有没有好的方法让数字类型适合golang中的“method.Call”?

问题描述 投票:0回答:1

代码去游乐场

package main

import (
    "fmt"
    "reflect"
)

func (s StructWithManyMethods) Func1(a int, b uint, c float64) {
    fmt.Printf("func:Func1 a:%d b:%d c:%f \n", a, b, c)
}
func (s StructWithManyMethods) Func2(a string, b int, c int, d int) {
    fmt.Printf("func:Func2 a:%s b:%d c:%d d:%d\n", a, b, c, d)
}

type StructWithManyMethods struct {
}

func (s StructWithManyMethods) CallMethod(n string, p []interface{}) {
    method := reflect.ValueOf(s).MethodByName(n)
    methodType := method.Type()
    for i := 0; i < methodType.NumIn(); i++ {
        in := methodType.In(i)
        switch in.Kind() {
        case reflect.Float32:
            switch v := p[i].(type) {
            case float64:
                p[i] = float32(v)
            case float32:
                p[i] = float32(v)
            case int:
                p[i] = float32(v)
            case uint:
                p[i] = float32(v)
            case int8:
                p[i] = float32(v)
            case uint8:
                p[i] = float32(v)
            case int16:
                p[i] = float32(v)
            case uint16:
                p[i] = float32(v)
            case int32:
                p[i] = float32(v)
            case uint32:
                p[i] = float32(v)
            case int64:
                p[i] = float32(v)
            case uint64:
                p[i] = float32(v)
            }
        case reflect.Float64:
            switch v := p[i].(type) {
            case float64:
                p[i] = float64(v)
            case float32:
                p[i] = float64(v)
            case int:
                p[i] = float64(v)
            case uint:
                p[i] = float64(v)
            case int8:
                p[i] = float64(v)
            case uint8:
                p[i] = float64(v)
            case int16:
                p[i] = float64(v)
            case uint16:
                p[i] = float64(v)
            case int32:
                p[i] = float64(v)
            case uint32:
                p[i] = float64(v)
            case int64:
                p[i] = float64(v)
            case uint64:
                p[i] = float64(v)
            }
        case reflect.Int:
            switch v := p[i].(type) {
            case float64:
                p[i] = int(v)
            case float32:
                p[i] = int(v)
            case int:
                p[i] = int(v)
            case uint:
                p[i] = int(v)
            case int8:
                p[i] = int(v)
            case uint8:
                p[i] = int(v)
            case int16:
                p[i] = int(v)
            case uint16:
                p[i] = int(v)
            case int32:
                p[i] = int(v)
            case uint32:
                p[i] = int(v)
            case int64:
                p[i] = int(v)
            case uint64:
                p[i] = int(v)
            }
        case reflect.Uint:
            switch v := p[i].(type) {
            case float64:
                p[i] = uint(v)
            case float32:
                p[i] = uint(v)
            case int:
                p[i] = uint(v)
            case uint:
                p[i] = uint(v)
            case int8:
                p[i] = uint(v)
            case uint8:
                p[i] = uint(v)
            case int16:
                p[i] = uint(v)
            case uint16:
                p[i] = uint(v)
            case int32:
                p[i] = uint(v)
            case uint32:
                p[i] = uint(v)
            case int64:
                p[i] = uint(v)
            case uint64:
                p[i] = uint(v)
            }
        case reflect.Int8:
            switch v := p[i].(type) {
            case float64:
                p[i] = int8(v)
            case float32:
                p[i] = int8(v)
            case int:
                p[i] = int8(v)
            case uint:
                p[i] = int8(v)
            case int8:
                p[i] = int8(v)
            case uint8:
                p[i] = int8(v)
            case int16:
                p[i] = int8(v)
            case uint16:
                p[i] = int8(v)
            case int32:
                p[i] = int8(v)
            case uint32:
                p[i] = int8(v)
            case int64:
                p[i] = int8(v)
            case uint64:
                p[i] = int8(v)
            }
        case reflect.Uint8:
            switch v := p[i].(type) {
            case float64:
                p[i] = uint8(v)
            case float32:
                p[i] = uint8(v)
            case int:
                p[i] = uint8(v)
            case uint:
                p[i] = uint8(v)
            case int8:
                p[i] = uint8(v)
            case uint8:
                p[i] = uint8(v)
            case int16:
                p[i] = uint8(v)
            case uint16:
                p[i] = uint8(v)
            case int32:
                p[i] = uint8(v)
            case uint32:
                p[i] = uint8(v)
            case int64:
                p[i] = uint8(v)
            case uint64:
                p[i] = uint8(v)
            }
        case reflect.Int16:
            switch v := p[i].(type) {
            case float64:
                p[i] = int16(v)
            case float32:
                p[i] = int16(v)
            case int:
                p[i] = int16(v)
            case uint:
                p[i] = int16(v)
            case int8:
                p[i] = int16(v)
            case uint8:
                p[i] = int16(v)
            case int16:
                p[i] = int16(v)
            case uint16:
                p[i] = int16(v)
            case int32:
                p[i] = int16(v)
            case uint32:
                p[i] = int16(v)
            case int64:
                p[i] = int16(v)
            case uint64:
                p[i] = int16(v)
            }
        case reflect.Uint16:
            switch v := p[i].(type) {
            case float64:
                p[i] = uint16(v)
            case float32:
                p[i] = uint16(v)
            case int:
                p[i] = uint16(v)
            case uint:
                p[i] = uint16(v)
            case int8:
                p[i] = uint16(v)
            case uint8:
                p[i] = uint16(v)
            case int16:
                p[i] = uint16(v)
            case uint16:
                p[i] = uint16(v)
            case int32:
                p[i] = uint16(v)
            case uint32:
                p[i] = uint16(v)
            case int64:
                p[i] = uint16(v)
            case uint64:
                p[i] = uint16(v)
            }
        case reflect.Int32:
            switch v := p[i].(type) {
            case float64:
                p[i] = int32(v)
            case float32:
                p[i] = int32(v)
            case int:
                p[i] = int32(v)
            case uint:
                p[i] = int32(v)
            case int8:
                p[i] = int32(v)
            case uint8:
                p[i] = int32(v)
            case int16:
                p[i] = int32(v)
            case uint16:
                p[i] = int32(v)
            case int32:
                p[i] = int32(v)
            case uint32:
                p[i] = int32(v)
            case int64:
                p[i] = int32(v)
            case uint64:
                p[i] = int32(v)
            }
        case reflect.Uint32:
            switch v := p[i].(type) {
            case float64:
                p[i] = uint32(v)
            case float32:
                p[i] = uint32(v)
            case int:
                p[i] = uint32(v)
            case uint:
                p[i] = uint32(v)
            case int8:
                p[i] = uint32(v)
            case uint8:
                p[i] = uint32(v)
            case int16:
                p[i] = uint32(v)
            case uint16:
                p[i] = uint32(v)
            case int32:
                p[i] = uint32(v)
            case uint32:
                p[i] = uint32(v)
            case int64:
                p[i] = uint32(v)
            case uint64:
                p[i] = uint32(v)
            }
        case reflect.Int64:
            switch v := p[i].(type) {
            case float64:
                p[i] = int64(v)
            case float32:
                p[i] = int64(v)
            case int:
                p[i] = int64(v)
            case uint:
                p[i] = int64(v)
            case int8:
                p[i] = int64(v)
            case uint8:
                p[i] = int64(v)
            case int16:
                p[i] = int64(v)
            case uint16:
                p[i] = int64(v)
            case int32:
                p[i] = int64(v)
            case uint32:
                p[i] = int64(v)
            case int64:
                p[i] = int64(v)
            case uint64:
                p[i] = int64(v)
            }
        case reflect.Uint64:
            switch v := p[i].(type) {
            case float64:
                p[i] = uint64(v)
            case float32:
                p[i] = uint64(v)
            case int:
                p[i] = uint64(v)
            case uint:
                p[i] = uint64(v)
            case int8:
                p[i] = uint64(v)
            case uint8:
                p[i] = uint64(v)
            case int16:
                p[i] = uint64(v)
            case uint16:
                p[i] = uint64(v)
            case int32:
                p[i] = uint64(v)
            case uint32:
                p[i] = uint64(v)
            case int64:
                p[i] = uint64(v)
            case uint64:
                p[i] = uint64(v)
            }
        }
    }
    parameterValues := make([]reflect.Value, 0)
    for _, e := range p {
        parameterValues = append(parameterValues, reflect.ValueOf(e))
    }
    method.Call(parameterValues)
}

func main() {
    var s StructWithManyMethods
    s.CallMethod("Func1", []interface{}{1.0, 2.0, 3})
    s.CallMethod("Func2", []interface{}{"test", 1, 2, 3.0})
}

输出:

func:Func1 a:1 b:2 c:3.000000 
func:Func2 a:test b:1 c:2 d:3

因为我需要动态调用方法,但是参数来自不同的数据格式,这就导致需要转换数值类型。例如,在 Golang 中解析 JSON 时,不确定的数字类型被视为 float64,尽管它可能应该是 int。

代码看起来很糟糕,但效果很好。

我想知道是否有更好的方法来做到这一点。

go types reflection interface numbers
1个回答
0
投票

使用 Reflect API 转换值。

func (s StructWithManyMethods) CallMethod(n string, p []interface{}) {
    method := reflect.ValueOf(s).MethodByName(n)
    methodType := method.Type()
    var parameterValues []reflect.Value
    for i := 0; i < methodType.NumIn(); i++ {
        in := methodType.In(i)
        parameterValues = append(parameterValues, reflect.ValueOf(p[i]).Convert(in))
    }
    method.Call(parameterValues)
}
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