tkinter上的重置按钮

问题描述 投票:0回答:1

我从CS老师那里得到了一些有趣的工作,准备A级课程,因为当我完成11年级时,我们没有任何“正式”工作要做,任务是一个“策划”类游戏。 >

玩家猜测顺序中的颜色以及正确的颜色

这是我第一次使用Tkinter

,我找到了destory()函数,但是如果不再次手动按“运行”,就无法重新启动程序。

是否有一种方法可以删除所有小部件,然后重新显示它们。就像是重置按钮。

这是我的代码:

#the main window
win = Tk()
#the main frame
MainFrame = Frame(win)
#the frame which contains the buttons
ButtonFrame = Frame(win)
#will contain the game
MainCanvas = Canvas(MainFrame, height=550)
#the bottom most frame, contains the new game button
BottomFrame = Frame(win)


def closeWin():
    win.destroy()

def updateCoordinates(coodinates,NumberOfPresses):
    for i in range (4):
        print(i)
        if coodinates[i] == coodinates[0]:
                print(coodinates)
                coodinates[i] = coodinates[i] + 60
                print(coodinates)
        elif coodinates[i] == coodinates[1] and NumberOfPresses >= 5:
                coodinates[i] = coodinates[i] - 60
                print(coodinates)
        elif coodinates[i] == coodinates[2]:
                coodinates[i] = coodinates[i] + 60
                print(coodinates)
        elif coodinates[i] == coodinates[3] and NumberOfPresses >= 5:
                coodinates[i] = coodinates[i] - 60
                print(coodinates)
    return coodinates

#this is run is the red button is pressed
def redGuess(coodinates,NumberOfPresses):
    redGuess = MainCanvas.create_oval(coodinates, fill="red")
    NumberOfPresses = NumberOfPresses + 1
    updateCoordinates(coodinates,NumberOfPresses)
    return NumberOfPresses, coodinates

def blueGuess(coodinates,NumberOfPresses):
    blueGuess = MainCanvas.create_oval(coodinates, fill="blue")
    NumberOfPresses = NumberOfPresses + 1
    updateCoordinates(coodinates,NumberOfPresses)
    return NumberOfPresses, coodinates

def MakeAnswer():
    #the list of the colours
    colours = list("rbygwo")
    #randomizes them
    random.shuffle(colours)
    #creates a new list of the randomised letters
    order = ''.join(colours)
    result = ''
    for i in (order):
        #loops through each letter and adds a space bettween them
        result = result + i + ' '
    #calls the new list answer AND puts each letter into a sepearte index in a list
    answer = result.split()
    #removes one colour from the answer
    answer.pop(5)
    return answer


#runs the main program
def NewGame():
    NumberOfPresses = 0
    coodinates = [15,500,65,550]
    answer = MakeAnswer()
    redButton = Button(ButtonFrame,height=3, width=7 ,bg= "red", command =lambda: redGuess(coodinates,NumberOfPresses))
    blueButton = Button(ButtonFrame,height=3, width=7 ,bg= "blue", command =lambda: blueGuess(coodinates, NumberOfPresses))
    yellowButton = Button(ButtonFrame,height=3, width=7 ,bg= "yellow")
    greenButton = Button(ButtonFrame,height=3, width=7 ,bg= "green")
    whiteButton = Button(ButtonFrame,height=3, width=7 ,bg= "white")
    orangeButton = Button(ButtonFrame,height=3, width=7 ,bg= "orange")
    #displays all the widgets in the window
    MainFrame.pack()
    ButtonFrame.pack()
    MainCanvas.pack()
    BottomFrame.pack(side=BOTTOM)
    redButton.pack(side=LEFT, fill=X)
    blueButton.pack(side=LEFT, fill=X)
    yellowButton.pack(side=LEFT, fill=X)
    greenButton.pack(side=LEFT, fill=X)
    whiteButton.pack(side=LEFT, fill=X)
    orangeButton.pack(side=LEFT, fill=X)
    reset_button = Button(BottomFrame, text="Start A New Game", command = closeWin)
    reset_button.pack(side=BOTTOM, fill=X)
    #displayes the correct sequence
    print(answer)
    return

#starting coodinates of the first guess
#format= [x1, y1, x2, y2]


#Start of the game
NewGame()

#creates the buttons to select the different colours

#runs the game continuously
win.mainloop()

同样也是为了让您知道按计数器的按钮无法正常工作,但是在重置窗口之前,我无法修复它。

我从CS老师那里得到了一些有趣的工作,准备A级课程,因为当我完成11年级时,我们没有任何“正式”工作要做,任务是一个“策划”类型的游戏。玩家猜测...

python-3.x tkinter reset
1个回答
0
投票

您可以使用.withdraw()功能。

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