我正在尝试填写静态数组列表。Unity(C#)使用功能RTTWifiPositionsToJava
为每个WifiPosition传递参数。但是列表m_RTTWifiPositions
的each项的值与最后一个增加的值相同。有人可以帮忙吗,谢谢:)
static class RTTWifiPos
{
static String strMacAddress;
static double posX, posY, posZ;
static double distance;
static double distanceDev;
}
static List<RTTWifiPos> m_RTTWifiPositions;
public static boolean RTTWifiPositionsToJava(int nIndex, String strMacAddress, double PosX, double PosY, double PosZ, double distance, double distanceStdDev)
{
if(nIndex == 0)
{
if(m_RTTWifiPositions != null)
m_RTTWifiPositions.clear();
else
m_RTTWifiPositions = new ArrayList<RTTWifiPos>();
}
RTTWifiPos rttpos = new RTTWifiPos();
rttpos.strMacAddress = strMacAddress;
rttpos.posX = PosX;
rttpos.posY = PosY;
rttpos.posZ = PosZ;
rttpos.distance = distance;
rttpos.distanceDev = distanceStdDev;
m_RTTWifiPositions.add(rttpos);
return true;
}
RTTWifiPositionsToJava
函数是从Unity3D像这样调用的:
for (nIndex = 0; nIndex < WifiRTTSignals.Count; nIndex++)
{
result = m_pluginWifiRTTClass.CallStatic<bool>("RTTWifiPositionsToJava", nIndex, WifiRTTSignals[nIndex].macAddress, (double) WifiRTTSignals[nIndex].pos.x, (double) WifiRTTSignals[nIndex].pos.y, (double) WifiRTTSignals[nIndex].pos.z, (double) WifiRTTSignals[nIndex].distance, (double) 0f);
}
RTTWifiPos中的变量将始终是相同的,因为它们是静态的。静态变量将始终具有相同的值,而与对象explanation无关。示例:
static class RTTWifiPos
{
String strMacAddress;
double posX, posY, posZ;
double distance;
double distanceDev;
}
我也将它们设为私有,并使用getter / setter方法代替better control。