理念是使用移动语义来避免不必要的复制.鉴于下面的代码。
#include <iostream>
#include <string>
#include <utility>
class Address {
private:
const std::string m_street;
const std::string m_city;
const int m_suite;
public:
Address(const std::string &street, const std::string &city, int suite) : m_street {std::move(street)},
m_city {std::move(city)},
m_suite {suite}
{
}
friend std::ostream& operator<<(std::ostream &out, const Address &address)
{
out << "Address: (street: " << address.m_street << ", city: " << address.m_city << ", suite: " << address.m_suite << ")\n";
return out;
}
Address(const Address &other) = delete;
Address& operator=(const Address &other) = delete;
Address(Address &&other) : m_street {std::move(other.m_street)},
m_city {std::move(other.m_city)},
m_suite {std::move(other.m_suite)}
{
}
};
class Contact {
const std::string m_name;
const Address m_address;
public:
Contact(const std::string &name, Address &address) : m_name {std::move(name)},
m_address {std::move(address)}
{
}
friend std::ostream& operator<<(std::ostream& out, const Contact &contact)
{
out << "Contact: " << contact.m_name << "\n" << contact.m_address << "\n";
return out;
}
};
int main()
{
Address address1 {"123 East Dr", "London", 123};
Contact john {"John Doe", address1};
std::cout << john;
std::cout << address1;
return 0;
}
我得到的打印结果是:
Contact: John Doe
Address: (street: 123 East Dr, city: London, suite: 123)
Address: (street: 123 East Dr, city: London, suite: 123)
为什么地址1变量的内容没有被移动?打印出来的内容不应该是
Address: (street: , city: , suite: <whatever>)
另外,为什么一个主要是代码的帖子会有限制?一切都在代码中给出了。我对移动语义很感兴趣,所以我创建了address1变量,将保存一些地址。我用同一个变量初始化了一个类型为Contact的对象(使用移动语义),但是移动语义并没有执行,address1变量仍然持有相同的值。
数据成员 m_street
和 m_city
被宣布为 const
然后在move构造函数的成员初始化器列表中的 Address
喜欢 m_street {std::move(other.m_street)}
的复制构造函数(但不包括移动构造函数)。std::string
被使用。
您可能需要删除 const
资格赛,那么你会得到
Contact: John Doe
Address: (street: 123 East Dr, city: London, suite: 123)
Address: (street: , city: , suite: 123)
BTW: 对于内置类型,如 int
移动的效果和复制的效果是一样的。这就是为什么 suite
仍是 123
.
BTW2: 对于移动构造函数的 std::string
,
Move构造函数。用
other
使用移动语义。other
是留在有效的,但未指定的状态。
移动操作后,被移动的对象不保证被修改为空。