路径与几何绘图

问题描述 投票:0回答:1

只是想知道什么更轻,我将有一个绘制 280 * 4 我的 SegmentControl 的控件,即四分之一圆,我只是想知道绘制所述段所需内存最少的方法是什么。

几何绘图:

<Image>
    <Image.Source>
        <DrawingImage>
            <DrawingImage.Drawing>
                <GeometryDrawing Brush="LightBlue"
                                 Geometry="M24.612317,0.14044853 C24.612317,0.14044853 33.499971,-0.60608719 41,7.0179795 48.37642,14.516393 47.877537,23.404541 47.877537,23.404541 L24.60978,23.401991 z" />
            </DrawingImage.Drawing>
        </DrawingImage>
    </Image.Source>
</Image>

或路径:

<Path Fill="LightBlue"
              Stretch="Fill"
              Stroke="#FF0DA17D"
              Data="M24.612317,0.14044853 C24.612317,0.14044853 33.499971,-0.60608719 41,7.0179795 48.37642,14.516393 47.877537,23.404541 47.877537,23.404541 L24.60978,23.401991 z" />

或者如果您知道更好的方法,我们将不胜感激。

谢谢!

wpf drawing
1个回答
0
投票

如果你想要更好的性能,你可以研究“绘制视觉”。它更复杂,但也更性能。

https://learn.microsoft.com/en-us/dotnet/desktop/wpf/graphics-multimedia/using-drawingvisual-objects?view=netframeworkdesktop-4.8

但是,您需要了解如何绘制每个所需的形状。

样品:

 // Create a DrawingVisual that contains a rectangle.
private DrawingVisual CreateDrawingVisualRectangle()
{
    DrawingVisual drawingVisual = new DrawingVisual();

    // Retrieve the DrawingContext in order to create new drawing content.
    DrawingContext drawingContext = drawingVisual.RenderOpen();

    // Create a rectangle and draw it in the DrawingContext.
    Rect rect = new Rect(new System.Windows.Point(160, 100), new System.Windows.Size(320, 80));
    drawingContext.DrawRectangle(System.Windows.Media.Brushes.LightBlue, (System.Windows.Media.Pen)null, rect);

    // Persist the drawing content.
    drawingContext.Close();

    return drawingVisual;
}
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