使对象在MouseDown上跟随鼠标,在MouseUp上“粘贴”

问题描述 投票:2回答:3

我正在使用WPF和VB.net的项目。我想在视觉上模拟“拖动”对象(尽管出于目的,我不想使用标准拖放)。

[基本上,我有一个标签对象,在其MouseDown事件上,我希望它跟随鼠标光标在640x480实心尺寸网格内(但不在其外部!)。请注意,此网格位于全屏窗口的中央。再次,该对象不应跟随鼠标超出网格之外(我猜这里是“ ClipToBounds = True”)]

然后,在标签的MouseUp事件上,我希望它要么停留在当前位置,要么返回到其原始位置,该位置由另一个对象的MouseEnter属性设置的布尔变量的值确定。

注意,如果使用起来更容易,我可以将网格更改为束带中的画布。我猜这是理想的。

因此,经过冗长的解释,这是我的问题(双重):

  1. 如何使对象(标签)跟随鼠标光标在网格/画布内部,而不是在网格/画布外部?这需要在标签的MouseDown事件上发生。

  2. 如何使对象“粘”在其当前位置? (由此,我大概可以弄清楚如何使它自己恢复到原始位置。:D)

我对任何可以帮助我最有效地实现此目标的人的支持!非常感谢大家。

wpf vb.net cursor-position onmousedown onmouseup
3个回答
5
投票

类似这样的事情:

XAML:

<Canvas x:Name="canv" ToolTip="tt one" Width="400" Height="400" Background="Blue">
    <Rectangle x:Name="rec" Fill="Red" Height="50" Width="50" MouseDown="Rectangle_MouseDown" MouseMove="Rectangle_MouseMove" MouseUp="Rectangle_MouseUp" />
</Canvas>

CODE-BEHIND:

    private bool isDragging;
    private void Rectangle_MouseDown(object sender, System.Windows.Input.MouseButtonEventArgs e)
    {
        rec.CaptureMouse();
        isDragging = true;

    }

    private void Rectangle_MouseMove(object sender, System.Windows.Input.MouseEventArgs e)
    {
        if (isDragging)
        {
            Point canvPosToWindow = canv.TransformToAncestor(this).Transform(new Point(0, 0));

            Rectangle r = sender as Rectangle;
            var upperlimit = canvPosToWindow.Y + (r.Height / 2);
            var lowerlimit = canvPosToWindow.Y + canv.ActualHeight - (r.Height / 2);

            var leftlimit = canvPosToWindow.X + (r.Width / 2);
            var rightlimit = canvPosToWindow.X + canv.ActualWidth - (r.Width / 2);


            var absmouseXpos = e.GetPosition(this).X;
            var absmouseYpos = e.GetPosition(this).Y;

            if ((absmouseXpos > leftlimit && absmouseXpos < rightlimit)
                && (absmouseYpos > upperlimit && absmouseYpos < lowerlimit))
            {
                Canvas.SetLeft(r, e.GetPosition(canv).X - (r.Width / 2));
                Canvas.SetTop(r, e.GetPosition(canv).Y - (r.Height / 2));
            }
        }
    }

    private void Rectangle_MouseUp(object sender, System.Windows.Input.MouseButtonEventArgs e)
    {
        rec.ReleaseMouseCapture();
        isDragging = false;
    }

此代码可以增强,但我认为您明白了;)


1
投票

基于@Bruno,这是我的解决方案:

double maxX;
double maxY;

private void OnRectMouseDown(object sender, MouseButtonEventArgs e)
{
    maxX = canv.ActualWidth - rect.Width;
    maxY = canv.ActualHeight - rect.Height;

    rect.CaptureMouse();
    rect.MouseMove += OnRectMouseMove;
    rect.MouseUp += OnRectMouseUp;
}

private void OnRectMouseMove(object sender, MouseEventArgs e)
{
    var pos = e.GetPosition(canv);
    var newX = pos.X - (rect.Width / 2);
    var newY = pos.Y - (rect.Height / 2);

    if (newX < 0) newX = 0;
    if (newX > maxX) newX = maxX;

    if (newY < 0) newY = 0;
    if (newY > maxY) newY = maxY;

    rect.SetValue(Canvas.LeftProperty, newX);
    rect.SetValue(Canvas.TopProperty, newY);

    xVal.Content = (newX / maxX).ToString("F3");
    yVal.Content = (newY / maxY).ToString("F3");
}

private void OnRectMouseUp(object sender, MouseButtonEventArgs e)
{
    rect.ReleaseMouseCapture();
    rect.MouseMove -= OnRectMouseMove;
    rect.MouseUp -= OnRectMouseUp;
}

0
投票

请尝试:

private void Form1_MouseClick(object sender, MouseEventArgs e)
{
    (name).Location = new Point(e.X,e.Y);
}

因此,如果单击该对象,它将出现在其中

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