Dispatcher.CurrentDispatcher导致ReactiveUI调用挂起

问题描述 投票:0回答:1

在ReactiveCommand上调用.Execute()会挂起或在下面的示例中创建死锁。为什么会发生这种情况,避免它的最佳方法是什么?

只有在调用Dispatcher.CurrentDispatcher时才会出现此错误。遗憾的是,没有称之为明显的答案,不是大项目的选择。

我在项目中有nuget包的reactiveui-core和reactiveui-winforms,都是v7.4.0。我正在使用Resharper从Visual Studio运行nunit测试。

代码是一个NUnit测试夹具,注意TimeoutAfterAsync是一个帮助方法,在一定的超时后取消测试,没有这个包装器就会观察到这种行为

[TestFixture]
public class ReactiveCommandTests
{
    private static async Task<bool> ExecuteCommand()
    {
        await Task.Delay(1000);
        return true;
    }

    public static ReactiveCommand<Unit, bool> Command = ReactiveCommand.CreateFromTask(ExecuteCommand);
    public static ReactiveCommand<Unit, bool> CommandOnTaskpoolScheduler = ReactiveCommand.CreateFromTask(ExecuteCommand, outputScheduler: RxApp.TaskpoolScheduler);
    public static ReactiveCommand<Unit, bool> CommandAfterDispatcherInvoked = ReactiveCommand.CreateFromTask(ExecuteCommand);



    [Test, Order(1)]
    public async Task Test()
    {
        //THIS WORKS
        try
        {
            await TimeoutAfterAsync(
                Command.Execute(),
                TimeSpan.FromSeconds(5),
                "control");
        }
        catch (TimeoutException)
        {
            Assert.Fail("Control case timed out (not expected)");
        }
    }

    [Test, Order(2)]
    public async Task Test_CreateCommandAfterDispatcherCall()
    {
        //This line causes unwanted behaviour
        var x = Dispatcher.CurrentDispatcher;

        //THIS FAILS
        try
        {
            await TimeoutAfterAsync(
                CommandAfterDispatcherInvoked.Execute(),
                TimeSpan.FromSeconds(5),
                "after dispatcher creation");
        }
        catch (TimeoutException)
        {
            Assert.Fail("Executing commandAfterDispatcherInvoked timed out (expected, but not understood");
        }
    }

    [Test, Order(3)]
    public async Task Test_CreateCommandWithThreadpoolScheduler()
    {
        //This line causes unwanted behaviour
        var x = Dispatcher.CurrentDispatcher;

        //THIS WORKS AGAIN (using ThreadpoolScheduler when creating ReactiveCommand)
        try
        {
            await TimeoutAfterAsync(
                CommandOnTaskpoolScheduler.Execute(),
                TimeSpan.FromSeconds(5),
                "after dispatcher creation, with thread pool");
        }
        catch (TimeoutException)
        {
            Assert.Fail("ThreadpoolScheduler case timed out (not expected)");
        }
    }

    private static async Task<TResult> TimeoutAfterAsync<TResult>(IObservable<TResult> observable,
        TimeSpan timeout,
        string context)
    {
        var task = observable .ToTask();
        var result = await Task.WhenAny(task, Task.Delay(timeout));
        if (result == task)
        {
            // Task completed within timeout.
            return task.GetAwaiter().GetResult();
        }
        else
        {
            // Task timed out.
            throw new TimeoutException(context);
        }
    }
}
c# winforms dispatcher reactiveui
1个回答
1
投票

Dispatcher.CurrentDispatcher很有趣;它为当前线程创建一个调度程序,如果它还没有!这会导致单元测试出现问题,因为新的调度程序是为线程池线程创建的,该线程不是STA,也没有消息泵。

理想的解决方案是不要打电话给CurrentDispatcher。永远。使用awaitIProgress<T>或(如果必须)SynchronizationContext将结果/进度/事件传达给UI线程。这些抽象更容易为其创建测试环境。

但就目前而言,您可以使用WpfContext,这是Async CTP早期版本中包含的旧实用程序类型。 WpfContext.Run将接受一个委托,为当前线程创建一个调度程序上下文,并在该调度程序上下文中执行委托,将其消息泵送到异步操作完成。

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