找到与AVPlayerItem关联的AVPlayer

问题描述 投票:13回答:5

AVPlayerItem只能分配给一个AVPlayer。将AVPlayerItem添加到AVPlayer后,将来尝试将其添加到其他AVPlayer将SIGABRT应用程序。

那么,给定AVPlayerItem,您如何确定:

  1. 它目前与哪个AVPlayer相关联?和
  2. 如果它曾经在过去的任何一点插入AVPlayer?

以下代码可靠地演示了该问题:

AVPlayerItem *item = [AVPlayerItem playerItemWithURL:[NSURL URLWithString:@"http://devimages.apple.com/iphone/samples/bipbop/bipbopall.m3u8"]];
AVPlayer *firstPlayer = [[AVPlayer alloc] init];
[firstPlayer replaceCurrentItemWithPlayerItem:item];
AVPlayer *secondPlayer = [[AVPlayer alloc] init];
[secondPlayer replaceCurrentItemWithPlayerItem:item];

这是错误信息:

*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'An AVPlayerItem cannot be associated with more than one instance of AVPlayer'
ios avplayer
5个回答
6
投票

有一种半合法的方式可能在将来破裂。玩家项目有一个名为_player的私有方法(似乎是变量)。你可以像这样查询它(技术上不使用私有API,所以我认为它应该是AppStore安全的):

id player = [item valueForKey:@"player"];

3
投票

你反过来尝试过吗?尝试访问AVPlayer正在播放的项目内的详细信息

AVPlayer *firstPlayer = [[AVPlayer alloc]init];

之后你可以访问firstPlayer.currentItem。这将让你访问firstPlayerAVPlayerItem

例如:

firstPlayer.currentItem.duration

将为您提供该赛道的持续时间。


1
投票

这是一个优雅的解决方案,没有私钥和相关对象。创建自定义播放器项:

class PlayerAwareItem {
    weak var player: AVPlayer?
}

设置播放器:

let item = PlayerAwareItem(asset: asset)
let player = AVPlayer(playerItem: item)
item.player = player

只要您以后拥有该项目,就可以访问该播放器(在此示例中,我们希望在停止后重新启动播放器):

@objc func handlePlayerItemDidStall(_ notification: Notification) {
    guard let playerItem = notification.object as? PlayerAwareItem,
        let player = playerItem.player else { return }
    player.play()
}

0
投票

您可以使用以下方法将AVPlayerItemAVPlayer相关联:

static char playerKey;

objc_setAssociatedObject(item, &playerKey, player, OBJC_ASSOCIATION_RETAIN);

并使用:

objc_getAssociatedObject(item, &playerKey);

0
投票

根据Anil的回答,对多个视频进行循环播放:

for (NSObject * obj in cachedVideos){
    if ([obj isKindOfClass:[AVPlayerLayer class]]){
        AVPlayerLayer * layer = (AVPlayerLayer *)obj;
        if ([layer.player.currentItem isEqual:n.object]){
            [layer.player seekToTime:kCMTimeZero];
            [layer.player play];
            break;
        }
    }
}
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