我想在 App 类中从类 Screen 中选择一个对象。
我写了一个想要执行的命令,但它在代码中不起作用。我希望代码在应用程序关闭时触发。
main.py:
'''
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.screenmanager import ScreenManager, Screen
class Screeen(Screen):
pass
class Manager(ScreenManager):
pass
kv = Builder.load_file("plann.kv")
class Ball(App):
#def on_stop(self):
#print(Screeen.ids.textinput.text)
def build(self):
return kv
if __name__ == "__main__":
Ball().run()
'''
plann.kv:
'''
Manager:
Screeen:
<Screeen>:
name: "Screeen"
textinput: textinput
FloatLayout:
size: root.width, root.height
TextInput:
id: textinput
text: "hi"
size_hint: (.45, .1)
pos: root.width * 1 / 3 , root.height * 1 / 2
'''
您应该添加收到的错误消息。无论如何,您需要先初始化类,然后再使用
.run()
方法,如描述 here
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.screenmanager import ScreenManager, Screen
class Screeen(Screen):
pass
class Manager(ScreenManager):
pass
kv = Builder.load_file("plann.kv")
class Ball(App):
#def on_stop(self):
#print(Screeen.ids.textinput.text)
def build(self):
return kv
if __name__ == "__main__":
ball = Ball()
ball().run()
我还建议将
v = Builder.load_file("plann.kv")
移到 build
方法中