UIStackView等间距包括边缘

问题描述 投票:0回答:1

我有一个水平堆栈视图,有3个按钮:向后,播放,转发音乐应用程序。这是我目前的代码:

self.controlStackView.axis = .horizontal
self.controlStackView.distribution = .equalSpacing
self.controlStackView.alignment = .center
self.controlStackView.spacing = 10.0
self.controlStackView.translatesAutoresizingMaskIntoConstraints = false
self.contentView.addSubview(self.controlStackView)

self.controlStackView.topAnchor.constraint(equalTo: self.artworkImageView.bottomAnchor, constant: 10.0).isActive = true
self.controlStackView.centerXAnchor.constraint(equalTo: self.contentView.centerXAnchor).isActive = true

这是什么它按如下方式分配按钮(由于对齐而从中心分配):

[backward] - 10 spacing - [play] - 10 spacing - [forward]

我可以增加间距,但它仍然是固定的。所以我设置前导和尾随锚来定义堆栈视图的最大宽度:

self.controlStackView.leadingAnchor.constraint(equalTo: self.leadingAnchor).isActive = true
self.controlStackView.trailingAnchor.constraint(equalTo: self.trailingAnchor).isActive = true

这对布局有什么作用:

[left edge backward] - lots of spaaaaaaace - [centered play] - lots of spaaaaaaace - [right edge forward]

它分布在整个宽度上(左右中心之间有一个.equalSpacing)。但这也没有用。基本上我的目标是拥有真正相等的间距,包括边缘。

假设我的可用宽度为100,而我的3个按钮分别为10,20,10 - 这意味着剩下的空间有60个空。

我希望它像这样分发:

space - [backward] - space - [play] - space [forward] - space

因此,在我的按钮之间有4个空格,每个空间为15,因此我们填充剩下的60个空间。我当然可以在堆栈视图中实现填充以获取外部空间,但这将是非常静态的并且不是均匀分布的。

有没有人知道我是否可以通过这种方式实现它,使边缘包含在空间分布中?

谢谢

swift uistackview
1个回答
3
投票

这非常简单,使用“spacer”视图。

添加一个间隔比按钮数量多,所以你有:

spacer - button - spacer - button - spacer

然后,将间隔物2到n的宽度限制为等于第一间隔物的宽度。 stackView将处理其余的!

这是一个例子(只需要在storyboard中使用viewController,其余部分通过代码完成):

class DistributeViewController: UIViewController {

    let stackView: UIStackView = {
        let v = UIStackView()
        v.translatesAutoresizingMaskIntoConstraints = false
        v.axis = .horizontal
        v.alignment = .fill
        v.distribution = .fill
        v.spacing = 0
        return v
    }()

    var buttonTitles = [
        "Backward",
        "Play",
        "Forward",
//      "Next",
        ]

    var numButtons = 0

    override func viewDidLoad() {
        super.viewDidLoad()

        // stackView will hold the buttons and spacers
        view.addSubview(stackView)

        // constrain it to Top + 20, Leading and Trailing == 0, height will be controlled by button height
        NSLayoutConstraint.activate([
            stackView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 20.0),
            stackView.leadingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.leadingAnchor, constant: 0.0),
            stackView.trailingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.trailingAnchor, constant: 0.0),
            ])

        // arrays to hold our buttons and spacers
        var buttons: [UIView] = [UIView]()
        var spacers: [UIView] = [UIView]()

        numButtons = buttonTitles.count

        // create the buttons and append them to our buttons array
        for i in 0..<numButtons {
            let b = UIButton()
            b.translatesAutoresizingMaskIntoConstraints = false
            b.backgroundColor = .blue
            b.setTitle(buttonTitles[i], for: .normal)
            buttons.append(b)
        }

        // create the spacer views and append them to our spacers array
        //      we need 1 more spacer than buttons
        for _ in 1...numButtons+1 {
            let v = UIView()
            v.translatesAutoresizingMaskIntoConstraints = false
            v.backgroundColor = .red        // just so we can see them... use .clear for production
            spacers.append(v)
        }

        // addd spacers and buttons to stackView
        for i in 0..<spacers.count {

            stackView.addArrangedSubview(spacers[i])

            // one fewer buttons than spacers, so don't go out-of-range
            if i < buttons.count {
                stackView.addArrangedSubview(buttons[i])
            }

            if i > 0 {
                // constrain spacer widths to first spacer's width (this will make them all equal)
                spacers[i].widthAnchor.constraint(equalTo: spacers[0].widthAnchor, multiplier: 1.0).isActive = true

                // if you want the buttons to be equal widths, uncomment this block
                /*
                if i < buttons.count {
                    buttons[i].widthAnchor.constraint(equalTo: buttons[0].widthAnchor, multiplier: 1.0).isActive = true
                }
                */

            }

        }

    }

}

结果有3个按钮:

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并有4个按钮:

enter image description here enter image description here

和一对等宽按钮:

enter image description here enter image description here

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