我有一个如下界面,如果它不存在,我用它来添加一个特定的语言:
public interface IGetLanguagesService
{
void GetLanguages(ILocalizationService localization);
}
public class LanguageService : IGetLanguagesService
{
ILocalizationService _localizationService;
public void GetLanguages(ILocalizationService localization)
{
_localizationService = localization;
var currentLanguages = _localizationService.GetAllLanguages();
bool exists = false;
foreach (var currentLan in currentLanguages)
{
if (currentLan.IsoCode == "es-ES")
{
exists = true;
}
}
if (!exists)
{
AddLanguage(_localizationService);
}
}
public void AddLanguage(ILocalizationService localization)
{
var languageSE = new Language("es-ES") { CultureName = "es-ES", IsMandatory = true };
localization.Save(languageSE);
}
}
我想在启动时使用它,所以创建了一个组件编写器,在Initialize()上我想调用CallGetLanguages()但是我不完全确定在Initialize()中应该是什么,我想我的DI可能是错的?
public class LanguagesComposer : ComponentComposer<LanguagesComponent>
{
public void Compose(Composition composition)
{
composition.Register<IGetLanguagesService>(Lifetime.Singleton);
composition.Register<ILocalizationService>(Lifetime.Singleton);
composition.Components().Append<LanguagesComponent>();
}
}
public class LanguagesComponent : IComponent
{
public void Initialize()
{
???????
}
public void Terminate()
{
throw new NotImplementedException();
}
IGetLanguagesService _getLanguagesService;
ILocalizationService _localization;
public void CallGetLanguages(IGetLanguagesService getLanguages, ILocalizationService localization)
{
_getLanguagesService = getLanguages;
_localization = localization;
_getLanguagesService.GetLanguages(localization);
}
}
您已将ILocalizationService localization
传递给LanguageService
两次,将其传递给构造函数并使用构造函数注入。与LanguagesComponent
相同,将依赖关系传递给构造函数而不是方法