QAction切换是QMenu mousePressEvent的阻碍

问题描述 投票:0回答:2

我有一个嵌套的菜单项,我试图让所有的项目都可以检查。最初,切换不适用于主项目(设置为QAction的QMenu),而它适用于子项目。

但是在使用mousePressEvent时,切换现在适用于主要项目,但不适用于子项目。

试图复制我为子项功能的主项目所做的事情,但切换仍然不起作用。而且看起来,它在_callActionItem()被召唤两次。

但是,由于某些原因,如果子项目窗口处于撕下模式,则可以切换,但不是这样,如果您在工具本身中执行右键单击菜单。

另外,如果我在mousePressEvent中禁用QCustomMenu,我会回到原点,切换子项目的工作但不是主要项目

class QSubAction(QtGui.QAction):
    def __init__(self, text="", parent=None):
        super(QSubAction, self).__init__(text, parent)
        self.setCheckable(True)
        self.setChecked(True)


class QAddAction(QtGui.QAction):
    def __init__(self, icon=None, text="Add Item", parent=None):
        if icon:
            super(QAddAction, self).__init__(icon, text, parent)
        else:
            super(QAddAction, self).__init__(text, parent)

class QCustomMenu(QtGui.QMenu):
    """Customized QMenu."""

    def __init__(self, title, parent=None):
        super(QCustomMenu, self).__init__(title=str(title), parent=parent)
        self.setup_menu()

    def mousePressEvent(self, event):
        action = self.activeAction()
        if isinstance(action, QtGui.QAction):
            action.trigger()
        return QtGui.QMenu.mousePressEvent(self, event)

    def setup_menu(self):
        self.setContextMenuPolicy(QtCore.Qt.DefaultContextMenu)

    def contextMenuEvent(self, event):
        no_right_click = [QAddAction]
        if any([isinstance(self.actionAt(event.pos()), instance) for instance in no_right_click]):
            return
        pos = event.pos()

    def addAction(self, action):
        super(QCustomMenu, self).addAction(action)


class Example(QtGui.QMainWindow):
    def __init__(self, parent=None):
        super(Example, self).__init__(parent)
        self.initUI()

    def initUI(self):         
        self.setGeometry(300, 300, 300, 200)
        self.setWindowTitle('Context menu')   

        self.qmenu = QCustomMenu(title='', parent=self)
        add_item_action = QtGui.QAction('Add Main item', self,
            triggered=self.add_new_item)
        self.qmenu.addAction(add_item_action)

    def contextMenuEvent(self, event):
        action = self.qmenu.exec_(self.mapToGlobal(event.pos()))

    def add_new_item(self):
        main_menu_name, ok = QtGui.QInputDialog.getText(
            self,
            'Main Menu',
            'Name of new Menu Item:'
        )
        if ok:
            self._addMenuItemTest(main_menu_name)

    def _addMenuItemTest(self, main_menu_name):
        icon_path = '/user_data/add.png'

        base_qmenu = QCustomMenu(title=main_menu_name, parent=self)
        base_qmenu.setTearOffEnabled(True)                     

        add_item_action = QAddAction(None, 'Add Sub Item', base_qmenu)
        slot = functools.partial(self.add_sub_item, base_qmenu)
        add_item_action.triggered.connect(slot)
        base_qmenu.addAction(add_item_action)

        test_action = QtGui.QAction(main_menu_name, self)
        test_action.setMenu(base_qmenu)
        test_action.setCheckable(True)
        test_action.setChecked(True)

        self.connect(
            test_action,
            QtCore.SIGNAL("triggered(bool)"),
            self.main_toggling
        )

        self.qmenu.addAction(test_action)

    def main_toggling(self, check_state):
        sender_obj = self.sender()
        if isinstance(sender_obj, QtGui.QAction):
            sender_obj.setChecked(check_state)

    def add_sub_item(self, base_menu):
        sub_menu_name, ok = QtGui.QInputDialog.getText(
            self,
            'Sub Menu',
            'Name of new Sub Item:'
        )
        if ok:
            action = QSubAction(sub_menu_name, self)
            slot = functools.partial(
                self._callActionItem,
                action
            )
            # action.toggled.connect(slot)
            # from pprint import pprint
            # pprint(help(action))
            # action.connect(action, QtCore.SIGNAL("triggered(bool)"), self._callActionItem)

            base_menu.addAction(action)

    def _callActionItem(self, action):
        # This is called twice, False and True again
        print '>>> sub check-state : ', action.isChecked()


if __name__ == "__main__":
    app = QtGui.QApplication(sys.argv)
    window = Example()
    window.show()
    sys.exit(app.exec_())
python pyqt4 qmenu qaction
2个回答
1
投票

默认情况下,QMenu只会让没有孩子的QAction可以检查,所以你已经做了一个技巧来启用另一个不满足上述可能影响操作的QAction的功能,这就是你的情况。解决方案是区分按下哪种类型的QAction:

def mousePressEvent(self, event):
    action = self.activeAction()
    if not isinstance(action, QSubAction) and action is not None:
        action.trigger()
        return
    return QtGui.QMenu.mousePressEvent(self, event)

1
投票

QtGui.QAction.toggle()这是checked()属性的便利函数。连接到它以将已检查状态更改为其相反状态。

如果我执行您的代码,则会发生TypeError。 (添加子菜单后单击子菜单操作项)

TypeError: _callActionItem() takes 3 positional arguments but 4 were given

看来你为_callActionItem()准备了富裕的参数。

但这是一个陷阱。

因为切换需要bool的参数。

因此,您必须将_callActionItem()的参数更改为_callActionItem(self,checked,action)

toggled是在toggling之后。

而且toggleQSubAction称为。

你更改mousePressEvent,例如,像这样。

1.

def mousePressEvent(self,event):
    action = self.activeAction()
    if not isinstance(action,QSubAction) and action is not None:
        action.trigger()
        return
    elif isinstance(action,QSubAction):
        action.toggle()
        return
    return QtGui.QMenu.mousePressEvent(self,event)

2.

_callActionItem(self,checked,action)

这里所有改变的代码。


import functools
import sys
from PyQt4 import QtGui, QtCore


class QSubAction(QtGui.QAction):
    def __init__(self, text="", parent=None):
        super(QSubAction, self).__init__(text, parent)
        self.setCheckable(True)
        self.setChecked(True)

class QAddAction(QtGui.QAction):
    def __init__(self, icon=None, text="Add Item", parent=None):
        if icon:
            super(QAddAction, self).__init__(icon, text, parent)
        else:
            super(QAddAction, self).__init__(text, parent)

class QCustomMenu(QtGui.QMenu):
    """Customized QMenu."""

    def __init__(self, title, parent=None):
        super(QCustomMenu, self).__init__(title=str(title), parent=parent)
        self.setup_menu()
    def mousePressEvent(self,event):
        action = self.activeAction()
        if not isinstance(action,QSubAction) and action is not None:
            action.trigger()
            return
        elif isinstance(action,QSubAction):
            action.toggle()
            return
        return QtGui.QMenu.mousePressEvent(self,event)
    def setup_menu(self):
        self.setContextMenuPolicy(QtCore.Qt.DefaultContextMenu)

    def contextMenuEvent(self, event):
        no_right_click = [QAddAction]
        if any([isinstance(self.actionAt(event.pos()), instance) for instance in no_right_click]):
            return
        pos = event.pos()

    def addAction(self, action):
        super(QCustomMenu, self).addAction(action)

class Example(QtGui.QMainWindow):
    def __init__(self, parent=None):
        super(Example, self).__init__(parent)
        self.initUI()

    def initUI(self):         
        self.setGeometry(300, 300, 300, 200)
        self.setWindowTitle('Context menu')    

        self.qmenu = QCustomMenu(title='', parent=self)
        add_item_action = QtGui.QAction('Add Main item', self,
            triggered=self.add_new_item)
        self.qmenu.addAction(add_item_action)

    def contextMenuEvent(self, event):
        action = self.qmenu.exec_(self.mapToGlobal(event.pos()))

    def add_new_item(self):
        main_menu_name, ok = QtGui.QInputDialog.getText(
            self,
            'Main Menu',
            'Name of new Menu Item:'
        )
        if ok:
            self._addMenuItemTest(main_menu_name)

    def _addMenuItemTest(self, main_menu_name):
        icon_path = '/user_data/add.png'

        base_qmenu = QCustomMenu(title=main_menu_name, parent=self)
        base_qmenu.setTearOffEnabled(True)                     

        add_item_action = QAddAction(None, 'Add Sub Item', base_qmenu)
        slot = functools.partial(self.add_sub_item, base_qmenu)
        add_item_action.triggered.connect(slot)
        base_qmenu.addAction(add_item_action)
        # self.qmenu.addMenu(base_qmenu)

        test_action = QtGui.QAction(main_menu_name, self)
        test_action.setMenu(base_qmenu)
        test_action.setCheckable(True)
        test_action.setChecked(True)
        self.connect(test_action,QtCore.SIGNAL("triggered(bool)"),self.unsetCheck_action)


        self.qmenu.addAction(test_action)

    def unsetCheck_action(self,checked):

        sender_obj = self.sender()
        if isinstance(sender_obj,QtGui.QAction): 


            sender_obj.setChecked(checked)




    def add_sub_item(self, base_menu):
        sub_menu_name, ok = QtGui.QInputDialog.getText(
            self,
            'Sub Menu',
            'Name of new Sub Item:'
        )
        if ok:

            action = QSubAction(sub_menu_name, self)
            slot = functools.partial(
                self._callActionItem,
                action
            )
            action.setCheckable(True)
            action.setChecked(True)
            action.toggled.connect(slot)
            base_menu.addAction(action)

    def _callActionItem(self, checked, action):
        # This is called twice, False and True again
        print '>>> sub check-state : ', action.isChecked()



if __name__ == "__main__":
    app = QtGui.QApplication(sys.argv)
    window = Example()
    window.show()
    sys.exit(app.exec_())
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