快速置换 - >数字 - >置换映射算法

问题描述 投票:104回答:12

我有n个元素。为了举个例子,让我们说,7个元素,1234567。我知道有7个! =这些7个元素可能有5040个排列。

我想要一个包含两个函数的快速算法:

f(number)将0到5039之间的数字映射到唯一的排列,并且

f'(置换)将置换映射回其生成的数字。

我不关心数字和排列之间的对应关系,只要每个排列都有自己唯一的数字。

所以,举个例子,我可能会在哪里有功能

f(0) = '1234567'
f'('1234567') = 0

想到的最快的算法是枚举所有排列并在两个方向上创建查找表,这样,一旦创建表,f(0)将是O(1)并且f('1234567')将是查找字符串。然而,这是内存饥饿,特别是当n变大时。

任何人都可以提出另一种算法,它可以快速工作,没有内存缺点吗?

algorithm math permutation combinatorics
12个回答
152
投票

要描述n个元素的排列,您会看到对于第一个元素结束的位置,您有n种可能性,因此您可以使用0到n-1之间的数字来描述它。对于下一个元素结束的位置,您将有n-1个剩余的可能性,因此您可以使用0到n-2之间的数字来描述它。 等等,直到你有n个数字。

作为n = 5的一个例子,考虑将abcde带到caebd的排列。

  • a,第一个元素,最终在第二个位置,所以我们为它指定索引1。
  • b最终位于第四个位置,这将是第3个位置,但它是剩下的第三个位置,因此我们将其指定为2。
  • c在第一个剩下的位置结束,该位置始终为0。
  • d最后剩余的位置,(仅剩下两个位置)是1。
  • e最终位于唯一的剩余位置,指数为0。

所以我们有索引序列{1,2,0,1,0}。

现在您知道例如二进制数,'xyz'表示z + 2y + 4x。对于十进制数, 这是z + 10y + 100x。每个数字乘以一些权重,并将结果相加。权重中的明显模式当然是权重是w = b ^ k,其中b是数字的基数,k是数字的索引。 (我将始终计算右边的数字,从最右边的数字开始在索引0处。同样,当我谈到'第一个'数字时,我指的是最右边的数字。)

数字的权重遵循此模式的原因是,从0到k的数字可以表示的最高数字必须正好比仅使用数字k + 1表示的最低数字低1。在二进制中,0111必须小于1000.在十进制中,099999必须低于100000。

编码到变量库 后续数字之间的间距恰好为1是重要的规则。意识到这一点,我们可以用变量基数表示我们的索引序列。每个数字的基数是该数字的不同可能性的数量。对于十进制,每个数字有10种可能性,对于我们的系统,最右边的数字有1种可能性,最左边的数字有n种可能性。但由于最右边的数字(我们序列中的最后一个数字)始终为0,我们将其遗漏。这意味着我们留下了2到n的基数。通常,第k个数字将具有基数b [k] = k + 2.数字k允许的最高值是h [k] = b [k] -1 = k + 1。

我们关于数字权重w [k]的规则要求h [i] * w [i]之和,其中i从i = 0变为i = k,等于1 * w [k + 1]。反复陈述,w [k + 1] = w [k] + h [k] * w [k] = w [k] *(h [k] + 1)。第一个权重w [0]应该始终为1.从那里开始,我们有以下值:

k    h[k] w[k]    

0    1    1  
1    2    2    
2    3    6    
3    4    24   
...  ...  ...
n-1  n    n!  

(一般关系w [k-1] = k!很容易通过归纳证明。)

我们从转换序列得到的数字将是s [k] * w [k]的总和,其中k从0到n-1。这里s [k]是序列的第k个(最右边,从0开始)元素。举一个例子,取我们的{1,2,0,1,0},如前所述剥去最右边的元素:{1,2,0,1}。我们的总和是1 * 1 + 0 * 2 + 2 * 6 + 1 * 24 = 37。

请注意,如果我们为每个索引取最大位置,我们将有{4,3,2,1,0},并且转换为119.由于我们的数字编码中的权重被选中以便我们不会跳过任何数字,所有数字0到119都有效。其中正好有120个,这是n!对于我们的例子中的n = 5,恰好是不同排列的数量。因此,您可以看到我们的编码数字完全指定了所有可能的排列。

从变量基数解码 解码类似于转换为二进制或十进制。常见的算法是这样的:

int number = 42;
int base = 2;
int[] bits = new int[n];

for (int k = 0; k < bits.Length; k++)
{
    bits[k] = number % base;
    number = number / base;
}

对于我们的可变基数:

int n = 5;
int number = 37;

int[] sequence = new int[n - 1];
int base = 2;

for (int k = 0; k < sequence.Length; k++)
{
    sequence[k] = number % base;
    number = number / base;

    base++; // b[k+1] = b[k] + 1
}

这正确地将我们的37解码回{1,2,0,1}(在这个代码示例中sequence将是{1, 0, 2, 1},但无论如何......只要你正确编制索引)。我们只需要在右端添加0(记住最后一个元素总是只有一个可能的新位置)来恢复原始序列{1,2,0,1,0}。

使用索引序列置换列表 您可以使用以下算法根据特定索引序列置换列表。不幸的是,这是一个O(n²)算法。

int n = 5;
int[] sequence = new int[] { 1, 2, 0, 1, 0 };
char[] list = new char[] { 'a', 'b', 'c', 'd', 'e' };
char[] permuted = new char[n];
bool[] set = new bool[n];

for (int i = 0; i < n; i++)
{
    int s = sequence[i];
    int remainingPosition = 0;
    int index;

    // Find the s'th position in the permuted list that has not been set yet.
    for (index = 0; index < n; index++)
    {
        if (!set[index])
        {
            if (remainingPosition == s)
                break;

            remainingPosition++;
        }
    }

    permuted[index] = list[i];
    set[index] = true;
}

排列的常见表示 通常,您不会像我们所做的那样直观地表示排列,而只是通过应用排列后每个元素的绝对位置。我们对abcdecaebd的例子{1,2,0,1,0}通常由{1,3,0,4,2}表示。从0到4(或通常,0到n-1)的每个索引在该表示中恰好出现一次。

以这种形式应用排列很容易:

int[] permutation = new int[] { 1, 3, 0, 4, 2 };

char[] list = new char[] { 'a', 'b', 'c', 'd', 'e' };
char[] permuted = new char[n];

for (int i = 0; i < n; i++)
{
    permuted[permutation[i]] = list[i];
}

倒置非常相似:

for (int i = 0; i < n; i++)
{
    list[i] = permuted[permutation[i]];
}

从我们的表示转换为共同表示 请注意,如果我们使用我们的算法使用我们的索引序列置换列表,并将其应用于身份置换{0,1,2,...,n-1},我们得到逆置换,以常见形式表示。 (在我们的例子中{2,0,4,1,3})。

为了得到非倒置的前置,我们应用我刚刚展示的置换算法:

int[] identity = new int[] { 0, 1, 2, 3, 4 };
int[] inverted = { 2, 0, 4, 1, 3 };
int[] normal = new int[n];

for (int i = 0; i < n; i++)
{
    normal[identity[i]] = list[i];
}

或者您可以通过使用逆置换算法直接应用置换:

char[] list = new char[] { 'a', 'b', 'c', 'd', 'e' };
char[] permuted = new char[n];

int[] inverted = { 2, 0, 4, 1, 3 };

for (int i = 0; i < n; i++)
{
    permuted[i] = list[inverted[i]];
}

注意,所有用于处理常见形式的排列的算法都是O(n),而在我们的形式中应用置换是O(n²)。如果需要多次应用置换,请先将其转换为通用表示。


1
投票

有一本关于此的书。对不起,但我不记得它的名字(很可能你会发现它来自维基百科)。但无论如何我写了一个枚举系统的python实现:http://kks.cabal.fi/Kombinaattori其中一些是芬兰语,但只是复制代码和名称变量......


0
投票

一个相关的问题是计算逆置换,这是一种置换,当只有置换数组已知时,置换将把置换的向量恢复到原始的顺序。这是O(n)代码(在PHP中):

// Compute the inverse of a permutation
function GetInvPerm($Perm)
    {
    $n=count($Perm);
    $InvPerm=[];
    for ($i=0; $i<$n; ++$i)
        $InvPerm[$Perm[$i]]=$i;
    return $InvPerm;
    } // GetInvPerm

David Spector Springtime软件


0
投票

我有这个确切的问题,并认为我会提供我的Python解决方案。它是O(n ^ 2)。

import copy

def permute(string, num):
    ''' generates a permutation '''
    def build_s(factoradic): # Build string from factoradic in list form
        string0 = copy.copy(string)
        n = []
        for i in range(len(factoradic)):
            n.append(string0[factoradic[i]])
            del string0[factoradic[i]]
        return n

    f = len(string)
    factoradic = []
    while(f != 0): # Generate factoradic number list
        factoradic.append(num % f)
        num = (num - factoradic[-1])//f
        f -= 1

    return build_s(factoradic)

s = set()
# Print 120 permutations of this string
for i in range(120):
    m = permute(list('abcde'), i)
    s.add(''.join(m))

print(len(s)) # Check that we have 120 unique permutations

这很直接;在生成数字的事实表示之后,我只是从字符串中选择并删除字符。从字符串中删除是为什么这是O(n ^ 2)解决方案。

Antoine的解决方案更适合性能。


14
投票

我找到了一个O(n)算法,这里有一个简短的解释http://antoinecomeau.blogspot.ca/2014/07/mapping-between-permutations-and.html

public static int[] perm(int n, int k)
{
    int i, ind, m=k;
    int[] permuted = new int[n];
    int[] elems = new int[n];

    for(i=0;i<n;i++) elems[i]=i;

    for(i=0;i<n;i++)
    {
            ind=m%(n-i);
            m=m/(n-i);
            permuted[i]=elems[ind];
            elems[ind]=elems[n-i-1];
    }

    return permuted;
}

public static int inv(int[] perm)
{
    int i, k=0, m=1;
    int n=perm.length;
    int[] pos = new int[n];
    int[] elems = new int[n];

    for(i=0;i<n;i++) {pos[i]=i; elems[i]=i;}

    for(i=0;i<n-1;i++)
    {
            k+=m*pos[perm[i]];
            m=m*(n-i);
            pos[elems[n-i-1]]=pos[perm[i]];
            elems[pos[perm[i]]]=elems[n-i-1];
    }

    return k;
}

7
投票

复杂性可以降低到n * log(n),参见fxtbook的第10.1.1节(“Lehmer代码(反演表)”,第2332页):http://www.jjj.de/fxt/#fxtbook跳到第10.1.1.1节(“计算大”数组“p.235”用于快速方法。 (GPLed,C ++)代码位于同一网页上。


4
投票

每个元素可以位于七个位置之一。要描述一个元素的位置,您需要三位。这意味着您可以将所有元素的位置存储在32位值中。这远非效率,因为这种表示甚至允许所有元素处于相同的位置,但我相信位掩码应该相当快。

但是,超过8个职位你需要更多的东西。


4
投票

这恰好是J中的内置函数:

   A. 1 2 3 4 5 6 7
0
   0 A. 1 2 3 4 5 6 7
1 2 3 4 5 6 7

   ?!7
5011
   5011 A. 1 2 3 4 5 6 7
7 6 4 5 1 3 2
   A. 7 6 4 5 1 3 2
5011

4
投票

问题解决了。但是,我不确定这些年后你还需要解决方案。大声笑,我刚刚加入这个网站,所以...检查我的Java排列类。您可以基于索引来获取符号排列,或者给出符号排列然后获取索引。

这是我的预言班

/**
 ****************************************************************************************************************
 * Copyright 2015 Fred Pang [email protected]
 ****************************************************************************************************************
 * A complete list of Permutation base on an index.
 * Algorithm is invented and implemented by Fred Pang [email protected]
 * Created by Fred Pang on 18/11/2015.
 ****************************************************************************************************************
 * LOL this is my first Java project. Therefore, my code is very much like C/C++. The coding itself is not
 * very professional. but...
 *
 * This Permutation Class can be use to generate a complete list of all different permutation of a set of symbols.
 * nPr will be n!/(n-r)!
 * the user can input       n = the number of items,
 *                          r = the number of slots for the items,
 *                          provided n >= r
 *                          and a string of single character symbols
 *
 * the program will generate all possible permutation for the condition.
 *
 * Say if n = 5, r = 3, and the string is "12345", it will generate sll 60 different permutation of the set
 * of 3 character strings.
 *
 * The algorithm I used is base on a bin slot.
 * Just like a human or simply myself to generate a permutation.
 *
 * if there are 5 symbols to chose from, I'll have 5 bin slot to indicate which symbol is taken.
 *
 * Note that, once the Permutation object is initialized, or after the constructor is called, the permutation
 * table and all entries are defined, including an index.
 *
 * eg. if pass in value is 5 chose 3, and say the symbol string is "12345"
 * then all permutation table is logically defined (not physically to save memory).
 * It will be a table as follows
 *  index  output
 *      0   123
 *      1   124
 *      2   125
 *      3   132
 *      4   134
 *      5   135
 *      6   143
 *      7   145
 *      :     :
 *      58  542
 *      59  543
 *
 * all you need to do is call the "String PermGetString(int iIndex)" or the "int[] PermGetIntArray(int iIndex)"
 * function or method with an increasing iIndex, starting from 0 to getiMaxIndex() - 1. It will return the string
 * or the integer array corresponding to the index.
 *
 * Also notice that in the input string is "12345" of  position 01234, and the output is always in accenting order
 * this is how the permutation is generated.
 *
 * ***************************************************************************************************************
 * ====  W a r n i n g  ====
 * ***************************************************************************************************************
 *
 * There is very limited error checking in this class
 *
 * Especially the  int PermGetIndex(int[] iInputArray)  method
 * if the input integer array contains invalid index, it WILL crash the system
 *
 * the other is the string of symbol pass in when the object is created, not sure what will happen if the
 * string is invalid.
 * ***************************************************************************************************************
 *
 */
public class Permutation
{
    private boolean bGoodToGo = false;      // object status
    private boolean bNoSymbol = true;
    private BinSlot slot;                   // a bin slot of size n (input)
    private int nTotal;                     // n number for permutation
    private int rChose;                     // r position to chose
    private String sSymbol;                 // character string for symbol of each choice
    private String sOutStr;
    private int iMaxIndex;                  // maximum index allowed in the Get index function
    private int[] iOutPosition;             // output array
    private int[] iDivisorArray;            // array to do calculation

    public Permutation(int inCount, int irCount, String symbol)
    {
        if (inCount >= irCount)
        {
            // save all input values passed in
            this.nTotal = inCount;
            this.rChose = irCount;
            this.sSymbol = symbol;

            // some error checking
            if (inCount < irCount || irCount <= 0)
                return;                                 // do nothing will not set the bGoodToGo flag

            if (this.sSymbol.length() >= inCount)
            {
                bNoSymbol = false;
            }

            // allocate output storage
            this.iOutPosition = new int[this.rChose];

            // initialize the bin slot with the right size
            this.slot = new BinSlot(this.nTotal);

            // allocate and initialize divid array
            this.iDivisorArray = new int[this.rChose];

            // calculate default values base on n & r
            this.iMaxIndex = CalPremFormula(this.nTotal, this.rChose);

            int i;
            int j = this.nTotal - 1;
            int k = this.rChose - 1;

            for (i = 0; i < this.rChose; i++)
            {
                this.iDivisorArray[i] = CalPremFormula(j--, k--);
            }
            bGoodToGo = true;       // we are ready to go
        }
    }

    public String PermGetString(int iIndex)
    {
        if (!this.bGoodToGo) return "Error: Object not initialized Correctly";
        if (this.bNoSymbol) return "Error: Invalid symbol string";
        if (!this.PermEvaluate(iIndex)) return "Invalid Index";

        sOutStr = "";
        // convert string back to String output
        for (int i = 0; i < this.rChose; i++)
        {
            String sTempStr = this.sSymbol.substring(this.iOutPosition[i], iOutPosition[i] + 1);
            this.sOutStr = this.sOutStr.concat(sTempStr);
        }
        return this.sOutStr;
    }

    public int[] PermGetIntArray(int iIndex)
    {
        if (!this.bGoodToGo) return null;
        if (!this.PermEvaluate(iIndex)) return null ;
        return this.iOutPosition;
    }

    // given an int array, and get the index back.
    //
    //  ====== W A R N I N G ======
    //
    // there is no error check in the array that pass in
    // if any invalid value in the input array, it can cause system crash or other unexpected result
    //
    // function pass in an int array generated by the PermGetIntArray() method
    // then return the index value.
    //
    // this is the reverse of the PermGetIntArray()
    //
    public int PermGetIndex(int[] iInputArray)
    {
        if (!this.bGoodToGo) return -1;
        return PermDoReverse(iInputArray);
    }


    public int getiMaxIndex() {
    return iMaxIndex;
}

    // function to evaluate nPr = n!/(n-r)!
    public int CalPremFormula(int n, int r)
    {
        int j = n;
        int k = 1;
        for (int i = 0; i < r; i++, j--)
        {
            k *= j;
        }
        return k;
    }


//  PermEvaluate function (method) base on an index input, evaluate the correspond permuted symbol location
//  then output it to the iOutPosition array.
//
//  In the iOutPosition[], each array element corresponding to the symbol location in the input string symbol.
//  from location 0 to length of string - 1.

    private boolean PermEvaluate(int iIndex)
    {
        int iCurrentIndex;
        int iCurrentRemainder;
        int iCurrentValue = iIndex;
        int iCurrentOutSlot;
        int iLoopCount;

        if (iIndex >= iMaxIndex)
            return false;

        this.slot.binReset();               // clear bin content
        iLoopCount = 0;
        do {
            // evaluate the table position
            iCurrentIndex = iCurrentValue / this.iDivisorArray[iLoopCount];
            iCurrentRemainder = iCurrentValue % this.iDivisorArray[iLoopCount];

            iCurrentOutSlot = this.slot.FindFreeBin(iCurrentIndex);     // find an available slot
            if (iCurrentOutSlot >= 0)
                this.iOutPosition[iLoopCount] = iCurrentOutSlot;
            else return false;                                          // fail to find a slot, quit now

            this.slot.setStatus(iCurrentOutSlot);                       // set the slot to be taken
            iCurrentValue = iCurrentRemainder;                          // set new value for current value.
            iLoopCount++;                                               // increase counter
        } while (iLoopCount < this.rChose);

        // the output is ready in iOutPosition[]
        return true;
    }

    //
    // this function is doing the reverse of the permutation
    // the input is a permutation and will find the correspond index value for that entry
    // which is doing the opposit of the PermEvaluate() method
    //
    private int PermDoReverse(int[] iInputArray)
    {
        int iReturnValue = 0;
        int iLoopIndex;
        int iCurrentValue;
        int iBinLocation;

        this.slot.binReset();               // clear bin content

        for (iLoopIndex = 0; iLoopIndex < this.rChose; iLoopIndex++)
        {
            iCurrentValue = iInputArray[iLoopIndex];
            iBinLocation = this.slot.BinCountFree(iCurrentValue);
            this.slot.setStatus(iCurrentValue);                          // set the slot to be taken
            iReturnValue = iReturnValue + iBinLocation * this.iDivisorArray[iLoopIndex];
        }
        return iReturnValue;
    }


    /*******************************************************************************************************************
     *******************************************************************************************************************
     * Created by Fred on 18/11/2015.   [email protected]
     *
     * *****************************************************************************************************************
     */
    private static class BinSlot
    {
        private int iBinSize;       // size of array
        private short[] eStatus;    // the status array must have length iBinSize

        private BinSlot(int iBinSize)
        {
            this.iBinSize = iBinSize;               // save bin size
            this.eStatus = new short[iBinSize];     // llocate status array
        }

        // reset the bin content. no symbol is in use
        private void binReset()
        {
            // reset the bin's content
            for (int i = 0; i < this.iBinSize; i++) this.eStatus[i] = 0;
        }

        // set the bin position as taken or the number is already used, cannot be use again.
        private void  setStatus(int iIndex) { this.eStatus[iIndex]= 1; }

        //
        // to search for the iIndex th unused symbol
        // this is important to search through the iindex th symbol
        // because this is how the table is setup. (or the remainder means)
        // note: iIndex is the remainder of the calculation
        //
        // for example:
        // in a 5 choose 3 permutation symbols "12345",
        // the index 7 item (count starting from 0) element is "1 4 3"
        // then comes the index 8, 8/12 result 0 -> 0th symbol in symbol string = '1'
        // remainder 8. then 8/3 = 2, now we need to scan the Bin and skip 2 unused bins
        //              current the bin looks 0 1 2 3 4
        //                                    x o o o o     x -> in use; o -> free only 0 is being used
        //                                      s s ^       skipped 2 bins (bin 1 and 2), we get to bin 3
        //                                                  and bin 3 is the bin needed. Thus symbol "4" is pick
        // in 8/3, there is a remainder 2 comes in this function as 2/1 = 2, now we have to pick the empty slot
        // for the new 2.
        // the bin now looks 0 1 2 3 4
        //                   x 0 0 x 0      as bin 3 was used by the last value
        //                     s s   ^      we skip 2 free bins and the next free bin is bin 4
        //                                  therefor the symbol "5" at the symbol array is pick.
        //
        // Thus, for index 8  "1 4 5" is the symbols.
        //
        //
        private int FindFreeBin(int iIndex)
        {
            int j = iIndex;

            if (j < 0 || j > this.iBinSize) return -1;               // invalid index

            for (int i = 0; i < this.iBinSize; i++)
            {
                if (this.eStatus[i] == 0)       // is it used
                {
                    // found an empty slot
                    if (j == 0)                 // this is a free one we want?
                        return i;               // yes, found and return it.
                    else                        // we have to skip this one
                        j--;                    // else, keep looking and count the skipped one
                }
            }
            assert(true);           // something is wrong
            return -1;              // fail to find the bin we wanted
        }

        //
        // this function is to help the PermDoReverse() to find out what is the corresponding
        // value during should be added to the index value.
        //
        // it is doing the opposite of int FindFreeBin(int iIndex) method. You need to know how this
        // FindFreeBin() works before looking into this function.
        //
        private int BinCountFree(int iIndex)
        {
            int iRetVal = 0;
            for (int i = iIndex; i > 0; i--)
            {
                if (this.eStatus[i-1] == 0)       // it is free
                {
                    iRetVal++;
                }
            }
            return iRetVal;
        }
    }
}
// End of file - Permutation.java

这是我的主类,用于展示如何使用该类。

/*
 * copyright 2015 Fred Pang
 *
 * This is the main test program for testing the Permutation Class I created.
 * It can be use to demonstrate how to use the Permutation Class and its methods to generate a complete
 * list of a permutation. It also support function to get back the index value as pass in a permutation.
 *
 * As you can see my Java is not very good. :)
 * This is my 1st Java project I created. As I am a C/C++ programmer for years.
 *
 * I still have problem with the Scanner class and the System class.
 * Note that there is only very limited error checking
 *
 *
 */

import java.util.Scanner;

public class Main
{
    private static Scanner scanner = new Scanner(System.in);

    public static void main(String[] args)
    {
        Permutation perm;       // declear the object
        String sOutString = "";
        int nCount;
        int rCount;
        int iMaxIndex;

        // Get user input
        System.out.println("Enter n: ");
        nCount = scanner.nextInt();

        System.out.println("Enter r: ");
        rCount = scanner.nextInt();

        System.out.println("Enter Symbol: ");
        sOutString = scanner.next();

        if (sOutString.length() < rCount)
        {
            System.out.println("String too short, default to numbers");
            sOutString = "";
        }

        // create object with user requirement
        perm = new Permutation(nCount, rCount, sOutString);

        // and print the maximum count
        iMaxIndex = perm.getiMaxIndex();
        System.out.println("Max count is:" + iMaxIndex);

        if (!sOutString.isEmpty())
        {
            for (int i = 0; i < iMaxIndex; i++)
            {   // print out the return permutation symbol string
                System.out.println(i + " " + perm.PermGetString(i));
            }
        }
        else
        {
            for (int i = 0; i < iMaxIndex; i++)
            {
                System.out.print(i + " ->");

                // Get the permutation array
                int[] iTemp = perm.PermGetIntArray(i);

                // print out the permutation
                for (int j = 0; j < rCount; j++)
                {
                    System.out.print(' ');
                    System.out.print(iTemp[j]);
                }

                // to verify my PermGetIndex() works. :)
                if (perm.PermGetIndex(iTemp)== i)
                {
                    System.out.println(" .");
                }
                else
                {   // oops something is wrong :(
                    System.out.println(" ***************** F A I L E D *************************");
                    assert(true);
                    break;
                }
            }
        }
    }
}
//
// End of file - Main.java

玩得开心。 :)


2
投票

您可以使用递归算法对排列进行编码。如果N置换(数字{0,...,N-1}的某些排序)具有{x,...}形式,则将其编码为x + N *(N-1)的编码 - 由数字{0,N-1} - {x}上的“...”表示的-permutation。听起来像是满口,这里有一些代码:

// perm[0]..perm[n-1] must contain the numbers in {0,..,n-1} in any order.
int permToNumber(int *perm, int n) {
  // base case
  if (n == 1) return 0;

  // fix up perm[1]..perm[n-1] to be a permutation on {0,..,n-2}.
  for (int i = 1; i < n; i++) {
    if (perm[i] > perm[0]) perm[i]--;
  }

  // recursively compute
  return perm[0] + n * permToNumber(perm + 1, n - 1);
}

// number must be >=0, < n!
void numberToPerm(int number, int *perm, int n) {
  if (n == 1) {
    perm[0] = 0;
    return;
  }
  perm[0] = number % n;
  numberToPerm(number / n, perm + 1, n - 1);

  // fix up perm[1] .. perm[n-1]
  for (int i = 1; i < n; i++) {
    if (perm[i] >= perm[0]) perm[i]++;
  }
}

该算法为O(n ^ 2)。如果任何人有O(n)算法,奖励积分。


1
投票

多么有趣的问题!

如果所有元素都是数字,您可能需要考虑将它们从字符串转换为实际数字。然后,您可以通过按顺序排列所有排列,并将它们放在一个数组中。之后,您可以使用各种搜索算法。


1
投票

我在前面的回答(删除)中很仓促,但我确实得到了实际答案。它由类似的概念factoradic提供,并且与排列有关(我的答案与组合有关,我为这种混乱道歉)。我讨厌发布维基百科链接,但我之前做过的写作由于某种原因是无法理解的。因此,如果需要,我可以稍后对此进行扩展。

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