我想在 Excel 中抽奖,在 1-1000 之间抽取大约 30 个随机数字,并且这 30 个数字不重复。
如何检查数组是否有重复项,如果有则再次运行代码。
下面的 VBA 代码生成随机数/中奖者。
Public Sub CommandButton1_Click()
Dim MIN, MAX, OUT, i
Static a, n, z
MIN = Array(1, 1, 1, 1): MAX = Array(10, 10, 10, 10): OUT = Array("Q1", "Q2", "Q3", "Q4")
z = UBound(MIN)
If Not IsArray(n) Then ReDim a(z): ReDim n(z)
For i = 0 To z
If n(i) = 0 Then Reset a(i), n(i), MIN(i), MAX(i)
Range(OUT(i)) = a(i)(n(i)): n(i) = n(i) - 1
Next
End Sub
Private Sub Reset(a, n, MIN, MAX)
Dim i, j
Randomize: n = MAX - MIN + 1: ReDim a(1 To n)
For i = 1 To n
j = Rnd * (i - 1) + 1: a(i) = a(j): a(j) = i - 1 + MIN
Next
End Sub
如果您有 Excel 365,您可以使用 VBA、
Evaluate
和公式:
Sub writeRandomNumbers(rgTarget As Range)
rgTarget.Resize(30).Value = Evaluate("=TAKE(SORTBY(SEQUENCE(1000),RANDARRAY(1000)),30)")
End Sub
你可以这样称呼这个子:
Public Sub CommandButton1_Click()
writeRandomNumbers Range(1, 1)
End Sub
但显然您也可以在表格上使用公式本身。 但每当计算另一个公式时它就会更新。
每当用户单击按钮时,都会使用 VBA 代码将随机 values 写入工作表。
我喜欢艾克提供的公式的想法(并投票了,它对我有用)。
以下解决方案也适用于旧版本的 Excel。它使用
Collection
来保存所有彩票的列表。在示例中,它将填充 1 到 1000 之间的数字,但您可以填充任何您想要的值。基本思想是在该集合中创建一个随机索引,写入集合成员的值并从集合中删除该条目。
Sub writeRandomNumbers(tickets As Collection, rgTarget As Range, drawCount As Long)
Dim i As Long
For i = 1 To drawCount
Dim ticketIndex As Long
ticketIndex = Int(Rnd * tickets.Count) + 1
rgTarget.Offset(i - 1, 0) = tickets(ticketIndex)
tickets.Remove ticketIndex ' Remove this ticket
If tickets.Count = 0 Then Exit Sub ' No more tickets
Next
End Sub
为了进行测试,可以用这个小例程填充集合:
Function createTickets() As Collection
' This is only an example, creating tickets from 1 to 1000
' You can fill the collection which whatever you want (eg Names from a Range).
Set createTickets = New Collection
Dim i As Long
For i = 1 To 1000
createTickets.Add i, CStr(i)
Next
End Function
这是我的测试程序:
Sub test()
Dim tickets As Collection
Set tickets = createTickets
writeRandomNumbers tickets, ThisWorkbook.Sheets(1).Range("A1"), 30
End Sub
为什么不直接设置 40 行左右
=RANDBETWEEN(1,1000)
然后使用 =unique(rangehere) 消除任何重复项,并获取前 30 个项目
我认为关键是避免DUPLICATES并生成独特的序列。尝试遵循你的结构,
`// removed randomisation, added generator
`//
Public Sub CommandButton1_Click()
Const numRng As Integer = 4
Static a(1 To numRng) As Collection
Static n(1 To numRng) As Integer
Dim MIN As Variant, MAX As Variant, OUT As Variant
Dim i As Integer
MIN = Array(1, 1, 1, 1)
MAX = Array(10, 10, 10, 10)
OUT = Array("Q1", "Q2", "Q3", "Q4")
For i = 1 To numRng
If n(i) = 0 Then
Set a(i) = New Collection
GenSeq a(i), MIN(i - 1), MAX(i - 1)
n(i) = a(i).Count
End If
Range(OUT(i - 1)).Value = a(i)(n(i))
n(i) = n(i) - 1
Next i
End Sub
Private Sub GenSeq(ByRef sequence As Collection, ByVal MIN As Integer, ByVal MAX As Integer)
Dim numPool As Object
Dim num As Variant
Set numPool = CreateObject("Scripting.Dictionary")
For num = MINValue To MAXValue
numPool(num) = True
Next num
While numPool.Count > 0
num = numPool.Keys()(Int((numPool.Count) * Rnd))
sequence.Add num
numPool.Remove num
Wend
End Sub