我无法获得新的总数来代替之前的总数,它只是将其打印在上面。同样,如果有人可以帮助我解释为什么我的发牌人无限循环。
这是我的代码的一部分,一旦到达while真实语句,它就会弄乱。
def main():
# card deck and shuffle it
win = GraphWin('Blackjack', 800, 600)
deck = CardDeck()
deck.shuffle()
# hit me button
hitp = Point(650, 125)
hitButton = Text(hitp, "Hit me")
hitButton.draw(win)
hitbox = Rectangle(Point(600, 100), (Point(700, 150)))
hitbox.draw(win)
# player's starting hand
card = deck.dealOne()
value, filename = cardInfo(card)
drawCard(filename, 100, 100, win)
playerTotal = value
card = deck.dealOne()
value, filename = cardInfo(card)
drawCard(filename, 200, 100, win)
playerTotal = playerTotal + value
# display total
hand_total = Text(Point(100, 200), playerTotal)
hand_total.draw(win)
# dealer's starting hand
card = deck.dealOne()
value, filename = cardInfo(card)
drawCard(filename, 100, 300, win)
dealerTotal = value
# display total
dhand_total = Text(Point(100, 400), dealerTotal)
dhand_total.draw(win)
while True:
pt = win.getMouse()
x = pt.getX()
y = pt.getY()
if 600 < x < 700 and 100 < y < 150:
value, filename = cardInfo(card)
drawCard(filename, 300, 100, win)
playerTotal = playerTotal + value
hand_total = Text(Point(100, 200), playerTotal)
hand_total.draw(win)
if playerTotal > 21:
break
else:
break
if playerTotal <= 21:
while dealerTotal < 17:
card = deck.dealOne()
value, filename = cardInfo(card)
drawCard(filename, 200, 300, win)
dealerTotal2 = value
dhand_total = Text(Point(100, 400), dealerTotal2)
dhand_total.draw(win)
if dealerTotal >= 21:
break
# wait for mouse click before closing window
win.getMouse()
win.close()
这是一个二十一点游戏,应该在玩家破产或发牌人获得17分或以上时就打破。
由于您没有提供足够的代码来运行您的程序,所以我只能提出未经测试的建议。您的问题似乎是此代码:
hand_total = Text(Point(100, 200), playerTotal)
hand_total.draw(win)
以及与经销商对应的dhand_total
代码。您每次通过循环都会创建一个新的文本对象,而不会删除旧的对象。快速而肮脏的修复程序可能正在添加以下行:
hand_total.undraw()
hand_total = Text(Point(100, 200), playerTotal)
hand_total.draw(win)
但是更好的方法是将两行替换为更改当前Text
实例的文本而无需创建新行:
hand_total.setText(playerTotal)