如何将线性渐变应用于在形状上创建的自定义类?由于某种原因,它对我不起作用。前景色不适用于我。
RoundedRectangle(cornerRadius: 30)
.frame(width: geometry.size.width * 1.01, height:geometry.size.height * 0.23)
.rotationEffect(.degrees(12), anchor: .center)
.foregroundColor(LinearGradient (gradient: Gradient(colors:[Color(ColorsSaved.gitLabDark),Color(ColorsSaved.gitLabLight)]),startPoint: .leading,endPoint: .trailing))
我在Swift文件中创建了CustomClass。请参见下面的代码。
import Foundation
import UIKit
struct ColorsSaved {
static let gitLabDark = UIColor( red: 0.12, green: 0.08, blue: 0.22, alpha: 1.0)
static let gitLabLight = UIColor( red: 0.26, green: 0.2, blue: 0.44, alpha: 1.0)
static let neonGreen = UIColor(red: 0.497, green: 0.738, blue: 0.35, alpha: 1)
static let darkGreenTorquise = UIColor(red: 0.242, green: 0.683, blue: 0.577, alpha: 1)
static let brightOrange = UIColor(red: 0.917, green: 0.469, blue: 0.218, alpha: 1)
SwiftUI中的Gradient
s应该在ZStack
的帮助下添加。由于您没有在问题中添加太多代码,因此我做出了假设。在您的自定义视图中尝试:struct WelcomeView: View {
var body: some View {
ZStack {
LinearGradient(gradient: Gradient(colors: [.pink, .purple]), startPoint: .leading, endPoint: .trailing)
// here goes your other view component
Text("Welcome, John")
}
}
}
如果我正确理解了您的意图,我将采用以下方法。