无法将C中的位字段初始化为全局

问题描述 投票:0回答:2

我已经宣布了一个比特字段,如下所示。

struct  {
    volatile uint8_t screenflag:1;
    volatile uint8_t logoflag:1;
    volatile uint8_t oledflag:1;
    volatile uint8_t animationflag:1;
    volatile uint8_t clockdialflag:1;
    volatile uint8_t update_screen:1;
    volatile uint8_t BLE_activity:1;
    uint8_t ble_status:1;
} oled_flag;

但是当我尝试从Main()函数初始化Bitfield元素时,它在编译时显示以下错误。

.... \ Src \ main.c(95):警告:#77-D:此声明没有存储类或类型说明符oled_flag.screenflag = 1; .... \ Src \ main.c(95):错误:#147:声明与“struct oled_flag”不兼容(在第92行声明) oled_flag.screenflag = 1; .... \ Src \ main.c(95):错误:#65:预期“;” oled_flag.screenflag = 1; .... \ Src \ main.c(96):警告:#77-D:此声明没有存储类或类型说明符 oled_flag.logoflag = 0; .... \ Src \ main.c(96):错误:#147:声明与“struct oled_flag”(在第95行声明)不兼容oled_flag.logoflag = 0; .... \ Src \ main.c(96):错误:#65:预期“;” oled_flag.logoflag = 0; .... \ Src \ main.c(97):警告:

77-D: this declaration has no storage class or type specifier oled_flag.oledflag=1; ....\Src\main.c(97): error: #147: declaration

与“struct oled_flag”(在第96行声明)不兼容oled_flag.oledflag = 1; .... \ Src \ main.c(97):错误:#65:预期“;” oled_flag.oledflag = 1; .... \ Src \ main.c(98):警告:

77-D: this declaration has no storage class or type specifier oled_flag.animationflag=0; ....\Src\main.c(98): error: #147:

声明与“struct oled_flag”(在第97行声明)不兼容oled_flag.animationflag = 0; .... \ Src \ main.c(98):错误:#65:预期“;” oled_flag.animationflag = 0; .... \ Src \ main.c(99):警告:#77-D:此声明没有存储类或类型说明符 oled_flag.clockdialflag = 1; .... \ Src \ main.c(99):错误:#147:声明与“struct oled_flag”(在第98行声明)不兼容oled_flag.clockdialflag = 1; .... \ Src \ main.c(99):错误:#65:预期“;” oled_flag.clockdialflag = 1; .... \ Src \ main.c(100):警告:#77-D:此声明没有存储类或类型说明符

等等..

初始化代码是:

oled_flag.screenflag=1;
oled_flag.logoflag=0;
oled_flag.oledflag=1;
oled_flag.animationflag=0;
oled_flag.clockdialflag=1;
oled_flag.update_screen=0;
oled_flag.BLE_activity=0;
oled_flag.ble_status=1;

但是当我在Main()函数中初始化位字段的元素时,它工作正常。

c struct bit-fields
2个回答
2
投票

您不能在C函数外部使用语句。您需要在函数内移动语句或将全局变量与其声明一起初始化:

struct  {
    volatile uint8_t screenflag:1;
    volatile uint8_t logoflag:1;
    volatile uint8_t oledflag:1;
    volatile uint8_t animationflag:1;
    volatile uint8_t clockdialflag:1;
    volatile uint8_t update_screen:1;
    volatile uint8_t BLE_activity:1;
    uint8_t ble_status:1;
} oled_flag = {
    .screenflag = 1,
    .logoflag = 0,
    .oledflag = 1,
    .animationflag = 0,
    .clockdialflag = 1,
    .update_screen = 0,
    .BLE_activity = 0,
    .ble_status = 1
};

1
投票

另一种方法是将你的位字段结构放入一个这样的联合:

union {
  volatile uint8_t byte;
  struct {
     volatile uint8_t screenflag:1;
     volatile uint8_t logoflag:1;
     volatile uint8_t oledflag:1;
     volatile uint8_t animationflag:1;
     volatile uint8_t clockdialflag:1;
     volatile uint8_t update_screen:1;
     volatile uint8_t BLE_activity:1;
     uint8_t ble_status:1;
   }bit_field
}oled_flag;

现在使用联合,您可以使用oled_flag.byte = {0x95}手动初始化主函数外部的值。您仍然可以使用oled_flag.bit_field.screenflag = ...访问您的位

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