HP应该如何书写?
因为HP会减少,但我发现他会变形。
每个时间container.hpStatus.width- = 1; HP的图标将失真,尤其是HP = 0最明显。
您可以看我的Codepen。
app.ticker.add((delta) => {
if (container.hpStatus.width > 0) {
container.hpStatus.width -= 1;
} else {
container.hpStatus.width = 450;
}
});
我如何确保他不会变形?
由于您正在减小“ container.hpStatus”的宽度而导致hp条变形,该容器本身就是一个容器,它是Geometry对象:
https://pixijs.download/dev/docs/PIXI.Graphics.html#Graphics
并且正如您在“ width”属性的文档中所看到的:https://pixijs.download/dev/docs/PIXI.Container.html#width
width number
The width of the Container, setting this will actually modify the scale to achieve the value set
这意味着更改“宽度”将缩放整个容器(“ container.hpStatus”)。
要绘制没有“失真”的hp栏,您可以通过在每个“刻度”(每个帧)上绘制hp栏来做到。
简单检查以下代码-是您的示例,但已修改。最重要的部分是“ createHpBar”功能和修改的“主循环”(ticker)。
((我还添加了一些评论,以便您可以更好地理解)
这里是更新的代码笔:https://codepen.io/domis86/pen/poJrKdq
const app = new PIXI.Application({
view: document.getElementById('main'),
width: 900,
height: 900,
antialias: true,
transparent: false,
backgroundColor: 0x00CC99,
});
// See: https://pixijs.download/dev/docs/PIXI.Ticker.html
let ticker = PIXI.Ticker.shared;
ticker.autoStart = false;
const container = new PIXI.Container();
app.stage.addChild(container);
function createHpBar(currentHp, maxHp, color) {
let hpBar = new PIXI.Graphics();
hpBar.beginFill(color);
let hpPortion = currentHp / maxHp;
hpBar.drawPolygon([
50, 80,
50 + (400 * hpPortion), 80,
32 + (400 * hpPortion), 150,
32, 150,
]);
hpBar.endFill();
return hpBar;
}
// Create black hp bar (the one behind the red one) and add it to our container:
let blackHpBar = createHpBar(450, 450, 0x000000);
container.addChild(blackHpBar);
container.x = 100;
container.y = 200;
let renderer = app.renderer;
// Starting amount of hp:
var currentHp = 450;
ticker.add((delta) => {
// create red hp bar which is a polygon with vertices calculated using "currentHp" amount:
let redHpBar = createHpBar(currentHp, 450, 0xFF0000);
// add red hp bar to container:
container.addChild(redHpBar);
// render our stage (render all objects from containers added to stage)
// see https://pixijs.download/dev/docs/PIXI.Ticker.html#.shared
renderer.render(app.stage);
// Remove red hp bar from our container:
// We do this because on next tick (aka: next frame) we will create new redHpBar with "createHpBar" (as you see above)
container.removeChild(redHpBar);
// Update current hp amount:
if (currentHp > 0) {
currentHp -= 1;
} else {
currentHp = 450;
}
});
// start rendering loop:
ticker.start();