C# 以大于显示器分辨率的分辨率跟踪鼠标移动

问题描述 投票:0回答:1

问题

我正在使用 C# 应用程序来记录键盘和鼠标的移动,处理该移动并将串行数据发送到微控制器,该微控制器解释该数据并移动一组伺服系统。过去,我创建了一个盒子或图像,这是我的伺服系统能够达到的分辨率(步数),将鼠标夹到该盒子或图像上,并处理光标在该框中的位置,并将数据发送到我的伺服系统移动到那个位置。

这工作得很好,直到我需要移动比显示器分辨率更大的步数。

所以我的问题是,我可以使用哪些选项来跟踪 X 轴和 Y 轴上高达 10,000 步/分辨率的鼠标移动?

可能的解决途径

跳出框框思考,我认为我可以将鼠标隐藏并在屏幕上居中,记录鼠标在 mousemoved 事件上移动的距离,处理该数据,然后将鼠标在屏幕上居中,以便我在每个轴上进行无限移动。

下面附上我的 PIC18F2420 代码。目前,它通过我的 C# 应用程序的串行通信提供 x 和 y 位置。数据被尽快接收和处理后存储在环形缓冲区中。

图片代码

#include <p18f2420.h>
#include <cType.h>
#include <usart.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <timers.h>
#include <delays.h>
/**********************************************************************************************/
//DEFINES
#define switch_0 PORTCbits.RC4
#define switch_1 PORTCbits.RC5
#define bufferSize 48
/**********************************************************************************************/
/**********************************************************************************************/
//Function prototypes

void high_isr(void);
void int2ASCII(unsigned int output);
void UART_putChar(unsigned char value);
char readBuffer();
char emptyBuffer();
char peekBuffer();
void limitServo0(); //limit movement via predetermined min/max
void limitServo1();
/**********************************************************************************************/

unsigned char hertz = 75;  //value to generate 5-=60 hertz wave default value 75
unsigned int timer0, servo0Min, servo0Max;
unsigned int timer1, servo1Min, servo1Max;
unsigned char servo0Rate = 10;
unsigned char ByteOut;
char array[bufferSize];  //input rs-232 buffer
char valueArray[bufferSize];
char dataArray[bufferSize];
char tempArray[bufferSize];
unsigned char tempIndex;
unsigned char head = 0;
unsigned char tail = 0;
//variables used to disect the comma delimited string
char CVdata;  //do we have a command and value?
char CVvalue;  //bool value like above
//BOOLEAN IF values

/**********************************************************************************************/
//Interrupt Service Routine
#pragma code high_vector=0x08

void interrupt_at_high_vector (void)
{
_asm GOTO high_isr _endasm
}
#pragma code /* return to the default code section */
#pragma interrupt high_isr
void high_isr (void)
{
if(PIR1bits.TMR2IF == 1)
{
    //T0CONbits.TMR0ON = 0;
    //T1CONbits.TMR1ON = 0;     
    INTCONbits.TMR0IF = 0;  //Turn off Int Flag
    PIR1bits.TMR1IF = 0;
    PIR1bits.TMR2IF = 0;    //Turn off Int Flag
    LATCbits.LATC3 = 1;     //Turn on data line
    TMR0H = timer0/256;     //Extract HIGH byte always do Hbyte first
    TMR0L = timer0;         //Extract LOW byte
}
if(PIR1bits.TMR1IF == 1)
{
    PIR1bits.TMR1IF = 0;
    //T1CONbits.TMR1ON = 0;
    //PIR1bits.TMR2IF = 0;      //Turn off Int Flag
    INTCONbits.TMR0IF = 0;  //Turn off Int Flag
    LATCbits.LATC2 = 0;
    PR2 = hertz;            //Generate 50-60hertz pulse
}
if(INTCONbits.TMR0IF == 1)
{
    LATCbits.LATC2 = 1;
    //PIR1bits.TMR1IF = 0;
    //PIR1bits.TMR2IF = 0;      //Turn off Int Flag
    //T0CONbits.TMR0ON = 0;
    //T1CONbits.TMR1ON = 1;
    INTCONbits.TMR0IF = 0;  //Turn off Int Flag
    LATCbits.LATC3 = 0;
    TMR1H = timer1/256;
    TMR1L = timer1;
}
if(PIR1bits.RCIF == 1)
{
    PIR1bits.RCIF = 0;  
    array[tail] = RCREG;
    //array[tail] = ReadUSART();
    tail++;
    if(tail == bufferSize)
    {
        tail = 0;
    }
    /* Clear the interrupt flag  */
}
}

/**********************************************************************************************/


void main(void)
{
/**********************************************************************************************/
//Initialize
memset(array, '\0' , bufferSize);
memset(tempArray, '\0' , bufferSize);
memset(dataArray, '\0' , bufferSize);
memset(valueArray, '\0' , bufferSize);
TRISC = 0b10110000;//RC4 and RC5 inputs for switches
servo0Max = 65000;  //Max value allowed  PAN 65000
servo0Min = 62000;  //Min value allowed 63500
servo1Max = 65000;  //Tilt 64138
servo1Min = 62000;  //TILT 63864
timer0 = 64250;  //Initial position
timer1 = 64200;
CVdata = 0;
CVvalue = 0;
tempIndex = 0;
LATCbits.LATC0 = 0;

/**********************************************************************************************/
//USART

OpenUSART(USART_TX_INT_OFF &
        USART_RX_INT_ON &
        USART_CONT_RX &
        USART_ASYNCH_MODE &
        USART_EIGHT_BIT &
        USART_BRGH_HIGH
        , 16);//change back to 16 for 57.6  103 for 9.6
RCSTAbits.ADDEN = 0;//Testing this out might not help with overflow
TXSTAbits.SYNC = 0;
INTCONbits.GIE = 1;
INTCONbits.PEIE = 1;
TXSTAbits.BRGH = 1;
BAUDCONbits.BRG16 = 1;

/**********************************************************************************************/
//Initialize Timer0

OpenTimer0(TIMER_INT_ON &
     T0_SOURCE_INT &
     T0_16BIT);
T0CONbits.PSA = 1;
INTCONbits.TMR0IF = 0;
/**********************************************************************************************/

/**********************************************************************************************/
//Initialize Timer1
OpenTimer1(TIMER_INT_ON &
    T1_16BIT_RW &
    T1_SOURCE_INT &
    T1_PS_1_1);
T1CONbits.T1CKPS1 = 0;   // bits 5-4  Prescaler Rate Select bits
T1CONbits.T1CKPS0 = 0;   // bit 4
T1CONbits.T1OSCEN = 1;   // bit 3 Timer1 Oscillator Enable Control bit 1 = on
T1CONbits.T1SYNC = 1;    // bit 2 Timer1 External Clock Input Synchronization Control bit...1 = Do not synchronize external clock input
T1CONbits.TMR1CS = 0;    // bit 1 Timer1 Clock Source Select bit...0 = Internal clock     (FOSC/4)
T1CONbits.TMR1ON = 1;    // bit 0 enables timer
/**********************************************************************************************/

/**********************************************************************************************/
//Initialize Timer2

OpenTimer2( TIMER_INT_ON &
        T2_PS_1_16 &
        T2_POST_1_16);
PR2 = hertz;
PIE1bits.TMR2IE = 1;
IPR1bits.TMR2IP = 1;
INTCONbits.GIEH = 1; //enable global interrupts
INTCONbits.GIEL = 1;
/**********************************************************************************************/

while(1)  
{
    while(emptyBuffer());
    if(CVdata == 0 && CVvalue == 1)
    {
        //ERROR THIS SHOULDN't HAPPEN!  FLUSH BUFFER
        CVdata = 0;
        CVvalue = 0;
    }       
    if(CVdata == 0 && CVvalue == 0)
    {
        if(peekBuffer() != ',')
        {
            tempArray[tempIndex] = readBuffer();
            tempIndex++;
        }
        else
        {
            readBuffer();//if comma sent first read it and throw away           
            if(tempIndex > 0) //comma read and data in buffer
            {
                memcpy(dataArray, tempArray, tempIndex);
                tempIndex = 0;
                CVdata = 1;
                memset(tempArray, 'a' , bufferSize);
            }
        }
    }
    if(CVdata ==1 && CVvalue == 0)
    {
        if(peekBuffer() != ',')
        {
            if(isdigit(peekBuffer()))
            {
                tempArray[tempIndex] = readBuffer();
                tempIndex++;
            }
            else
                readBuffer();
        }
        else
        {
            //readBuffer();
            if(tempIndex > 0)
            {
                memcpy(valueArray, tempArray, tempIndex);
                tempIndex = 0;
                CVvalue = 1;
                memset(tempArray, 'a', bufferSize);

            }
        }
    }
    if(CVdata == 1 && CVvalue == 1)
    {
        switch(dataArray[0])
        {
            case 'x':
            case 'X':
            {
                //timer0 = current = atof(valueArray);//ISSUE HERE first char null
                timer0 = (unsigned int)atoi(valueArray);
                break;
            }
            case 'y':
            case 'Y':
            {
                timer1 = (unsigned int)atoi(valueArray);
                break;
            }
        }
        CVdata = 0;
        CVvalue = 0;
        memset(dataArray, 'a' , bufferSize);
        memset(valueArray, 'a' , bufferSize);
    }

    limitServo0();
    limitServo1();
}
}

/**********************************************************************************************/
//Functions

void int2ASCII(unsigned int output)
{
unsigned char digit = 0;
while (output >= 10000) { output -= 10000; digit++; } UART_putChar(digit + 0x30); digit = 0;
while (output >=  1000) { output -=  1000; digit++; } UART_putChar(digit + 0x30); digit = 0;
while (output >=   100) { output -=   100; digit++; } UART_putChar(digit + 0x30); digit = 0;
while (output >=    10) { output -=    10; digit++; } UART_putChar(digit + 0x30); digit = 0;
while (output >=     1) { output -=     1; digit++; } UART_putChar(digit + 0x30);
}

void UART_putChar(unsigned char value)
{
while(PIR1bits.TXIF == 0);     
TXREG = value;
}

char readBuffer()
{
if(tail != head)
{
    ByteOut = array[head];
    head++;
    if(head == bufferSize)
    {
        head = 0;
    }
    return ByteOut;
}
//LATCbits.LATC0 = 1;
}
char peekBuffer()
{
return array[head];
}
char emptyBuffer()
{
if(tail == head)
    return 1;
else
    return 0;
}
void limitServo0()
{
if(timer0 > servo0Max)
    {
        timer0 = servo0Max;
    }
    if(timer0 < servo0Min)
    {
        timer0 = servo0Min;
    }   
}

void limitServo1()
{
if(timer1 > servo1Max)
    {
        timer1 = servo1Max;
    }
    if(timer1 < servo1Min)
    {
        timer1 = servo1Min;
    }
}

我之前通过位图进行跟踪的示例可以在我的 YouTube 频道上查看:http://www.youtube.com/watch?v=rBhkV3dnyiU&list=UULGlw5rGZfETaiPs49JBEuA&index=41

更新

经过一些研究,我似乎可以编写一个 XNA 应用程序,捕获鼠标移动并输出串行通信。我真的很喜欢 Windows 窗体解决方案,但我确实有 XNA 经验,所以我想我会努力转换我的应用程序,直到另一个解决方案出现。

c# resolution tracking mousemove
1个回答
0
投票

我最初的目的解决方案成功了。在 trackEnabled 上,我将鼠标居中并检查它每 100 毫秒移动了多少,之后我将其居中并将数据发送到我的控制器。

using System;
using System.Timers;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;

using System.Linq;
using System.Text;
using System.Windows.Forms;
using PIC18F_Servo_Control_V2;

namespace FSI_Grid1
{
    public partial class Form1 : Form
    {
        TabControl LeftControlTab;
        System.Timers.Timer myTimer;
        public delegate void UpdateStatusBarDelegate();

        TabPage myTabPage;
        Grid myGrid;
        serialConnection myConnection;
        int timerDelay = 100;
        int initialX, initialY, currentX, currentY, minX, minY, maxX, maxY;
        int MouseCurrentX, MouseCurrentY, MouseMovedX, MouseMovedY;//tracking mousemovement
        int offsetX, offsetY;//how much each arrow click moves the servos
        bool trackingActive;//are we in tracking mode?
        bool MouseMovedFlag;
        int YOffsetValue;//used to offset dynamically generated buttons in tab groups
        int XCenter, YCenter;

        enum States { Startup, MouseTracking, KeyboardTracking, Script, Idle };//state engine
        States CurrentState;

        public Form1()
        {
            currentX = initialX = 63503;
            currentY = initialY = 64012;
            minX = 62000;
            maxX = 65000;
            minY = 62000;
            maxY = 65000;
            offsetX = 10;
            offsetY = 10;
            trackingActive = false;
            YOffsetValue = 0;
            CurrentState = States.Startup;
            MouseMovedFlag = false;

            myTimer = new System.Timers.Timer(timerDelay);
            myTimer.Elapsed += new ElapsedEventHandler(OnTimedEvent);
            myTimer.Elapsed += new ElapsedEventHandler(TrackMouse);
            myTimer.Enabled = false;

            InitializeComponent();
            InitializeGrid();
            InitializeLeftControlTab();
            InitializeSerial();

            //Initialize StatusBar

            RadioButton button = (RadioButton)this.Controls.Find("SelectKeyboardRadioButton", true)[0];
            button.Checked = true;

            activeStatus.Text = "Keyboard Tracking DEACTIVATED";
            activeStatus.BackColor = Color.Red;
            ConnectionStatus.Text = "Disconnected!";
            xOffsetStatus.Text = "X offset value " + offsetX.ToString();
            yOffsetStatus.Text = "Y offset value " + offsetY.ToString();
            //this.MouseMove += new MouseEventHandler(Form_MouseMove);

            XCenter = this.Location.X + this.Width / 2;
            YCenter = this.Location.Y + this.Height / 2;
        }

        ~Form1()
        {
            if (myConnection.connected)
                myConnection.disconnect();
        }

        private void widthTextBox_KeyPress(object sender, KeyPressEventArgs e)
        {
            e.Handled = !char.IsDigit(e.KeyChar) && !char.IsControl(e.KeyChar);
        }

        private void widthTextBox_KeyUp(object sender, KeyEventArgs e)
        {
            TextBox text = (TextBox)this.Controls.Find("widthTextBox", true)[0];
            xOffsetStatus.Text = text.Text;
            offsetX = Convert.ToInt16(text.Text);
        }

        private void heightTextBox_KeyPress(object sender, KeyPressEventArgs e)
        {
            e.Handled = !char.IsDigit(e.KeyChar) && !char.IsControl(e.KeyChar);
        }

        private void heightTextBox_KeyUp(object sender, KeyEventArgs e)
        {
            TextBox text = (TextBox)this.Controls.Find("heightTextBox", true)[0];
            yOffsetStatus.Text = text.Text;
            offsetY = Convert.ToInt16(text.Text);
        }

        private void LeftControlTab_DrawItem(object sender, DrawItemEventArgs e)
        {
            Graphics g = e.Graphics;
            Brush _textBrush;

            // Get the item from the collection.
            TabPage _tabPage = LeftControlTab.TabPages[e.Index];

            // Get the real bounds for the tab rectangle.
            Rectangle _tabBounds = LeftControlTab.GetTabRect(e.Index);

            if (e.State == DrawItemState.Selected)
            {

                // Draw a different background color, and don't paint a focus rectangle.
                _textBrush = new SolidBrush(Color.Red);
                g.FillRectangle(Brushes.White, e.Bounds);
            }
            else
            {
                _textBrush = new System.Drawing.SolidBrush(e.ForeColor);
                g.FillRectangle(Brushes.LightGray, e.Bounds);
                //e.DrawBackground();
            }

            // Use our own font.
            Font _tabFont = new Font("Arial", (float)10.0, FontStyle.Bold, GraphicsUnit.Pixel);

            // Draw string. Center the text.
            StringFormat _stringFlags = new StringFormat();
            _stringFlags.Alignment = StringAlignment.Center;
            _stringFlags.LineAlignment = StringAlignment.Center;
            g.DrawString(_tabPage.Text, _tabFont, _textBrush, _tabBounds, new StringFormat(_stringFlags));

        }

        private void InitializeLeftControlTab()
        {
            LeftControlTab = new TabControl();

            LeftControlTab.Location = new Point(10, 30);
            LeftControlTab.Size = new Size(300, 500);
            LeftControlTab.Alignment = TabAlignment.Left;
            LeftControlTab.SizeMode = TabSizeMode.Fixed;
            LeftControlTab.ItemSize = new Size(30, 90);
            LeftControlTab.DrawMode = TabDrawMode.OwnerDrawFixed;

            /*EVENT HANDLER*/

            LeftControlTab.DrawItem += new DrawItemEventHandler(LeftControlTab_DrawItem);

            /*TABS*/


            int offset = 100; //how far to the right the edit boxes are
            myTabPage = new TabPage();
            myTabPage.Text = "Appearance";
            LeftControlTab.Controls.Add(myTabPage);

            myTabPage = new TabPage();
            myTabPage.Text = "Settings";

            /*LABEL*/

            Label OffsetLabel = new Label();
            OffsetLabel.Text = "Step resolution";
            OffsetLabel.Location = new Point(0,YOffset());
            myTabPage.Controls.Add(OffsetLabel);

            /*WIDTH LABEL*/

            Label widthLabel = new Label();
            widthLabel.Text = "Width";
            widthLabel.Location = new Point(0, YOffset());
            myTabPage.Controls.Add(widthLabel);

            /*WIDTH TEXTBOX*/

            TextBox widthTextBox = new TextBox();
            widthTextBox.Name = "widthTextBox";
            widthTextBox.Text = myGrid.Width.ToString();
            widthTextBox.Location = new Point(widthLabel.Location.X + offset, widthLabel.Location.Y);
            myTabPage.Controls.Add(widthTextBox);


            widthTextBox.KeyPress += new KeyPressEventHandler(widthTextBox_KeyPress);                             //EVENT HANDLER
            widthTextBox.KeyUp += new KeyEventHandler(widthTextBox_KeyUp);                                    //EVENT HANDLER
            /*HEIGHT LABEL*/

            Label heightLabel = new Label();
            heightLabel.Text = "Height";
            heightLabel.Location = new Point(0, YOffset());
            myTabPage.Controls.Add(heightLabel);

            /*HEIGHT TEXTBOX*/

            TextBox heightTextBox = new TextBox();
            heightTextBox.Name = "heightTextBox";
            heightTextBox.Text = myGrid.Height.ToString();
            heightTextBox.Location = new Point(heightLabel.Location.X + offset, heightLabel.Location.Y);
            myTabPage.Controls.Add(heightTextBox);

            /*RADIOBUTTON LABEL*/

            GroupBox RadioLabel = new GroupBox();
            RadioLabel.Text = "Tracking Style";
            RadioLabel.Location = new Point(0, YOffset());
            myTabPage.Controls.Add(RadioLabel);

            /*RADIO BUTTONS*/

            RadioButton SelectMouse = new RadioButton();
            SelectMouse.Location = new Point(10, 20);
            SelectMouse.Text = "Mouse";
            SelectMouse.Name = "SelectMouseRadioButton";
            SelectMouse.CheckedChanged += new EventHandler(RadioButtons_CheckedChanged);
            RadioLabel.Controls.Add(SelectMouse);

            RadioButton SelectKeyboard = new RadioButton();
            SelectKeyboard.Location = new Point(10, 42);
            SelectKeyboard.Text = "Keyboard";
            SelectKeyboard.Name = "SelectKeyboardRadioButton";
            SelectKeyboard.CheckedChanged += new EventHandler(RadioButtons_CheckedChanged);
            RadioLabel.Controls.Add(SelectKeyboard);

            heightTextBox.KeyPress += new KeyPressEventHandler(heightTextBox_KeyPress);                             //EVENT HANDLER
            heightTextBox.KeyUp += new KeyEventHandler(heightTextBox_KeyUp);                                    //EVENT HANDLER
            //EVENT HANDLER
            LeftControlTab.Controls.Add(myTabPage);

            Controls.Add(LeftControlTab);
        }

        private void InitializeGrid()
        {
            myGrid = new Grid(offsetX, offsetY);
        }

        private void connectToolStripMenuItem_Click(object sender, EventArgs e)
        {
            serialConnectionDialogBox serialBox = new serialConnectionDialogBox();
            Point temp = this.Location;
            temp.X += 30;
            temp.Y += 70;
            serialBox.Location = temp;
            DialogResult results = serialBox.ShowDialog();
            if (results == DialogResult.Yes && !myConnection.connected)
            {
                myConnection.setCOMMPort(serialBox.commPortComboBox.Text);
                myConnection.setBaudRate(Convert.ToInt32(serialBox.baudRateComboBox.Text));
                myConnection.connect();                
            }
            if (myConnection.connected)
            {
                ConnectionStatus.Text = "X " + currentX.ToString() + "Y " + currentY.ToString();
            }
        }

        private void InitializeSerial()
        {
            myConnection = new serialConnection();

        }

        protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
        {
            bool updatePos = false;

            switch (keyData)
            {
                case Keys.Left:
                    currentX += offsetX;
                    updatePos = true;
                    break;
                case Keys.Right:
                    currentX -= offsetX;
                    updatePos = true;
                    break;
                case Keys.Up:
                    currentY += offsetY;
                    updatePos = true;
                    break;
                case Keys.Down:
                    currentY -= offsetY;
                    updatePos = true;
                    break;
                case Keys.F5:
                    if (trackingActive)
                    {
                        trackingActive = false;
                        LeftControlTab.Enabled = true;
                        if(CurrentState == States.KeyboardTracking)
                            activeStatus.Text = "Keyboard Tracking DEACTIVATED";
                        if (CurrentState == States.MouseTracking)
                            activeStatus.Text = "Mouse Tracking DEACTIVATED";
                        activeStatus.BackColor = Color.Red;
                        myTimer.Enabled = false;
                    }
                    else
                    {
                        trackingActive = true;
                        LeftControlTab.Enabled = false;
                        if (CurrentState == States.KeyboardTracking)
                            activeStatus.Text = "Keyboard Tracking ACTIVATED";
                        if (CurrentState == States.MouseTracking)
                            activeStatus.Text = "Mouse Tracking ACTIVATED";
                        activeStatus.BackColor = Color.Green;
                        myTimer.Enabled = true;
                    }
                    break;
            }

            if (updatePos == true)
            {
                updatePos = false;
                Point temp = new Point();
                temp.X = currentX = clipX(currentX);
                temp.Y = currentY = clipY(currentY);
                String tx = "x," + Convert.ToString(temp.X) + ",y," + Convert.ToString(temp.Y) + ",";
                myConnection.sendData(tx);
                ConnectionStatus.Text = "X " + currentX.ToString() + "Y " + currentY.ToString();
            }

            return base.ProcessCmdKey(ref msg, keyData);
        }

        private void disconnectToolStripMenuItem_Click_1(object sender, EventArgs e)
        {
            if (myConnection.connected)
            {
                myConnection.disconnect();
                ConnectionStatus.Text = "Disconnected!";
            }
        }

        private void RadioButtons_CheckedChanged(object sender, EventArgs e)
    {
       if (sender == (RadioButton)this.Controls.Find("SelectMouseRadioButton", true)[0])
       {
            CurrentState = States.MouseTracking;
            activeStatus.Text = "Mouse Tracking ";
       }
       if (sender == (RadioButton)this.Controls.Find("SelectKeyboardRadioButton", true)[0])
       {
            CurrentState = States.KeyboardTracking;
            activeStatus.Text = "Keyboard Tracking ";
       }
       if (trackingActive)
            activeStatus.Text += "ACTIVATED";
       else
            activeStatus.Text += "DEACTIVATED";

    }


        private void TrackMouse(object source, ElapsedEventArgs e)
        {
            if (trackingActive && CurrentState == States.MouseTracking)
            {
                MouseMovedFlag = true;
                MouseMovedX = -1 * (Cursor.Position.X - XCenter);
                MouseMovedY = -1 * (Cursor.Position.Y - YCenter);

                currentX += MouseMovedX;
                currentX = clipX(currentX);
                currentY += MouseMovedY;
                currentY = clipY(currentY);

                statusStrip1.Invoke(new UpdateStatusBarDelegate(this.UpdateStatusBar), null);

                Cursor.Position = new Point(XCenter, YCenter);
            }
        }

        private int clipX(int tempX)
        {
            if(tempX < minX)
                tempX = minX;

            if(tempX > maxX)
                tempX = maxX;
            return tempX;
        }

        private int clipY(int tempY)
        {
            if(tempY < minY)
                tempY = minY;

            if (tempY > maxY)
                tempY = maxY;

            return tempY;
        }
        private int YOffset()
        {
            int tempValue = YOffsetValue;
            if (tempValue == 0)
            {
                YOffsetValue += 22;
                return tempValue;
            }
            else
            {
                YOffsetValue += 22;
                return tempValue;
            }
        }

        void OnTimedEvent(object source, ElapsedEventArgs e)
        {
            if (true)
            {
                if (MouseMovedFlag || trackingActive)
                {
                    Point temp = new Point();
                    temp.X = currentX;
                    temp.Y = currentY;

                    String tx = "x," + Convert.ToString(temp.X) + ",y," + Convert.ToString(temp.Y) + ",";
                    myConnection.sendData(tx);
                }
            }
        }

        void UpdateStatusBar()
        {
            ConnectionStatus.Text = "X " + currentX.ToString() + "Y " + currentY.ToString();
            ConnectionStatus.Invalidate();
            this.Update();
        }
    }
}
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