ContentProviderClient.applyBatch(ContentProviderClient.java:95)
02-07 12:34:22.549: E/Database(1464):   at android.content.ContentResolver.applyBatch(ContentResolver.java:639)
02-07 12:34:22.549: E/Database(1464):   at cmk.b(SourceFile:108)
02-07 12:34:22.549: E/Database(1464):   at cmk.a(SourceFile:92)
02-07 12:34:22.549: E/Database(1464):   at cmn.a(SourceFile:379)
02-07 12:34:22.549: E/Database(1464):   at cmm.a(SourceFile:1944)
02-07 12:34:22.549: E/Database(1464):   at dfm.a(SourceFile:106)
02-07 12:34:22.549: E/Database(1464):   at com.google.android.gms.games.service.GamesSignInIntentService.onHandleIntent(SourceFile:336)
02-07 12:34:22.549: E/Database(1464):   at android.app.IntentService$ServiceHandler.handleMessage(IntentService.java:59)
02-07 12:34:22.549: E/Database(1464):   at android.os.Handler.dispatchMessage(Handler.java:99)
02-07 12:34:22.549: E/Database(1464):   at android.os.Looper.loop(Looper.java:130)
02-07 12:34:22.549: E/Database(1464):   at android.os.HandlerThread.run(HandlerThread.java:60)
02-07 12:34:22.549: W/dalvikvm(1464): threadid=13: thread exiting with uncaught exception (group=0x40018578)
02-07 12:34:22.589: E/(162): Dumpstate > /data/log/dumpstate_app_error
02-07 12:34:22.589: E/AndroidRuntime(1464): FATAL EXCEPTION: IntentService[SignInIntentService]
02-07 12:34:22.589: E/AndroidRuntime(1464): android.database.sqlite.SQLiteException: Error occured while inserting real_time_support=false turn_based_support=false instance_game_id=1 installed=true platform_type=ANDROID package_name=com.ccs.pg preferred=true piracy_check=false to uri content://com.google.android.gms.games.background/game_instances/4f8b3b51
02-07 12:34:22.589: E/AndroidRuntime(1464):     at com.google.android.gms.games.provider.GamesContentProvider.a(SourceFile:1695)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at bbe.b(SourceFile:137)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at bbe.insert(SourceFile:116)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.content.ContentProviderOperation.apply(ContentProviderOperation.java:214)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at bbe.a(SourceFile:337)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at bbe.applyBatch(SourceFile:306)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.content.ContentProvider$Transport.applyBatch(ContentProvider.java:229)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.content.ContentProviderClient.applyBatch(ContentProviderClient.java:95)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.content.ContentResolver.applyBatch(ContentResolver.java:639)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at cmk.b(SourceFile:108)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at cmk.a(SourceFile:92)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at cmn.a(SourceFile:379)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at cmm.a(SourceFile:1944)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at dfm.a(SourceFile:106)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at com.google.android.gms.games.service.GamesSignInIntentService.onHandleIntent(SourceFile:336)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.app.IntentService$ServiceHandler.handleMessage(IntentService.java:59)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.os.Handler.dispatchMessage(Handler.java:99)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.os.Looper.loop(Looper.java:130)
02-07 12:34:22.589: E/AndroidRuntime(1464):     at android.os.HandlerThread.run(HandlerThread.java:60)
02-07 12:34:25.049: W/PowerManagerService(162): Timer 0x3->0x3|0x0
02-07 12:34:26.269: D/VoldCmdListener(86): asec list
02-07 12:34:30.499: D/BatteryService(162): update start
02-07 12:34:30.509: D/BatteryService(162): update start
02-07 12:34:30.519: D/BatteryService(162): update start
android google-play google-play-services google-play-games
1个回答
3
投票

TL;DR: 西班牙语配置的“应用程序名称”字段为空。


发现问题了。错误不在代码本身,而是在开发者控制台帐户的配置上。

当您使用 Google Play 游戏服务时,您需要配置链接应用程序详细信息。 因为我的应用程序支持西班牙语和英语,所以我为每种语言创建了一个配置。另外,我的手机 S3 的默认语言是英语,而我测试的其他设备是西班牙语。

所以出现问题是因为我没有为我的西班牙语配置的“应用程序名称”字段编写任何内容。 Android将其标记为错误(以红色突出显示),但由于英文版本已填充该字段,因此最终没有标记错误并允许我继续测试。在 Play 游戏服务的主面板(带有检查的面板)中,当不使用其中一种语言配置时,一切似乎都很好。

所以最终这就是 SQLite 出现约束问题的原因。它可能试图在其列之一插入空值,而 GooglePlayGameServicesLibrary 没有检查空值。

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