我希望播放器在按下按钮的同时移动

问题描述 投票:1回答:1

因此,当我仅在一侧进行移动时,它可以工作,但是一旦我完成所有动作,它就无法工作。我试图切换数字,命令,但这没用。我是一个初学者,我的技能不太好,因为我以前使用过教程。我想自己做一些事情,而不是使用教程,所以我决定停课

import pygame
import sys
from pygame.locals import *

clock = pygame.time.Clock()

pygame.init()

pygame.display.set_caption("Neverout")
player = pygame.image.load("player.png")

green = (181, 231, 29)

WINDOW_SIZE = (800, 800)

screen = pygame.display.set_mode(WINDOW_SIZE, 0, 32)

player_pos = [385, 50]

up = False #So here I have my movement variables
down = False
right = False
left = False

while True:

    screen.blit(player, player_pos)

    #Here i check if my movement variable are true after I press them

    if left is True:
        player_pos[0] -= 5
    if right is True:
        player_pos[0] += 5
    if up is True:
        player_pos[1] -= 5
    if down is True:
        player_pos[1] += 5

    for event in pygame.event.get():
        #here i check if the button is pressed
        if event.type == KEYDOWN:
            if pygame.K_LEFT:
                left = True
            if pygame.K_RIGHT:
                right = True
            if pygame.K_UP:
                up = True
            if pygame.K_DOWN:
                down = True
        #Here I check if a button is not pressed
        if event.type == KEYUP:
            if pygame.K_LEFT:
                left = False
            if pygame.K_RIGHT:
                right = False
            if pygame.K_UP:
                up = False
            if pygame.K_DOWN:
                down = False
        #Checks for quiting the app
        if event.type == QUIT:
            pygame.quit()
            sys.exit()
    #No dates only updates
    pygame.display.update()
    screen.fill(green)
    clock.tick(60)
python-3.x pygame game-physics atari-2600
1个回答
0
投票

您的代码几乎是正确的,只是错误地检查了事件。您需要检查event.key是否等于您检查的键码。

现有代码只说了类似的内容:

if pygame.K_LEFT:

但是pygame.K_LEFT只是一个数字,就像说if 27:始终为True。

只需在其中添加event.key即可解决:

if event.key == pygame.K_LEFT:

也请不要忘记使用elif(否则),因为它效率更高。如果键事件是左键,它也[[不能是右键,因此不需要检查任何其他代码。您可以使用if .. elif跳过对其进行检查。

将这些修补程序应用于您的主循环可使播放器移动正常:

for event in pygame.event.get(): #here i check if the button is pressed if event.type == KEYDOWN: if event.key == pygame.K_LEFT: left = True elif event.key == pygame.K_RIGHT: right = True elif event.key == pygame.K_UP: up = True elif event.key == pygame.K_DOWN: down = True #Here I check if a button is not pressed elif event.type == KEYUP: if event.key == pygame.K_LEFT: left = False elif event.key == pygame.K_RIGHT: right = False elif event.key == pygame.K_UP: up = False elif event.key == pygame.K_DOWN: down = False #Checks for quiting the app elif event.type == QUIT: pygame.quit() sys.exit()

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