我的程序有几种类型的小对象要使用make_shared在每个线程中非常频繁地创建和销毁,而shared_ptr将不会传递给另一个线程,在这种情况下,我决定使用boost :: pool编写自定义allocate_shared分配器作为其成员根据类型分配固定大小的内存。
我的代码如下:
ObjectAllocator.h:
#include <boost/pool/pool.hpp>
template<typename T>
class ObjectAllocator
{
public:
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
auto static constexpr block_size=64+sizeof(value_type);
public:
ObjectAllocator() noexcept:pool_(block_size){}
ObjectAllocator(const ObjectAllocator &other) noexcept :pool_(block_size){}
~ObjectAllocator()=default;
template<typename U>
ObjectAllocator(const ObjectAllocator<U> &other) noexcept :pool_(block_size){}
template<typename U>
ObjectAllocator& operator= (const ObjectAllocator<U> &other){
return *this;
}
ObjectAllocator<T>& operator = (const ObjectAllocator &other){
return *this;
}
template<typename U>
struct rebind{ typedef ObjectAllocator<U> other; };
T *allocate(size_type n, const void *hint=nullptr){
#ifdef _DEBUG
assert(n==1);
#endif
return static_cast<T*>(pool_.malloc());
}
void deallocate(T *ptr, size_type n){
#ifdef _DEBUG
assert(n==1);
#endif
pool_.free(ptr);
}
private:
boost::pool<> ObjectAllocator<T>::pool_(block_size);
}
template<typename T, typename U>
inline bool operator == (const ObjectAllocator<T>&, const ObjectAllocator<U>&){
return true;
}
template<typename T, typename U>
inline bool operator != (const ObjectAllocator<T>& a, const ObjectAllocator<U> &b){
return !(a==b);
}
namespace Allocator {
template <typename T>
thread_local ObjectAllocator<T> allocator;
}
main.cpp中:
class ObjectA{
public:
int s=0;
void func(){
std::cout<<s<<std::endl;
}
ObjectA() {//std::cout<<"()"<<std::endl;}
~ObjectA() {//std::cout<<"~"<<std::endl;}
};
std::vector<std::shared_ptr<ObjectA>> vec;
void test(){
static uint32_t loop_count=1000*1000;
for(uint32_t i=0;i<loop_count;i++){
shared_ptr<ObjectA> packet = allocate_shared<ObjectA, ObjectAllocator<ObjectA>>(Allocator::allocator<ObjectA>);
vec.push_back(packet);
}
vec.clear();
}
std::vector<std::shared_ptr<ObjectA>> vec2;
void test2(){
static uint32_t loop_count=1000*1000;
for(uint32_t i=0;i<loop_count;i++){
shared_ptr<ObjectA> packet = allocate_shared<ObjectA, ObjectAllocator<ObjectA>>(Allocator::allocator<ObjectA>);
vec2.push_back(packet);
}
vec2.clear();
}
int main() {
std::thread thread1(test);
test2();
return 0;
}
当我尝试测试是否,它崩溃了,我不知道为什么。任何人都可以帮助使其正确吗?提前致谢。
调试器在shared_ptr_base.h中说seg错误
void * _M_get_deleter(const std :: type_info&__ti)const noexcept {return _M_pi? _M_pi - > _ M_get_deleter(__ ti):nullptr; }
当我尝试使boost :: pool静态时,它在单线程中工作正常并在多线程中崩溃调试器在shared_ptr_base.h中说seg错误
:_M_use_count(1),_ M_weak_count(1){}
更新:我使boost :: pool成为静态thread_local,它现在正常工作
template<typename T>
class ObjectAllocator
{
public:
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
auto static constexpr block_size=64+sizeof(value_type);
public:
ObjectAllocator() noexcept{}
ObjectAllocator(const ObjectAllocator &other) noexcept {}
~ObjectAllocator()=default;
template<typename U>
ObjectAllocator(const ObjectAllocator<U> &other) noexcept {}
template<typename U>
ObjectAllocator& operator= (const ObjectAllocator<U> &other){
return *this;
}
ObjectAllocator<T>& operator = (const ObjectAllocator &other){
return *this;
}
template<typename U>
struct rebind{ typedef ObjectAllocator<U> other; };
T *allocate(size_type n, const void *hint=nullptr){
#ifdef _DEBUG
assert(n==1);
#endif
return static_cast<T*>(pool_.malloc());
}
void deallocate(T *ptr, size_type n){
#ifdef _DEBUG
assert(n==1);
#endif
pool_.free(ptr);
}
private:
thread_local static boost::pool<> pool_;
};
template<typename T>
thread_local boost::pool<> ObjectAllocator<T>::pool_(block_size);
template<typename T, typename U>
inline bool operator == (const ObjectAllocator<T>&, const ObjectAllocator<U>&){
return true;
}
template<typename T, typename U>
inline bool operator != (const ObjectAllocator<T>& a, const ObjectAllocator<U> &b){
return !(a==b);
}
namespace Allocator {
template <typename T>
thread_local static ObjectAllocator<T> allocator;
}
template <typename T, typename ...Args>
inline auto custom_make_shared(Args... args){
return std::allocate_shared<T,ObjectAllocator<T>>(Allocator::allocator<T>,std::forward<Args>(args)...);
}
ObjectAllocator
的副本构造函数每次调用时都会创建一个新的boost::pool
实例。
由于std::allocate_shared
复制分配器(cppreference),用于分配ObjectAllocator
的std::shared_ptr
的实例在shared_ptr
被销毁之前被它的池破坏。
相关问题:C++ stateful allocator de-allocate issues
可能与你的问题无关,但也有其他一些问题:
thread1
的main
。这会调用std::terminate
并让你失败。boost::pool<> ObjectAllocator<T>::pool_(block_size);
- ObjectAllocator<T>::
部分是多余的和非标准的。 (仅在MSVC中接受afaik)