无法在HEVC解码器上设置输出类型 IMFTransform

问题描述 投票:0回答:1

我写了这个程序来设置一个HEVC解码器,它基于 https:/docs.microsoft.comen-uswindowswin32medfoundsupporting-direct3d-11-video-decoding-in-media-foundation。. 一切都很好,直到最后当我调用 result = decoder->SetOutputType(0, media_type, 0); 这将返回错误 MF_E_ATTRIBUTENOTFOUND. 我不知道哪里出了问题,这个错误在SetOutputType文档中并没有描述,我只找到了几个用MF进行HEVC解码的例子,但都没有描述这样的错误。

// WindowsProject5.cpp : Defines the entry point for the application.
//

#include <iostream>
#include <initguid.h>
#include <mfapi.h>
#include <mftransform.h>
#include <combaseapi.h>
#include <d3d11.h>
#include <optional>
#include <Mferror.h>

int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
  _In_opt_ HINSTANCE hPrevInstance,
  _In_ LPWSTR    lpCmdLine,
  _In_ int       nCmdShow)
{
  UNREFERENCED_PARAMETER(hPrevInstance);
  UNREFERENCED_PARAMETER(lpCmdLine);

  auto result = CoInitialize(NULL);
  if (result != S_OK) {
    std::cout << "CoInitialize failed" << std::endl;
    std::terminate();
  }

  MSG msg;

  MFT_REGISTER_TYPE_INFO inputInfo{ MFMediaType_Video , MFVideoFormat_HEVC };
  MFT_REGISTER_TYPE_INFO outputInfo{ MFMediaType_Video, MFVideoFormat_NV12 };
  IMFActivate** activates;
  unsigned int numActivates = 255;

  result = MFTEnumEx(MFT_CATEGORY_VIDEO_DECODER, MFT_ENUM_FLAG_SYNCMFT, &inputInfo, nullptr, &activates, &numActivates);
  if (result != S_OK) {
    std::cout << "MFTEnum failed" << std::endl;
    std::terminate();
  }

  std::cout << numActivates << std::endl;

  if (!numActivates) {
    std::cout << "No HEVC decoders found" << std::endl;
    std::terminate();
  }

  IMFTransform* decoder;
  result = activates[0]->ActivateObject(IID_PPV_ARGS(&decoder));
  if (result != S_OK) {
    std::cout << "ActivateObject failed" << std::endl;
    std::terminate();
  }

  IMFAttributes* attributes;
  result = decoder->GetAttributes(&attributes);
  if (result != S_OK) {
    std::cout << "GetAttributes failed" << std::endl;
    std::terminate();
  }

  auto aware = 123456u;
  result = attributes->GetUINT32(MF_SA_D3D11_AWARE, &aware);
  if (result != S_OK) {
    std::cout << "GetAttributes failed" << std::endl;
    std::terminate();
  }

  std::cout << "MF_SA_D3D11_AWARE = " << aware << std::endl;

  if (!aware) {
    std::cout << "HEVC decoder is not DirectX aware" << std::endl;
    std::terminate();
  }

  unsigned int resetToken;
  IMFDXGIDeviceManager* deviceManager;

  result = MFCreateDXGIDeviceManager(&resetToken, &deviceManager);
  if (result != S_OK) {
    std::cout << "MFCreateDXGIDeviceManager failed" << std::endl;
    std::terminate();
  }

  result = decoder->ProcessMessage(MFT_MESSAGE_SET_D3D_MANAGER, reinterpret_cast<ULONG_PTR>(deviceManager));
  if (result != S_OK) {
    std::cout << "ProcessMessage(MFT_MESSAGE_SET_D3D_MANAGER) failed" << std::endl;
    std::terminate();
  }

  ID3D11Device* device;
  D3D_FEATURE_LEVEL featureLevel;
  ID3D11DeviceContext* deviceContext;
  result = D3D11CreateDevice(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, D3D11_CREATE_DEVICE_VIDEO_SUPPORT, nullptr, 0, D3D11_SDK_VERSION, &device, &featureLevel, &deviceContext);
  if (result != S_OK) {
    std::cout << "D3D11CreateDevice failed" << std::endl;
    std::terminate();
  }

  result = deviceManager->ResetDevice(device, resetToken);
  if (result != S_OK) {
    std::cout << "ResetDevice failed" << std::endl;
    std::terminate();
  }

  HANDLE deviceHandle;
  result = deviceManager->OpenDeviceHandle(&deviceHandle);
  if (result != S_OK) {
    std::cout << "OpenDeviceHandle failed" << std::endl;
    std::terminate();
  }

  ID3D11VideoDevice* videoDevice;
  result = deviceManager->GetVideoService(deviceHandle, IID_PPV_ARGS(&videoDevice));
  if (result != S_OK) {
    std::cout << "GetVideoService failed" << std::endl;
    std::terminate();
  }

  ID3D11VideoContext* videoContext;
  result = deviceContext->QueryInterface(IID_PPV_ARGS(&videoContext));
  if (result != S_OK) {
    std::cout << "QueryInterface(videoContext) failed" << std::endl;
    std::terminate();
  }


  ID3D10Multithread* multithreaded;
  result = device->QueryInterface(IID_PPV_ARGS(&multithreaded));
  if (result != S_OK) {
    std::cout << "QueryInterface(multithreaded) failed" << std::endl;
    std::terminate();
  }

  multithreaded->SetMultithreadProtected(true);

  auto profileCount = videoDevice->GetVideoDecoderProfileCount();
  std::optional<GUID> selectedProfile;
  for (decltype(profileCount) i = 0; i < profileCount; ++i) {
    GUID profile;
    result = videoDevice->GetVideoDecoderProfile(i, &profile);
    if (result != S_OK) {
      std::cout << "GetVideoDecoderProfile(" << i << ") failed" << std::endl;
      std::terminate();
    }
    if (profile == D3D11_DECODER_PROFILE_HEVC_VLD_MAIN) {
      selectedProfile = profile;
      std::cout << "D3D11_DECODER_PROFILE_HEVC_VLD_MAIN found" << std::endl;
    }
    else if (profile == D3D11_DECODER_PROFILE_HEVC_VLD_MAIN10) {
      std::cout << "D3D11_DECODER_PROFILE_HEVC_VLD_MAIN10 found" << std::endl;
    }
  }

  if (!selectedProfile.has_value()) {
    std::cout << "No HEVC decoder profile found" << std::endl;
    std::terminate();
  }

  BOOL supported;
  result = videoDevice->CheckVideoDecoderFormat(&selectedProfile.value(), DXGI_FORMAT_NV12, &supported);
  if (result != S_OK) {
    std::cout << "CheckVideoDecoderFormat failed" << std::endl;
    std::terminate();
  }

  if (!supported) {
    std::cout << "Decoder format not supported" << std::endl;
    std::terminate();
  }

  IMFMediaType* media_type;
  result = MFCreateMediaType(&media_type);
  if (result != S_OK) {
    std::cout << "MFCreateMediaType failed" << std::endl;
    std::terminate();
  }
  result = media_type->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Video);
  if (result != S_OK) {
    std::cout << "SetGUID(MF_MT_MAJOR_TYPE) failed" << std::endl;
    std::terminate();
  }
  result = media_type->SetGUID(MF_MT_SUBTYPE, MFVideoFormat_HEVC);
  if (result != S_OK) {
    std::cout << "SetGUID(MF_MT_SUBTYPE) failed" << std::endl;
    std::terminate();
  }

  result = decoder->SetInputType(0, media_type, 0);  // No flags
  if (result != S_OK) {
    std::cout << "SetInputType failed" << std::endl;
    std::terminate();
  }

  for (uint32_t i = 0;
    SUCCEEDED(decoder->GetOutputAvailableType(0, i, &media_type)); ++i) {
    GUID out_subtype = { 0 };
    result = media_type->GetGUID(MF_MT_SUBTYPE, &out_subtype);
    if (result != S_OK) {
      std::cout << "GetGUID failed" << std::endl;
      std::terminate();
    }

    if (out_subtype == MFVideoFormat_NV12) {
      result = decoder->SetOutputType(0, media_type, 0);  // No flags
      if (result != S_OK) {
        std::cout << "SetOutputType failed" << std::endl;
        std::terminate();
      }
      return true;
    }
  }

  return 0;
}

c++ winapi directx-11 ms-media-foundation
1个回答
1
投票

尽管MSDN没有提到其他输入媒体类型属性在 H.265 HEVC视频解码器,你也需要设置它们。请看 H.264解码器文章 在你需要什么属性。MF_MT_FRAME_SIZE 和朋友。

您也可以使用 MFTrace SDK工具,在你获得失败之前,立即检查哪些属性被查询并报告为丢失。

  // Have this line added:
  MFSetAttributeSize(media_type, MF_MT_FRAME_SIZE, 1280, 720);

  result = decoder->SetInputType(0, media_type, 0);  // No flags
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