如何将CVPixelBuffer转换为UIImage?

问题描述 投票:0回答:1

我在从CVPixelBuffer获取UIIMage时遇到一些问题。这就是我正在尝试的:

CVPixelBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(imageDataSampleBuffer);
CFDictionaryRef attachments = CMCopyDictionaryOfAttachments(kCFAllocatorDefault, imageDataSampleBuffer, kCMAttachmentMode_ShouldPropagate);
CIImage *ciImage = [[CIImage alloc] initWithCVPixelBuffer:pixelBuffer options:(NSDictionary *)attachments];
if (attachments)
    CFRelease(attachments);
size_t width = CVPixelBufferGetWidth(pixelBuffer);
size_t height = CVPixelBufferGetHeight(pixelBuffer);
if (width && height) { // test to make sure we have valid dimensions
    UIImage *image = [[UIImage alloc] initWithCIImage:ciImage];

    UIImageView *lv = [[UIImageView alloc] initWithFrame:self.view.frame];
    lv.contentMode = UIViewContentModeScaleAspectFill;
    self.lockedView = lv;
    [lv release];
    self.lockedView.image = image;
    [image release];
}
[ciImage release];

heightwidth都已正确设置为相机的分辨率。 image已创建,但我似乎是黑色的(或也许是透明的?)。我不太明白问题出在哪里。任何想法将不胜感激。

objective-c uiimage ciimage cvpixelbuffer
1个回答
51
投票

首先,所有与您的问题没有直接关系的明显内容:AVCaptureVideoPreviewLayer是将数据从任一摄像机传输到独立视图的最便宜的方法,前提是这是数据的来源,而您却没有立即计划对其进行修改。您无需进行任何操作,预览层直接连接到AVCaptureSession并进行自我更新。

我必须承认对中心问题缺乏信心。 CIImage与其他两种类型的图像之间存在语义差异– CIImage是图像的配方,不一定要有像素作为后盾。可以是“从此处获取像素,像这样进行变换,应用此滤镜,像这样进行变换,与该其他图像合并,应用该滤镜”。在您选择渲染CIImage之前,系统不知道它是什么样。它也不固有地知道对其进行栅格化的适当范围。

UIImage旨在仅包装CIImage。它不会将其转换为像素。大概UIImageView应该可以实现这一点,但是如果是这样,那么我似乎找不到适合的输出矩形的位置。

我通过以下方法成功避开了问题:

CIImage *ciImage = [CIImage imageWithCVPixelBuffer:pixelBuffer];

CIContext *temporaryContext = [CIContext contextWithOptions:nil];
CGImageRef videoImage = [temporaryContext
                   createCGImage:ciImage
                   fromRect:CGRectMake(0, 0, 
                          CVPixelBufferGetWidth(pixelBuffer),
                          CVPixelBufferGetHeight(pixelBuffer))];

UIImage *uiImage = [UIImage imageWithCGImage:videoImage];
CGImageRelease(videoImage);

带有明显的机会来指定输出矩形。我敢肯定,没有使用CGImage作为中介的方法,因此请不要以为这种解决方案是最佳做法。


22
投票

在Swift中尝试这个。

Swift 4.2:

import VideoToolbox

extension UIImage {
    public convenience init?(pixelBuffer: CVPixelBuffer) {
        var cgImage: CGImage?
        VTCreateCGImageFromCVPixelBuffer(pixelBuffer, nil, &cgImage)

        guard let cgImage = cgImage else {
            return nil
        }

        self.init(cgImage: cgImage)
    }
}

Swift 5:

import VideoToolbox

extension UIImage {
    public convenience init?(pixelBuffer: CVPixelBuffer) {
        var cgImage: CGImage?
        VTCreateCGImageFromCVPixelBuffer(pixelBuffer, options: nil, imageOut: &cgImage)

        guard let cgImage = cgImage else {
            return nil
        } 

        self.init(cgImage: cgImage)
    }
}

注意:这仅适用于RGB像素缓冲区,不适用于灰度。


13
投票

获得UIImage的另一种方法。速度至少快10倍:

int w = CVPixelBufferGetWidth(pixelBuffer);
int h = CVPixelBufferGetHeight(pixelBuffer);
int r = CVPixelBufferGetBytesPerRow(pixelBuffer);
int bytesPerPixel = r/w;

unsigned char *buffer = CVPixelBufferGetBaseAddress(pixelBuffer);

UIGraphicsBeginImageContext(CGSizeMake(w, h));

CGContextRef c = UIGraphicsGetCurrentContext();

unsigned char* data = CGBitmapContextGetData(c);
if (data != NULL) {
   int maxY = h;
   for(int y = 0; y<maxY; y++) {
      for(int x = 0; x<w; x++) {
         int offset = bytesPerPixel*((w*y)+x);
         data[offset] = buffer[offset];     // R
         data[offset+1] = buffer[offset+1]; // G
         data[offset+2] = buffer[offset+2]; // B
         data[offset+3] = buffer[offset+3]; // A
      }
   }
} 
UIImage *img = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

8
投票

除非您的图像数据是需要摇晃或转换的某种不同格式-我建议您不要增加任何内容...只需使用memcpy将数据存入您的上下文存储区,如下所示:

//not here... unsigned char *buffer = CVPixelBufferGetBaseAddress(pixelBuffer);

UIGraphicsBeginImageContext(CGSizeMake(w, h));

CGContextRef c = UIGraphicsGetCurrentContext();

void *ctxData = CGBitmapContextGetData(c);

// MUST READ-WRITE LOCK THE PIXEL BUFFER!!!!
CVPixelBufferLockBaseAddress(pixelBuffer, 0);
void *pxData = CVPixelBufferGetBaseAddress(pixelBuffer);
memcpy(ctxData, pxData, 4 * w * h);
CVPixelBufferUnlockBaseAddress(pixelBuffer, 0);

... and so on...

3
投票

以前的方法使我发生CG栅格数据泄漏。这种转换方法对我没有泄漏:

@autoreleasepool {

    CGImageRef cgImage = NULL;
    OSStatus res = CreateCGImageFromCVPixelBuffer(pixelBuffer,&cgImage);
    if (res == noErr){
        UIImage *image= [UIImage imageWithCGImage:cgImage scale:1.0 orientation:UIImageOrientationUp];

    }
    CGImageRelease(cgImage);
}


    static OSStatus CreateCGImageFromCVPixelBuffer(CVPixelBufferRef pixelBuffer, CGImageRef *imageOut)
    {
        OSStatus err = noErr;
        OSType sourcePixelFormat;
        size_t width, height, sourceRowBytes;
        void *sourceBaseAddr = NULL;
        CGBitmapInfo bitmapInfo;
        CGColorSpaceRef colorspace = NULL;
        CGDataProviderRef provider = NULL;
        CGImageRef image = NULL;

        sourcePixelFormat = CVPixelBufferGetPixelFormatType( pixelBuffer );
        if ( kCVPixelFormatType_32ARGB == sourcePixelFormat )
            bitmapInfo = kCGBitmapByteOrder32Big | kCGImageAlphaNoneSkipFirst;
        else if ( kCVPixelFormatType_32BGRA == sourcePixelFormat )
            bitmapInfo = kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst;
        else
            return -95014; // only uncompressed pixel formats

        sourceRowBytes = CVPixelBufferGetBytesPerRow( pixelBuffer );
        width = CVPixelBufferGetWidth( pixelBuffer );
        height = CVPixelBufferGetHeight( pixelBuffer );

        CVPixelBufferLockBaseAddress( pixelBuffer, 0 );
        sourceBaseAddr = CVPixelBufferGetBaseAddress( pixelBuffer );

        colorspace = CGColorSpaceCreateDeviceRGB();

        CVPixelBufferRetain( pixelBuffer );
        provider = CGDataProviderCreateWithData( (void *)pixelBuffer, sourceBaseAddr, sourceRowBytes * height, ReleaseCVPixelBuffer);
        image = CGImageCreate(width, height, 8, 32, sourceRowBytes, colorspace, bitmapInfo, provider, NULL, true, kCGRenderingIntentDefault);

        if ( err && image ) {
            CGImageRelease( image );
            image = NULL;
        }
        if ( provider ) CGDataProviderRelease( provider );
        if ( colorspace ) CGColorSpaceRelease( colorspace );
        *imageOut = image;
        return err;
    }

    static void ReleaseCVPixelBuffer(void *pixel, const void *data, size_t size)
    {
        CVPixelBufferRef pixelBuffer = (CVPixelBufferRef)pixel;
        CVPixelBufferUnlockBaseAddress( pixelBuffer, 0 );
        CVPixelBufferRelease( pixelBuffer );
    }

1
投票

一种现代的解决方案是

let image = UIImage(ciImage: CIImage(cvPixelBuffer: YOUR_BUFFER))
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