/**
* @param bitmap
* The source bitmap.
* @param opacity
* a value between 0 (completely transparent) and 255 (completely
* opaque).
* @return The opacity-adjusted bitmap. If the source bitmap is mutable it
* will be adjusted and returned, otherwise a new bitmap is created.
* Source : http://stackoverflow.com/questions/7392062/android-
* semitransparent-bitmap-background-is-black/14858913#14858913
*/
private Bitmap adjustOpacity(Bitmap bitmap, int opacity) {
Bitmap mutableBitmap = bitmap.isMutable() ? bitmap : bitmap.copy(Bitmap.Config.ARGB_8888, true);
Canvas canvas = new Canvas(mutableBitmap);
int colour = (opacity & 0xFF) << 24;
canvas.drawColor(colour, PorterDuff.Mode.DST_IN);
return mutableBitmap;
}
使用adjustOpacity
,使ImageView
的Bitmap
是半透明的。
Bitmap newBitmap = adjustOpacity(orignalBitmap, 10);
view.setImageBitmap(newBitmap);
view.setBackgroundColor(Color.WHITE);
但是,Imageview
在显示白色之前显示更多的暗度。如何使用Bitmap
制作半透明(白色背景)Imageview?
// Convert transparentColor to be transparent in a Bitmap.
public static Bitmap makeTransparent(Bitmap bit, Color transparentColor) {
int width = bit.getWidth();
int height = bit.getHeight();
Bitmap myBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
int [] allpixels = new int [ myBitmap.getHeight()*myBitmap.getWidth()];
bit.getPixels(allpixels, 0, myBitmap.getWidth(), 0, 0, myBitmap.getWidth(),myBitmap.getHeight());
myBitmap.setPixels(allpixels, 0, width, 0, 0, width, height);
for(int i =0; i<myBitmap.getHeight()*myBitmap.getWidth();i++){
if( allpixels[i] == transparentColor)
allpixels[i] = Color.alpha(Color.TRANSPARENT);
}
myBitmap.setPixels(allpixels, 0, myBitmap.getWidth(), 0, 0, myBitmap.getWidth(), myBitmap.getHeight());
return myBitmap;
}
上面的代码将获取一个位图,并返回一个位图,其中颜色为transparentColor的每个像素都是透明的。这在低至8级的API中起作用,而我还没有对其进行任何更低的测试。
我通常使用Color.RED之类的东西来制作透明像素,因为我在资产中没有使用很多RED,但是如果我这样做,那是自定义红色。
尝试一下。另请注意,setAlpha在0-255范围内
//bmp is your Bitmap object
BitmapDrawable bd = new BitmapDrawable(bmp);
bd.setAlpha(50);
ImageView v = (ImageView) findViewById(R.id.image);
v.setImageDrawable(bd);
尝试一下,
newBitmap.setImageResource(android.R.color.transparent);
@@ akaya的答案是正确的方法,除了不赞成使用构造函数。自API 4以来的新方法是使用:
BitmapDrawable drawable = new BitmapDrawable(getResources(), bitmap);
drawable.setAlpha(100);
添加方法
private static Bitmap makeTransparentBitmap(Bitmap bmp, int alpha) {
Bitmap transBmp = Bitmap.createBitmap(bmp.getWidth(),
bmp.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(transBmp);
final Paint paint = new Paint();
paint.setAlpha(alpha);
canvas.drawBitmap(bmp, 0, 0, paint);
return transBmp;
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.rgb(43,44,45));
bmp = BitmapFactory.decodeResource(getResources(), R.drawable.mouse);
canvas.drawBitmap(bmp, pos_x, pos_y, null);
}
您的活动:
bmp = makeTransparentBitmap( bmp, 122 );
DrawView.invalidate();
DrawView
是
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
DrawView = new DrawView(this);
setContentView( DrawView );
}
我找到这个答案here