我正在为我的项目设置我的灯光系统,但突然出现了这个问题 我一直在谷歌搜索,但我仍然不知道为什么阴影带有黑色条纹 这里的代码:
setModel()
{
this.model_scene.children.forEach(child => {
child.castShadow=true;
child.receiveShadow=true;
console.log(child.name)
});
this.model_scene.traverse(function(obj) {
obj.frustumCulled = false;
});
}
setLight()
{ this.light = new THREE.PointLight(0xFFC98E,1);
this.light.power=250;
this.light.position.set(7.678786849975586,8.756757354736328,-3.821892833709717);
this.light.castShadow=true;
this.light.shadow.mapSize.width = 1024
this.light.shadow.mapSize.height = 1024
this.light.shadow.camera.near = 0.5
this.light.shadow.camera.far = 100
this.scene.add(this.light)
}
我尝试谷歌搜索以找到解决方案,但我找不到任何东西,请帮我解决这个问题