这适用于普通窗口,但在全屏游戏中会返回黑屏,因此我将
dtype = numpy.uint8
更改为 dtype = numpy.uint16
,现在我收到此错误。我认为这与元组中的 4 有关。
File "C:\Users\phpjunkie\Python\test_debug\testing\test12.py", line 22, in CaptureWwindow
output.shape = (height, width, 4)
^^^^^^^^^^^^
ValueError: cannot reshape array of size 12288000 into shape (1600,3840,4)
这是代码:
import phpjunkie.Win32 as Win32
import cv2 as cv
import numpy
import win32gui
import win32ui
import win32con
def CaptureWwindow(hwnd: int):
left, top, right, bottom = win32gui.GetWindowRect(hwnd)
width, height = right - left, bottom - top
wdc = win32gui.GetWindowDC(hwnd)
dc = win32ui.CreateDCFromHandle(wdc)
cdc = dc.CreateCompatibleDC()
bitmap = win32ui.CreateBitmap()
bitmap.CreateCompatibleBitmap(dc, width, height)
cdc.SelectObject(bitmap)
cdc.BitBlt((0, 0), (width, height), dc, (0, 0), win32con.SRCCOPY)
output = numpy.frombuffer(bitmap.GetBitmapBits(True), dtype = numpy.uint16)
output.shape = (height, width, 4)
dc.DeleteDC()
cdc.DeleteDC()
win32gui.ReleaseDC(hwnd, wdc)
win32gui.DeleteObject(bitmap.GetHandle())
return output
hwnd = Win32.GetWindowHandle(partial = 'Marvel\'s Spider-Man Remastered')
screenshot = CaptureWwindow(hwnd)
screenshot = (screenshot >> 2).astype(numpy.uint8)
cv.imshow('screenshot', screenshot)
print(screenshot.dtype)
print(screenshot.shape)
cv.waitKey()
我看到了别人的代码并且看到了需要添加的三行,这给了我我想要的东西,那就是获得游戏本身的屏幕截图而不是桌面的屏幕截图。
import cv2 as cv
import numpy
from ctypes import windll # first line
import win32gui
import win32ui
import win32con
from pyvda import AppView, get_apps_by_z_order
def CaptureWwindow(hwnd: int) -> numpy.ndarray:
if not bool(hwnd):
return numpy.array([])
windll.user32.SetProcessDPIAware() # second line
left, top, right, bottom = win32gui.GetWindowRect(hwnd)
width, height = right - left, bottom - top
wdc = win32gui.GetWindowDC(hwnd)
dc = win32ui.CreateDCFromHandle(wdc)
cdc = dc.CreateCompatibleDC()
bitmap = win32ui.CreateBitmap()
bitmap.CreateCompatibleBitmap(dc, width, height)
cdc.SelectObject(bitmap)
cdc.BitBlt((0, 0), (width, height), dc, (0, 0), win32con.SRCCOPY)
windll.user32.PrintWindow(hwnd, cdc.GetSafeHdc(), 3) # third line
output = numpy.frombuffer(bitmap.GetBitmapBits(True), dtype = numpy.uint8)
output.shape = (height, width, 4)
dc.DeleteDC()
cdc.DeleteDC()
win32gui.ReleaseDC(hwnd, wdc)
win32gui.DeleteObject(bitmap.GetHandle())
return output
window = [window for window in get_apps_by_z_order(current_desktop = False) if 'Marvel\'s Spider-Man Remastered' in win32gui.GetWindowText(window.hwnd)]
if bool(len(window)):
window = window[0]
if isinstance(window, AppView):
screenshot = CaptureWwindow(window.hwnd)
cv.imshow(winname = 'screenshot', mat = screenshot)
cv.waitKey()
我发现他的代码的唯一问题是
win32gui.GetClientRect(hwnd)
而不是 win32gui.GetWindowRect(hwnd)
生成全零。