无法配置dataSource和委托

问题描述 投票:7回答:4

所以我将Xcode和GitHub项目代码升级到swift 3.0(我的项目在Obj C中,我在GitHub中使用的一些pod都在Swift中)。我收到了一些错误,现在我被困在这些错误上了。由于某种原因,我的floatingActionButton(git here)的dataSource和委托现在不起作用。我尝试以编程方式和故事板设置dataSourcedelegate,但它没有用。

错误:

在'LiquidFloatingActionButton *'类型的对象上找不到属性'dataSource'

在'LiquidFloatingActionButton *'类型的对象上找不到属性'委托'

我相信,如果我弄清楚dataSourcedelegate问题,那么它将修复下面的颜色错误。

屏幕截图:enter image description here

。H:

#import <UIKit/UIKit.h>

#import "ProductContentViewController.h"

#import "LiquidFloatingActionButton-swift.h"

@interface SetScreenViewController : UIViewController



<UIPageViewControllerDataSource, LiquidFloatingActionButtonDelegate, LiquidFloatingActionButtonDataSource>

...

@end

.M:

        #import "LiquidFloatingActionButton-Swift.h"

LiquidFloatingActionButton *floatingActionButton;
NSMutableArray *liquidCells;
bool *closeFloatingButtons;


NSString *videoToWatchURL;


- (void)addLiquidButton{

    //Grabs the coordinates bottom right of the screen    
    float X_Co = self.view.frame.size.width - 50;
    float Y_Co = self.view.frame.size.height - 50;

    //i subtract 10 so the button will be placed a little bit out
    X_Co = X_Co - 10;
    Y_Co = Y_Co - 10;


    //I create each cell and set the image for each button
    liquidCells = [[NSMutableArray alloc] init];
    [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@".png"]]];
    [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@".png"]]];
    [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@".png"]]];
    [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@".png"]]];
    [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@".png"]]];
    [liquidCells addObject:[[LiquidFloatingCell alloc]initWithIcon:[UIImage imageNamed:@".png"]]];



    //Sets the floating button at the loaction provided
    floatingActionButton = [[LiquidFloatingActionButton alloc] initWithFrame:CGRectMake(X_Co, Y_Co, 50, 50)];
    floatingActionButton.dataSource = self;//Error here
    floatingActionButton.delegate = self;//and here.

    //I set the color of the floating button
    floatingActionButton.color = [self colorWithHexString:@"01b8eb"];




    //Enables the user interaction fuction to true so itll open or close
    floatingActionButton.userInteractionEnabled = YES;

    //Adds the flaoting button to the view
    [self.view addSubview:floatingActionButton];
}

-(NSInteger)numberOfCells:(LiquidFloatingActionButton     *)liquidFloatingActionButton{
    return liquidCells.count;
}

-(LiquidFloatingCell *)cellForIndex:(NSInteger)index{
    return [liquidCells objectAtIndex:index];
}

PodFile:

# Uncomment this line to define a global platform for your project
# platform :ios, '9.0'

target 'Whats New' do
  # Uncomment this line if you're using Swift or would like to use dynamic frameworks
  # use_frameworks!

  # Pods for Whats New

  target 'Whats NewTests' do
    inherit! :search_paths
    # Pods for testing
  end

  target 'Whats NewUITests' do
    inherit! :search_paths
    # Pods for testing
  end

pod 'CRToast', '~> 0.0.7'

pod "LiquidFloatingActionButton"

pod 'DGActivityIndicatorView'

pod 'M13ProgressSuite'

pod 'SDWebImage', '~>3.8'

pod 'FSCalendar'

use_frameworks!






post_install do |installer|
  installer.pods_project.targets.each do |target|
    target.build_configurations.each do |config|
      config.build_settings['SWIFT_VERSION'] = '3.0'
    end
  end
end









end

更新下面

我最终使用this项目,因为原来的GitHub没有得到修复,感谢所有的帮助,如果有人想出这个,请让大家知道!

ios objective-c git delegates datasource
4个回答
3
投票

如果快速的@protocols没有用@objc定义那么你就无法在objective-c中访问它们,

e.g

@objc public protocol xxxxxxxxxxxDelegate {
   func functionOne()
   func functionSecond()
}

1
投票

我认为问题是你的Objective-C代码不知道open vardataSourcedelegateLiquidFloatingButton Swift代码。 为了使它们知道,需要一个Obj-c头文件,将这些Swift信息公开给你的Obj-C代码。这在Apple文档“Swift and Objective-C in the Same Project”中有详细描述,在您的情况下,特别是在“导入外部框架”部分中。它说: 您可以使用以下语法将框架导入到不同目标中的任何Objective-C .m文件中:

@import FrameworkName;

1
投票

您是否为项目添加了桥接头?要在Objective-C项目中使用Swift代码,您需要一个桥接头。这是做什么的,

1.创建一个新的.swift文件

2.将出现一个弹出窗口并询问“您是否要配置Objective-C桥接标题”。选择是。

3.单击您的Xcode Project文件,单击Build Settings

4.找到搜索栏并搜索“定义模块”。

5.将值更改为是。

6.在App委托中,添加以下内容:#import“YourProjectName-swift.h”

每当您想要使用Swift文件时,您必须添加以下行:

#Import "YourProjectName-swift.h"

0
投票

我也在Swift 3项目中使用LiquidFloatingActionButton。请注意,git上的项目使用SnapKit作为Swift 2.3,我也必须处理它,但这不在这里。我的解决方案不是使用@objc public protocol,而是更改协议声明如下:

public protocol LiquidFloatingActionButtonDataSource {
    func numberOfCells(_ liquidFloatingActionButton: LiquidFloatingActionButton) -> Int
    func cellForIndex(_ index: Int) -> LiquidFloatingCell
}

并且:

public protocol LiquidFloatingActionButtonDelegate {
    // selected method
    func liquidFloatingActionButton(_ liquidFloatingActionButton: LiquidFloatingActionButton, didSelectItemAtIndex index: Int) 
}

只有我能在我的Swift 3项目中成功使用委托。

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