我在Play商店控制台中很少看到以下崩溃报告:
java.lang.StringIndexOutOfBoundsException:
at com.badlogic.gdx.utils.ah.charAt (Unknown Source)
at com.badlogic.gdx.graphics.g2d.BitmapFont$a.a (Unknown Source)
at com.badlogic.gdx.graphics.g2d.c.a (Unknown Source)
at com.badlogic.gdx.scenes.scene2d.ui.Label.j (Unknown Source)
at com.badlogic.gdx.scenes.scene2d.ui.Label.o (Unknown Source)
at com.badlogic.gdx.scenes.scene2d.ui.j$4.a (Unknown Source)
at com.badlogic.gdx.scenes.scene2d.ui.f.B (Unknown Source)
at com.badlogic.gdx.scenes.scene2d.ui.f.b_ (Unknown Source)
at com.badlogic.gdx.scenes.scene2d.ui.l.C (Unknown Source)
at com.badlogic.gdx.scenes.scene2d.ui.f.a (Unknown Source)
at com.badlogic.gdx.scenes.scene2d.e.b (Unknown Source)
at com.badlogic.gdx.scenes.scene2d.e.a (Unknown Source)
at com.badlogic.gdx.scenes.scene2d.h.a (Unknown Source)
at com.happycenter.b.g.a (Unknown Source)
at com.happycenter.happycan.c.c (Unknown Source)
at com.badlogic.gdx.c.a.k.onDrawFrame (Unknown Source)
at android.opengl.GLSurfaceView$GLThread.guardedRun (GLSurfaceView.java:1608)
at android.opengl.GLSurfaceView$GLThread.run (GLSurfaceView.java:1299)
我通过LibGDX框架开发了我的游戏。此错误的原因是什么?
请提供代码段