local tonguePart = game.Workspace.Grabber.Part
local LocalPlayer = game:GetService("Players").LocalPlayer
local hum = LocalPlayer:FindFirstChild(LocalPlayer) and LocalPlayer:WaitForChild("Humanoid")
local drag = script.Parent.Animations.GettingDragged
local Controls = require(LocalPlayer.PlayerScripts.PlayerModule):GetControls()
local players = game:GetService("Players")
tonguePart.Touched:Connect(function(hit)
local humanoid = hit.Parent:WaitForChild('Humanoid')
local animator = humanoid:WaitForChild('Animator')
if players:GetPlayerFromCharacter(hit.Parent) == LocalPlayer then
wait(1.7)
Controls:Disable()
animator:LoadAnimation(drag):Play()
end
end)
LocalPlayer.CharacterAdded:Connect(function(character)
local humanoid = character:WaitForChild('Humanoid')
humanoid.Died:Connect(function()
Controls:Enable()
end)
end)
所以每当玩家在他们的控件被禁用后死亡时,我希望它在死亡时启用,不起作用