改变侧面菜单的高度

问题描述 投票:0回答:1

This is my actual view

我希望侧面菜单从第一条灰线开始,而不是在视图的顶部。我很高兴如果我能得到一个答案如何设置它的高度但我也很高兴如果有人可以建议我一个解决方法,如将其隐藏在搜索栏和分段控制之后。先感谢您。

这是我的ENSideMenu.swift实现

import UIKit

@objc public protocol ENSideMenuDelegate {
optional func sideMenuWillOpen()
optional func sideMenuWillClose()
optional func sideMenuDidOpen()
optional func sideMenuDidClose()
optional func sideMenuShouldOpenSideMenu () -> Bool
}

@objc public protocol ENSideMenuProtocol {
var sideMenu : ENSideMenu? { get }
func setContentViewController(contentViewController: UIViewController)
}

public enum ENSideMenuAnimation : Int {
case None
case Default
}
/**
The position of the side view on the screen.

 - Left:  Left side of the screen
 - Right: Right side of the screen
 */
public enum ENSideMenuPosition : Int {
case Left
case Right
}

public extension UIViewController {
/**
 Changes current state of side menu view.
 */
public func toggleSideMenuView () {
    sideMenuController()?.sideMenu?.toggleMenu()
}
/**
 Hides the side menu view.
 */
public func hideSideMenuView () {
    sideMenuController()?.sideMenu?.hideSideMenu()
}
/**
 Shows the side menu view.
 */
public func showSideMenuView () {
    sideMenuController()?.sideMenu?.showSideMenu()
}

/**
 Returns a Boolean value indicating whether the side menu is showed.

 :returns: BOOL value
 */
public func isSideMenuOpen () -> Bool {
    let sieMenuOpen = self.sideMenuController()?.sideMenu?.isMenuOpen
    return sieMenuOpen!
}

/**
 * You must call this method from viewDidLayoutSubviews in your content       view controlers so it fixes size and position of the side menu when the screen
 * rotates.
 * A convenient way to do it might be creating a subclass of UIViewController that does precisely that and then subclassing your view controllers from it.
 */
func fixSideMenuSize() {
    if let navController = self.navigationController as? ENSideMenuNavigationController {
        navController.sideMenu?.updateFrame()
    }
}
/**
 Returns a view controller containing a side menu

 :returns: A `UIViewController`responding to `ENSideMenuProtocol` protocol
 */
public func sideMenuController () -> ENSideMenuProtocol? {
    var iteration : UIViewController? = self.parentViewController
    if (iteration == nil) {
        return topMostController()
    }
    repeat {
        if (iteration is ENSideMenuProtocol) {
            return iteration as? ENSideMenuProtocol
        } else if (iteration?.parentViewController != nil && iteration?.parentViewController != iteration) {
            iteration = iteration!.parentViewController
        } else {
            iteration = nil
        }
    } while (iteration != nil)

    return iteration as? ENSideMenuProtocol
}

internal func topMostController () -> ENSideMenuProtocol? {
    var topController : UIViewController? = UIApplication.sharedApplication().keyWindow?.rootViewController
    if (topController is UITabBarController) {
        topController = (topController as! UITabBarController).selectedViewController
    }
    while (topController?.presentedViewController is ENSideMenuProtocol) {
        topController = topController?.presentedViewController
    }

    return topController as? ENSideMenuProtocol
}
}

public class ENSideMenu : NSObject, UIGestureRecognizerDelegate {
/// The width of the side menu view. The default value is 160.
public var menuWidth : CGFloat = 90.0 {
    didSet {
        needUpdateApperance = true
        updateFrame()
    }

    }
private var menuPosition:ENSideMenuPosition = .Right
private var blurStyle: UIBlurEffectStyle = .Light
///  A Boolean value indicating whether the bouncing effect is enabled. The default value is TRUE.
public var bouncingEnabled :Bool = true
/// The duration of the slide animation. Used only when `bouncingEnabled` is FALSE.
public var animationDuration = 0.25
private let sideMenuContainerView =  UIView()
private(set) var menuViewController : UIViewController!
private var animator : UIDynamicAnimator!
private var sourceView : UIView!
private var needUpdateApperance : Bool = false
/// The delegate of the side menu
public weak var delegate : ENSideMenuDelegate?
private(set) var isMenuOpen : Bool = false
/// A Boolean value indicating whether the left swipe is enabled.
public var allowLeftSwipe : Bool = true
/// A Boolean value indicating whether the right swipe is enabled.
public var allowRightSwipe : Bool = true
public var allowPanGesture : Bool = true
private var panRecognizer : UIPanGestureRecognizer?

/**
 Initializes an instance of a `ENSideMenu` object.

 :param: sourceView   The parent view of the side menu view.
 :param: menuPosition The position of the side menu view.

 :returns: An initialized `ENSideMenu` object, added to the specified view.
 */
public init(sourceView: UIView, menuPosition: ENSideMenuPosition, blurStyle: UIBlurEffectStyle = .Light) {
    super.init()
    self.sourceView = sourceView
    self.menuPosition = menuPosition
    self.blurStyle = blurStyle
    self.setupMenuView()


    animator = UIDynamicAnimator(referenceView:sourceView)
    animator.delegate = self

    self.panRecognizer = UIPanGestureRecognizer(target: self, action: "handlePan:")
    panRecognizer!.delegate = self
    sourceView.addGestureRecognizer(panRecognizer!)

    // Add right swipe gesture recognizer
    let rightSwipeGestureRecognizer = UISwipeGestureRecognizer(target: self, action: "handleGesture:")
    rightSwipeGestureRecognizer.delegate = self
    rightSwipeGestureRecognizer.direction =  UISwipeGestureRecognizerDirection.Right

    // Add left swipe gesture recognizer
    let leftSwipeGestureRecognizer = UISwipeGestureRecognizer(target: self, action: "handleGesture:")
    leftSwipeGestureRecognizer.delegate = self
    leftSwipeGestureRecognizer.direction = UISwipeGestureRecognizerDirection.Left

    if (menuPosition == .Left) {
        sourceView.addGestureRecognizer(rightSwipeGestureRecognizer)
        sideMenuContainerView.addGestureRecognizer(leftSwipeGestureRecognizer)
    }
    else {
        sideMenuContainerView.addGestureRecognizer(rightSwipeGestureRecognizer)
        sourceView.addGestureRecognizer(leftSwipeGestureRecognizer)
    }

}
/**
 Initializes an instance of a `ENSideMenu` object.

 :param: sourceView         The parent view of the side menu view.
 :param: menuViewController A menu view controller object which will be placed in the side menu view.
 :param: menuPosition       The position of the side menu view.

 :returns: An initialized `ENSideMenu` object, added to the specified view, containing the specified menu view controller.
 */
public convenience init(sourceView: UIView, menuViewController: UIViewController, menuPosition: ENSideMenuPosition, blurStyle: UIBlurEffectStyle = .Light) {
    self.init(sourceView: sourceView, menuPosition: menuPosition, blurStyle: blurStyle)
    self.menuViewController = menuViewController
    self.menuViewController.view.frame = sideMenuContainerView.bounds
    self.menuViewController.view.autoresizingMask =  [.FlexibleHeight, .FlexibleWidth]
    sideMenuContainerView.addSubview(self.menuViewController.view)
}
/*
public convenience init(sourceView: UIView, view: UIView, menuPosition: ENSideMenuPosition) {
self.init(sourceView: sourceView, menuPosition: menuPosition)
view.frame = sideMenuContainerView.bounds
view.autoresizingMask = [.FlexibleHeight, .FlexibleWidth]
sideMenuContainerView.addSubview(view)
}
*/
/**
Updates the frame of the side menu view.
*/
func updateFrame() {
    var width:CGFloat
    var height:CGFloat
    (width, height) = adjustFrameDimensions( sourceView.frame.size.width, height: sourceView.frame.size.height)
    let menuFrame = CGRectMake(
        (menuPosition == .Left) ?
            isMenuOpen ? 0 : -menuWidth-1.0 :
            isMenuOpen ? width - menuWidth : width+1.0,
        sourceView.frame.origin.y,
        menuWidth,
        height
    )
    sideMenuContainerView.frame = menuFrame
}

private func adjustFrameDimensions( width: CGFloat, height: CGFloat ) -> (CGFloat,CGFloat) {
    if floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_7_1 &&
        (UIApplication.sharedApplication().statusBarOrientation == UIInterfaceOrientation.LandscapeRight ||
            UIApplication.sharedApplication().statusBarOrientation == UIInterfaceOrientation.LandscapeLeft) {
                // iOS 7.1 or lower and landscape mode -> interchange width and height
                return (height, width)
    }
    else {
        return (width, height)
    }

}

private func setupMenuView() {

    // Configure side menu container
    updateFrame()

    sideMenuContainerView.backgroundColor = UIColor.clearColor()
    sideMenuContainerView.clipsToBounds = false
    sideMenuContainerView.layer.masksToBounds = false
    sideMenuContainerView.layer.shadowOffset = (menuPosition == .Left) ? CGSizeMake(1.0, 1.0) : CGSizeMake(-1.0, -1.0)
    sideMenuContainerView.layer.shadowRadius = 1.25
    sideMenuContainerView.layer.shadowOpacity = 0.125
    sideMenuContainerView.layer.shadowPath = UIBezierPath(rect: sideMenuContainerView.bounds).CGPath

    sourceView.addSubview(sideMenuContainerView)

    if (NSClassFromString("UIVisualEffectView") != nil) {
        // Add blur view
        let visualEffectView = UIVisualEffectView(effect: UIBlurEffect(style: blurStyle)) as UIVisualEffectView
        visualEffectView.frame = sideMenuContainerView.bounds
        visualEffectView.autoresizingMask = [.FlexibleHeight, .FlexibleWidth]
        sideMenuContainerView.addSubview(visualEffectView)
    }
    else {
        // TODO: add blur for ios 7
    }
}

private func toggleMenu (shouldOpen: Bool) {
    if (shouldOpen && delegate?.sideMenuShouldOpenSideMenu?() == false) {
        return
    }
    updateSideMenuApperanceIfNeeded()
    isMenuOpen = shouldOpen
    var width:CGFloat
    var height:CGFloat
    (width, height) = adjustFrameDimensions( sourceView.frame.size.width, height: sourceView.frame.size.height)
    if (bouncingEnabled) {

        animator.removeAllBehaviors()

        var gravityDirectionX: CGFloat
        var pushMagnitude: CGFloat
        var boundaryPointX: CGFloat
        var boundaryPointY: CGFloat

        if (menuPosition == .Left) {
            // Left side menu
            gravityDirectionX = (shouldOpen) ? 1 : -1
            pushMagnitude = (shouldOpen) ? 20 : -20
            boundaryPointX = (shouldOpen) ? menuWidth : -menuWidth-2
            boundaryPointY = 20
        }
        else {
            // Right side menu
            gravityDirectionX = (shouldOpen) ? -1 : 1
            pushMagnitude = (shouldOpen) ? -20 : 20
            boundaryPointX = (shouldOpen) ? width-menuWidth : width+menuWidth+2
            boundaryPointY =  -20
        }

        let gravityBehavior = UIGravityBehavior(items: [sideMenuContainerView])
        gravityBehavior.gravityDirection = CGVectorMake(gravityDirectionX,  0)
        animator.addBehavior(gravityBehavior)

        let collisionBehavior = UICollisionBehavior(items: [sideMenuContainerView])
        collisionBehavior.addBoundaryWithIdentifier("menuBoundary", fromPoint: CGPointMake(boundaryPointX, boundaryPointY),
            toPoint: CGPointMake(boundaryPointX, height))
        animator.addBehavior(collisionBehavior)

        let pushBehavior = UIPushBehavior(items: [sideMenuContainerView], mode: UIPushBehaviorMode.Instantaneous)
        pushBehavior.magnitude = pushMagnitude
        animator.addBehavior(pushBehavior)

        let menuViewBehavior = UIDynamicItemBehavior(items: [sideMenuContainerView])
        menuViewBehavior.elasticity = 0.25
        animator.addBehavior(menuViewBehavior)

    }
    else {
        var destFrame :CGRect
        if (menuPosition == .Left) {
            destFrame = CGRectMake((shouldOpen) ? -2.0 : -menuWidth, 0, menuWidth, height)
        }
        else {
            destFrame = CGRectMake((shouldOpen) ? width-menuWidth : width+2.0,
                0,
                menuWidth,
                height)
        }

        UIView.animateWithDuration(
            animationDuration,
            animations: { () -> Void in
                self.sideMenuContainerView.frame = destFrame
            },
            completion: { (Bool) -> Void in
                if (self.isMenuOpen) {
                    self.delegate?.sideMenuDidOpen?()
                } else {
                    self.delegate?.sideMenuDidClose?()
                }
        })
    }

    if (shouldOpen) {
        delegate?.sideMenuWillOpen?()
    } else {
        delegate?.sideMenuWillClose?()
    }

    /*let outterView = UIView(frame: CGRectMake(sideMenuContainerView.frame.width, 0,
        sourceView.frame.width - sideMenuContainerView.frame.width,
        sourceView.frame.height))
    outterView.backgroundColor = UIColor.clearColor()
    let tapRecognizer = UITapGestureRecognizer(target: self, action: "hideSideMenu")
    outterView.addGestureRecognizer(tapRecognizer)
    outterView.userInteractionEnabled = false
    sourceView.addSubview(outterView)
    sourceView.layer.zPosition = 0

    outterView.userInteractionEnabled = shouldOpen */


}

public func gestureRecognizerShouldBegin(gestureRecognizer: UIGestureRecognizer) -> Bool {
    if gestureRecognizer is UISwipeGestureRecognizer {
        let swipeGestureRecognizer = gestureRecognizer as! UISwipeGestureRecognizer
        if !self.allowLeftSwipe {
            if swipeGestureRecognizer.direction == .Left {
                return false
            }
        }

        if !self.allowRightSwipe {
            if swipeGestureRecognizer.direction == .Right {
                return false
            }
        }
    }
    else if gestureRecognizer.isEqual(panRecognizer) {
        if allowPanGesture == false {
            return false
        }
        animator.removeAllBehaviors()
        let touchPosition = gestureRecognizer.locationOfTouch(0, inView: sourceView)
        if menuPosition == .Left {
            if isMenuOpen {
                if touchPosition.x < menuWidth {
                    return true
                }
            }
            else {
                if touchPosition.x < 25 {
                    return true
                }
            }
        }
        else {
            if isMenuOpen {
                if touchPosition.x > CGRectGetWidth(sourceView.frame) - menuWidth {
                    return true
                }
            }
            else {
                if touchPosition.x > CGRectGetWidth(sourceView.frame)-25 {
                    return true
                }
            }
        }

        return false
    }
    return true
}

internal func handleGesture(gesture: UISwipeGestureRecognizer) {
    toggleMenu((self.menuPosition == .Right && gesture.direction == .Left)
        || (self.menuPosition == .Left && gesture.direction == .Right))
}

internal func handlePan(recognizer : UIPanGestureRecognizer){

    let leftToRight = recognizer.velocityInView(recognizer.view).x > 0

    switch recognizer.state {
    case .Began:

        break

    case .Changed:

        let translation = recognizer.translationInView(sourceView).x
        let xPoint : CGFloat = sideMenuContainerView.center.x + translation + (menuPosition == .Left ? 1 : -1) * menuWidth / 2

        if menuPosition == .Left {
            if xPoint <= 0 || xPoint > CGRectGetWidth(self.sideMenuContainerView.frame) {
                return
            }
        }else{
            if xPoint <= sourceView.frame.size.width - menuWidth || xPoint >= sourceView.frame.size.width
            {
                return
            }
        }

        sideMenuContainerView.center.x = sideMenuContainerView.center.x + translation
        recognizer.setTranslation(CGPointZero, inView: sourceView)

    default:

        let shouldClose = menuPosition == .Left ? !leftToRight && CGRectGetMaxX(sideMenuContainerView.frame) < menuWidth : leftToRight && CGRectGetMinX(sideMenuContainerView.frame) >  (sourceView.frame.size.width - menuWidth)

        toggleMenu(!shouldClose)

    }
}

private func updateSideMenuApperanceIfNeeded () {
    if (needUpdateApperance) {
        var frame = sideMenuContainerView.frame
        frame.size.width = menuWidth
        sideMenuContainerView.frame = frame
        sideMenuContainerView.layer.shadowPath = UIBezierPath(rect: sideMenuContainerView.bounds).CGPath

        needUpdateApperance = false
    }
}

/**
 Toggles the state of the side menu.
 */
public func toggleMenu () {
    if (isMenuOpen) {
        toggleMenu(false)
    }
    else {
        updateSideMenuApperanceIfNeeded()
        toggleMenu(true)
    }
}
/**
 Shows the side menu if the menu is hidden.
 */
public func showSideMenu () {
    if (!isMenuOpen) {
        toggleMenu(true)
    }
}
/**
 Hides the side menu if the menu is showed.
 */
public func hideSideMenu () {
    if (isMenuOpen) {
        toggleMenu(false)
    }
}
}

extension ENSideMenu: UIDynamicAnimatorDelegate {
public func dynamicAnimatorDidPause(animator: UIDynamicAnimator) {
    if (self.isMenuOpen) {
        self.delegate?.sideMenuDidOpen?()
    } else {
        self.delegate?.sideMenuDidClose?()
    }
}

public func dynamicAnimatorWillResume(animator: UIDynamicAnimator) {
    print("resume")
}
}

这是我的ENSideMenuNavigationController.swift

import UIKit

public class ENSideMenuNavigationController: UINavigationController, ENSideMenuProtocol {

public var sideMenu : ENSideMenu?
public var sideMenuAnimationType : ENSideMenuAnimation = .Default


// MARK: - Life cycle
public override func viewDidLoad() {
    super.viewDidLoad()
}

public init( menuViewController: UIViewController, contentViewController: UIViewController?) {
    super.init(nibName: nil, bundle: nil)

    if (contentViewController != nil) {
        self.viewControllers = [contentViewController!]
    }

    sideMenu = ENSideMenu(sourceView: self.view, menuViewController: menuViewController, menuPosition:.Right)
    view.bringSubviewToFront(navigationBar)
}

required public init?(coder aDecoder: NSCoder) {
    super.init(coder: aDecoder)
}

public override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}

// MARK: - Navigation
public func setContentViewController(contentViewController: UIViewController) {
    self.sideMenu?.toggleMenu()
    switch sideMenuAnimationType {
    case .None:
        self.viewControllers = [contentViewController]
        break
    default:
        contentViewController.navigationItem.hidesBackButton = true
        self.setViewControllers([contentViewController], animated: true)
        break
    }

}

}

这是我的MyMenuTableViewController:

import UIKit

class MyMenuTableViewController: UITableViewController {
var selectedMenuItem : Int = 0
override func viewDidLoad() {
    super.viewDidLoad()


    // Customize apperance of table view
    tableView.contentInset = UIEdgeInsetsMake(116.0, 0, 0, 0) //
    tableView.separatorStyle = .None
    tableView.backgroundColor = UIColor.whiteColor()
    tableView.scrollsToTop = false
    tableView.allowsSelection = false

    // Preserve selection between presentations
    self.clearsSelectionOnViewWillAppear = false

    tableView.selectRowAtIndexPath(NSIndexPath(forRow: selectedMenuItem, inSection: 0), animated: false, scrollPosition: .Middle)


}

override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}

// MARK: - Table view data source

override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
    // Return the number of sections.
    return 1
}

override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
    // Return the number of rows in the section.
    return 1
}

override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {

    var cell = tableView.dequeueReusableCellWithIdentifier("CELL")

    if (cell == nil) {
        cell = UITableViewCell(style: UITableViewCellStyle.Default, reuseIdentifier: "CELL")
        cell!.backgroundColor = UIColor.clearColor()
        cell!.textLabel?.textColor = UIColor.darkGrayColor()
        let selectedBackgroundView = UIView(frame: CGRectMake(0, 0, cell!.frame.size.width, cell!.frame.size.height))
        selectedBackgroundView.backgroundColor = UIColor.grayColor().colorWithAlphaComponent(0.2)
        cell!.selectedBackgroundView = selectedBackgroundView
    }

    //cell!.textLabel?.text = "social Network #\(indexPath.row+1)"
    cell!.imageView?.image = UIImage(named: "Facebook")


    return cell!
}

override func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
    return 45.0
}

override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {

    print("did select row: \(indexPath.row)")

    if (indexPath.row == selectedMenuItem) {
        return
    }

    selectedMenuItem = indexPath.row

    //Present new view controller
    let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main",bundle: nil)
    var destViewController : UIViewController
    switch (indexPath.row) {
    case 0:
        destViewController = mainStoryboard.instantiateViewControllerWithIdentifier("ViewController1")
        break
    case 1:
        destViewController = mainStoryboard.instantiateViewControllerWithIdentifier("ViewController2")
        break
    case 2:
        destViewController = mainStoryboard.instantiateViewControllerWithIdentifier("ViewController3")
        break
    default:
        destViewController = mainStoryboard.instantiateViewControllerWithIdentifier("ViewController4")
        break
    }
    sideMenuController()?.setContentViewController(destViewController)
}
}

这是我的MyNavigationController.swift

import UIKit

class MyNavigationController: ENSideMenuNavigationController, ENSideMenuDelegate {

override func viewDidLoad() {
    super.viewDidLoad()

    sideMenu = ENSideMenu(sourceView: self.view, menuViewController: MyMenuTableViewController(), menuPosition:.Right)
    //sideMenu?.delegate = self //optional
    sideMenu?.menuWidth = 90.0 // optional, default is 160
    // sideMenu?.bouncingEnabled = false
    //sideMenu?.allowPanGesture = false
    // make navigation bar showing over side menu
    view.bringSubviewToFront(navigationBar)
}

override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}

// MARK: - ENSideMenu Delegate
func sideMenuWillOpen() {
    print("sideMenuWillOpen")
}

func sideMenuWillClose() {
    print("sideMenuWillClose")
}

func sideMenuDidClose() {
    print("sideMenuDidClose")
}

func sideMenuDidOpen() {
    print("sideMenuDidOpen")
}

/*
// MARK: - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue!, sender: AnyObject!) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/

}
swift uitableview ios9 sidebar
1个回答
0
投票

在你的菜单tableViewController中你应该实现

let MinHeight: CGFloat = 100.0
override func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
    let tHeight = tableView.bounds.height

    let temp = tHeight/CGFloat(items.count)  //Item size on your side menu

    return temp > MinHeight ? temp : MinHeight
}
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