第二阶段bootloader已加载但未执行

问题描述 投票:4回答:2

我是osdev的新手,我正试图从头开始创建一个bootloader。我目前正在尝试执行第二阶段。这是我的主要引导加载程序代码

bits 16
org 0x7c00

mov [BOOT_DRIVE], dl

xor ax, ax
mov es, ax
mov ds, ax
mov ss, ax
mov sp, 0x7c00
mov bp, sp

cld

mov bx, boot_msg
call print

mov dx, [0x9000]
call print_hex

mov bx, 0x9000
mov dh, 2
mov dl, [BOOT_DRIVE]

call load_disk

mov dx, [0x9000]
call print_hex

jmp 0x9000

jmp $

boot_msg db "Booting cornoS", 0
%include "print.asm"
%include "print_hex.asm"
%include "load_disk.asm"
BOOT_DRIVE db 0

times 510-($-$$) db 0
dw 0xaa55

这是我的bootloader第二阶段的代码:

dw 0xface
stage2:
  mov ax, cs
  mov ds, ax
  mov es, ax
  sti
  mov bx, stage2_called
  call print

  call enable_a20

  jmp $
%include "a20.asm"
;%include "print.asm"
stage2_called db "Stage two successfully called!", 0

最后这是我的代码读取磁盘:

load_disk:
  pusha
  push dx

  mov ah, 0x02
  mov al, dh
  mov ch, 0x00
  mov cl, 0x02
  mov dh, 0x00

  int 0x13
  jc disk_error

  pop dx
  cmp al, dh
  jne sectors_error
  mov bx, read_disk_success
  call print
  popa
  ret

disk_error:
  mov bx, read_disk_failed
  call print
  mov dh, ah
  call print_hex
  jmp $

sectors_error:
  mov bx, incorrect_sectors
  call print
  jmp $
read_disk_success db "Successfully read disk!", 0
read_disk_failed db "Failed to read disk", 0
incorrect_sectors db "Incorrect number of sectors read", 0

最后我编译并运行:

nasm -f bin -o boot.bin boot.asm

nasm -f elf32 -o stage2.o stage2.asm
ld -melf_i386 -Ttext=0x9000 -nostdlib --nmagic -o stage2.elf stage2.o
objcopy -O binary stage2.elf stage2.bin

dd if=/dev/zero of=corn.img bs=512 count=2880
dd if=boot.bin of=corn.img bs=512 conv=notrunc
dd if=stage2.bin of=corn.img bs=512 seek=1 conv=notrunc

qemu-system-i386 -fda corn.img

第二个print_hex输出0xface但是当我跳转到0x9000时没有任何事情发生。我试过jmp 0x0000:0x9000,我得到了相同的结果。我真的不知道发生了什么事。提前致谢!注意:print.asm不包含在stage2.asm中,因为a20.asm已包含print

assembly x86 nasm bootloader osdev
2个回答
0
投票

问题不是一个最小的完整可验证的例子。我不得不即兴发挥并填补一些空白并清理干净。

值得注意的问题:

  • 主要问题是您的第二阶段实际上并未以32位保护模式运行。当你从引导加载程序跳转到它时它仍然是16位realmode。您必须启用A20线路,设置GDT并切换到保护模式。你的代码是围绕existing projects and tutorials建模的,通常包括gdt.asmswitch_pm.asm32print_pm.asm。下面的代码使用这些文件进入保护模式并使用32位print_string_pm函数进行打印。在保护模式下打印无法使用BIOS。您的第2阶段实际上需要一个16位实模式部分和一个32位保护模式部分。
  • 你的realmode代码有一个调用printprint_string的组合。我已经修改了所有内容,并将其保持为print_string
  • 设置DS后需要设置BOOT_DRIVE,而不是之前。
  • 你在第2阶段开始时有签名0xface。你需要跳到它之外的2个字节以避免将签名作为代码执行。当您将CS复制到DS和ES时,您还要依赖CS。您需要确保首先设置CS。您可以使用0x0000:0x9002纠正该FAR JMP。这将CS设置为0x0000,IP设置为0x9002。

修改后的代码可能如下所示:

boot.asm:

bits 16
org 0x7c00

xor ax, ax
mov es, ax
mov ds, ax
mov ss, ax
mov sp, 0x7c00
mov bp, sp
mov [BOOT_DRIVE], dl            ; Save the boot drive after setting DS, not before

cld

mov bx, boot_msg
call print_string

mov dx, [0x9000]
call print_hex

mov bx, 0x9000
mov dh, 2
mov dl, [BOOT_DRIVE]

call load_disk

mov dx, [0x9000]
call print_hex

jmp 0x0000:0x9002               ; FAR JMP to second stage that sets CS to 0x0000
                                ; We use 9002 since the first 2 bytes are the stage2 sig

boot_msg db "Booting cornoS", 0
%include "print.asm"
%include "print_hex.asm"
%include "load_disk.asm"

BOOT_DRIVE db 0

times 510-($-$$) db 0
dw 0xaa55

stage2.asm:

bits 16
dw 0xface
stage2:

  ; Still in 16-bit realmode at this point
  mov ax, cs
  mov ds, ax
  mov es, ax
  mov bx, stage2_called
  call print_string

  ; Enter protected mode
  ; Should check for A20 being enabled before enabling it
  ; For the original poster to clean up

  call enable_a20
  call switch_to_pm

%include "print.asm"
%include "a20.asm"
%include "switch_pm.asm"
%include "gdt.asm"

bits 32
BEGIN_PM:
  mov ebx, stage2_in_pm
  call print_string_pm
  jmp $

%include "32print_pm.asm"

stage2_called db "Stage two successfully called!", 0
stage2_in_pm db "In protected mode!", 0

load_disk.asm:

load_disk:
  pusha
  push dx

  mov ah, 0x02
  mov al, dh
  mov ch, 0x00
  mov cl, 0x02
  mov dh, 0x00

  int 0x13
  jc disk_error

  pop dx
  cmp al, dh
  jne sectors_error
  mov bx, read_disk_success
  call print_string
  popa
  ret

disk_error:
  mov bx, read_disk_failed
  call print_string
  mov dh, ah
  call print_hex
  jmp $

sectors_error:
  mov bx, incorrect_sectors
  call print_string
  jmp $
read_disk_success db "Successfully read disk!", 0
read_disk_failed db "Failed to read disk", 0
incorrect_sectors db "Incorrect number of sectors read", 0

print.asm:

print_string:
    pusha

; keep this in mind:
; while (string[i] != 0) { print string[i]; i++ }

; the comparison for string end (null byte)
start:
    mov al, [bx] ; 'bx' is the base address for the string
    cmp al, 0
    je done

    ; the part where we print with the BIOS help
    mov ah, 0x0e
    int 0x10 ; 'al' already contains the char

    ; increment pointer and do next loop
    add bx, 1
    jmp start

done:
    popa
    ret



print_nl:
    pusha

    mov ah, 0x0e
    mov al, 0x0a ; newline char
    int 0x10
    mov al, 0x0d ; carriage return
    int 0x10

    popa
    ret

print_hex.asm:

print_hex:
    ; manipulate chars at HEX_OUT to reflect DX
    mov cx, dx
    and cx, 0xf000
    shr cx, 12
    call to_char
    mov [HEX_OUT + 2], cx

    mov cx, dx
    and cx, 0x0f00
    shr cx, 8
    call to_char
    mov [HEX_OUT + 3], cx

    mov cx, dx
    and cx, 0x00f0
    shr cx, 4
    call to_char
    mov [HEX_OUT + 4], cx

    mov cx, dx
    and cx, 0x000f
    call to_char
    mov [HEX_OUT + 5], cx

    mov bx, HEX_OUT
    call print_string
    mov byte [HEX_OUT + 2], '0'
    mov byte [HEX_OUT + 3], '0'
    mov byte [HEX_OUT + 4], '0'
    mov byte [HEX_OUT + 5], '0'
    ret

to_char:
    cmp cx, 0xa
    jl digits
    sub cx, 0xa
    add cx, 'a'
    ret
digits:
    add cx, '0'
    ret

HEX_OUT: db '0x0000', 0

a20.asm:

;;
;; NASM 32bit assembler
;;
;; From OSDev Wiki

enable_a20:
        cli

        call    a20wait
        mov     al,0xAD
        out     0x64,al

        call    a20wait
        mov     al,0xD0
        out     0x64,al

        call    a20wait2
        in      al,0x60
        push    eax

        call    a20wait
        mov     al,0xD1
        out     0x64,al

        call    a20wait
        pop     eax
        or      al,2
        out     0x60,al

        call    a20wait
        mov     al,0xAE
        out     0x64,al

        call    a20wait
        sti
        ret

a20wait:
        in      al,0x64
        test    al,2
        jnz     a20wait
        ret


a20wait2:
        in      al,0x64
        test    al,1
        jz      a20wait2
        ret

gdt.asm:

gdt_start: ; don't remove the labels, they're needed to compute sizes and jumps
    ; the GDT starts with a null 8-byte
    dd 0x0 ; 4 byte
    dd 0x0 ; 4 byte

; GDT for code segment. base = 0x00000000, length = 0xfffff
; for flags, refer to os-dev.pdf document, page 36
gdt_code:
    dw 0xffff    ; segment length, bits 0-15
    dw 0x0       ; segment base, bits 0-15
    db 0x0       ; segment base, bits 16-23
    db 10011010b ; flags (8 bits)
    db 11001111b ; flags (4 bits) + segment length, bits 16-19
    db 0x0       ; segment base, bits 24-31

; GDT for data segment. base and length identical to code segment
; some flags changed, again, refer to os-dev.pdf
gdt_data:
    dw 0xffff
    dw 0x0
    db 0x0
    db 10010010b
    db 11001111b
    db 0x0

gdt_end:

; GDT descriptor
gdt_descriptor:
    dw gdt_end - gdt_start - 1 ; size (16 bit), always one less of its true size
    dd gdt_start ; address (32 bit)

; define some constants for later use
CODE_SEG equ gdt_code - gdt_start
DATA_SEG equ gdt_data - gdt_start

switch_pm.asm:

[bits 16]
switch_to_pm:
    cli ; 1. disable interrupts
    lgdt [gdt_descriptor] ; 2. load the GDT descriptor
    mov eax, cr0
    or eax, 0x1 ; 3. set 32-bit mode bit in cr0
    mov cr0, eax
    jmp CODE_SEG:init_pm ; 4. far jump by using a different segment

[bits 32]
init_pm: ; we are now using 32-bit instructions
    mov ax, DATA_SEG ; 5. update the segment registers
    mov ds, ax
    mov ss, ax
    mov es, ax
    mov fs, ax
    mov gs, ax

    mov ebp, 0x90000 ; 6. update the stack right at the top of the free space
    mov esp, ebp

    call BEGIN_PM ; 7. Call a well-known label with useful code

32print_pm.asm:

[bits 32] ; using 32-bit protected mode

; this is how constants are defined
VIDEO_MEMORY equ 0xb8000
WHITE_OB_BLACK equ 0x0f ; the color byte for each character

print_string_pm:
    pusha
    mov edx, VIDEO_MEMORY

print_string_pm_loop:
    mov al, [ebx] ; [ebx] is the address of our character
    mov ah, WHITE_OB_BLACK

    cmp al, 0 ; check if end of string
    je print_string_pm_done

    mov [edx], ax ; store character + attribute in video memory
    add ebx, 1 ; next char
    add edx, 2 ; next video memory position

    jmp print_string_pm_loop

print_string_pm_done:
    popa
    ret

您可以使用之前用于构建磁盘映像的相同命令:

nasm -f bin -o boot.bin boot.asm

nasm -f elf32 -o stage2.o stage2.asm
ld -melf_i386 -Ttext=0x9000 -nostdlib --nmagic -o stage2.elf stage2.o
objcopy -O binary stage2.elf stage2.bin

dd if=/dev/zero of=corn.img bs=512 count=2880
dd if=boot.bin of=corn.img bs=512 conv=notrunc
dd if=stage2.bin of=corn.img bs=512 seek=1 conv=notrunc

qemu-system-i386 -fda corn.img

输出应该类似于:

enter image description here


更高级的print_string_pm函数

大多数教程中的通用print_string_pm开始在屏幕的左上角打印,非常基本。我为更高级的print_string_pm函数编写了一些示例代码:

  • 继续在受保护的BIOS TTY功能停止的位置打印
  • 向下滚动支持
  • 使用颜色属性进行打印
  • 当滚动发生时,采用颜色属性来填充底线
  • 处理换行
  • 支持退格,但不能超出屏幕的开头
  • 处理回车和换行
  • 忽略TAB字符
  • 进入保护模式后需要调用call update_screen_state_from_bios一次
  • 完成后更新硬件光标

32print_pm.asm:

bits 32

VIDEO_TEXT_ADDR     EQU 0xb8000 ; Hard code beginning of text video memory

CR                  EQU 0x0d    ; Carriage return
LF                  EQU 0x0a    ; Line feed
BS                  EQU 0x08    ; Back space
TAB                 EQU 0x09    ; Tab

; Function: update_screen_info_from_bios
;           set the hardware cursor position based on the
;           current column (cur_col) and current row (cur_row) coordinates
;
; Inputs:   None
; Clobbers: EAX
; Returns:  None

update_screen_state_from_bios:
    xor eax, eax                ; Clear EAX for the instructions below
    mov al, [0x450]             ; Byte at address 0x450 = last BIOS column position
    mov [cur_col], eax          ; Copy to current column

    mov al, [0x451]             ; Byte at address 0x451 = last BIOS row position
    mov [cur_row], eax          ; Copy to current row

    mov al, [0x484]             ; Word at address 0x484 = # of rows-1 (screen height)
    mov [screen_height],eax     ; Copy to screen height

    mov ax, [0x44a]             ; Word at address 0x44a = # of columns (screen width)
    mov [screen_width], eax     ; Copy to screen width

    ret

; Function: set_cursor
;           set the hardware cursor position based on the
;           current column (cur_col) and current row (cur_row) coordinates
; See:      https://wiki.osdev.org/Text_Mode_Cursor#Moving_the_Cursor_2
;
; Inputs:   None
; Clobbers: EAX, ECX, EDX
; Returns:  None

set_cursor:
    mov ecx, [cur_row]          ; EAX = cur_row
    imul ecx, [screen_width]    ; ECX = cur_row * screen_width
    add ecx, [cur_col]          ; ECX = cur_row * screen_width + cur_col

    ; Send low byte of cursor position to video card
    mov edx, 0x3d4
    mov al, 0x0f
    out dx, al                  ; Output 0x0f to 0x3d4
    inc edx
    mov al, cl
    out dx, al                  ; Output lower byte of cursor pos to 0x3d5

    ; Send high byte of cursor position to video card
    dec edx
    mov al, 0x0e
    out dx, al                  ; Output 0x0e to 0x3d4
    inc edx
    mov al, ch
    out dx, al                  ; Output higher byte of cursor pos to 0x3d5

    ret

; Function: print_string_pm
;           Display a string to the console on display page 0 in protected mode.
;           Handles carriage return, line feed, and backspace. Tab characters
;           are not processed. Scrolling and wrapping are supported.
;           Backspacing beyond the first line does nothing.
;
; Inputs:   ESI = Offset of address to print
;           AH  = Attribute of string to print
;           AL  = Attribute to use when filling bottom line during down scrolling
; Clobbers: ECX, EDX
; Returns:  None

print_string_pm:
    push edi
    push esi
    push eax
    push ebx
    push ebp

    ; Assume base of text video memory is ALWAYS 0xb8000
    mov ebx, VIDEO_TEXT_ADDR    ; EBX = beginning of video memory
    mov cl, al                  ; CL = attribute to use for clearing while scrolling
    call .init                  ; Initialize register state for use while printing
    jmp .getch
.repeat:
    cmp al, CR                  ; Is the character a carriage return?
    jne .chk_lf                 ;     If not skip and check for line feed
    lea edi, [ebx + edx * 2]    ; Set current video memory pointer to beginning of line
    mov dword [cur_col], 0      ; Set current column to 0
    xor al, al                  ; AL = 0 = Don't print character
    jmp .chk_bounds             ; Check screen bounds
.chk_lf:
    ; Process line feed
    cmp al, LF                  ; Is the character a line feed?
    jne .chk_bs                 ;     If not check for backspace
    mov ebp, [screen_width]
    lea edi, [edi + ebp * 2]    ; Set current video memory ptr to same pos on next line
    inc dword [cur_row]         ; Set current row to next line
    xor al, al                  ; AL = 0 = Don't print character
    jmp .chk_bounds             ; Check screen bounds

.chk_bs:
    ; Process back space
    cmp al, BS                  ; Is the character a Back space?
    jne .chk_tab                ;     If not check for tab
    cmp edi, ebx
    je .getch                   ; If at beginning of display, ignore and get next char
    dec dword [cur_col]         ; Set current column to previous column
    jmp .chk_bounds             ; Check screen bounds

    ; Process tab - ignore character
.chk_tab:
    cmp al, TAB                 ; Is the character a Tab?
    je .getch                   ;     If it is, skip and get next character

    ; Check row and column boundaries and clip them if necessary
    ; If we exceed the number of rows on display,scroll down by a line
.chk_bounds:
    mov ebp, [screen_width]     ; EAX=screen width
    cmp [cur_col], ebp          ; Have we reached edge of display?
    jl  .chk_col_start          ;     If not - continue by checking for beginning of line
    mov dword [cur_col], 0      ; Reset current column to beginning of line
    inc dword [cur_row]         ; Advance to the next row
    jmp .chk_rows               ; Check number of rows in bounds
.chk_col_start:
    cmp dword [cur_col], 0      ; Check if beginning of line
    jge .chk_rows               ; If not negative (beginning of line) check row bounds
    mov dword [cur_col], 0      ; Set column to 0
.chk_rows:
    mov ebp, [screen_height]    ; EAX=screen width
    cmp [cur_row], ebp          ; Have we reached edge of display?
    jle  .test_char             ;     If not then continue by updating display
    dec dword [cur_row]         ; Back one row since we will be scrolling down a line
    call .scroll_down_one_line  ; Scroll display down by a line
    call .init                  ; Reinitialize register state after scroll

    ; Display character to video memory at current location if not a NUL character
.test_char:
    test al, al                 ; Is the character 0?
    jz .getch                   ;     If it is we are finished, get next character
    cmp al, BS                  ; Is the character a Back space?
    jne .not_bs                 ;     If not back space print char and advance cursor
    mov al, ' '
    sub edi, 2                  ; Go back one cell in video memory
    mov [es:edi], al            ; Print a space to clear previous character
    jmp .getch                  ; Don't advance cursor and get next character
.not_bs:
    stosw                       ; Update current character at current location
    inc dword [cur_col]         ; Advance the current column by 1 position

    ; Get next character from string parameter
.getch:
    lodsb                       ; Get character from string
    test al, al                 ; Have we reached end of string?
    jnz .repeat                 ;     if not process next character

.end:
    call set_cursor             ; Update hardware cursor position

    pop ebp
    pop ebx
    pop eax
    pop esi
    pop edi
    ret

; Function: print_string_pm.scroll_down_one_line
;           Internal function of print_string_pm to scroll the display down
;           by a single line. The top line is lost and the bottom line is
;           filled with spaces.
;
; Inputs:   EBX = Base address of video page
;           AH  = Attribute to use when clearing last line
; Clobbers: None
; Returns:  None, display updated

.scroll_down_one_line:
    pusha
    mov ebp, [screen_height]    ; EBP = (num_rows-1)
    mov eax, [screen_width]     ; EAX = screen_width
    lea esi, [ebx + eax * 2]    ; ESI = pointer to second line on screen
    mov edi, ebx                ; EDI = pointer to first line on screen
    mul ebp                     ; EAX = screen_width * (num_rows-1)
    mov ecx, eax                ; ECX = number of screen cells to copy
    rep movsw
    lea edi, [ebx + eax * 2]    ; Destination offset =
                                ; last row = screen_width * (num_rows-1)
    mov ecx, [screen_width]     ; Update a rows worth of word cells
    mov ah, cl
    mov al, ' '                 ; Use a space character with current background attribute
    rep stosw                   ; to clear the last line.
    popa
    ret


; Function: print_string_pm.init
;           Internal function of print_string_pm to compute the video memory
;           address of the current cursor location and the address to the
;           beginning of the current line
;
; Inputs:   EBX = Base address of video page
; Returns:  EDI = Current video memory offset of cursor
;           EDX = Video memory offset to beginning of line
; Clobbers: None

.init:
    push eax
    mov eax, [cur_row]          ; EAX = cur_row
    mul dword [screen_width]    ; EAX = cur_row * screen_width
    mov edx, eax                ; EDX = copy of offset to beginning of line
    add eax, [cur_col]          ; EAX = cur_row * screen_width + cur_col
    lea edi, [ebx + eax * 2]    ; EDI = memory location of current screen cell
    pop eax
    ret

align 4
cur_row:      dd 0x00
cur_col:      dd 0x00
screen_width: dd 0x00
screen_height:dd 0x00

stage2.asm:

ATTR_WHITE_ON_BLACK EQU 0x07    ; White on black attribute

bits 16
dw 0xface
stage2:

  ; Still in 16-bit realmode at this point
  mov ax, cs
  mov ds, ax
  mov es, ax
  mov bx, stage2_called
  call print_string

  ; Enter protected mode
  ; Should check for A20 being enabled before enabling it
  ; For the original poster to clean up

  call enable_a20
  call switch_to_pm

%include "print.asm"
%include "a20.asm"
%include "switch_pm.asm"
%include "gdt.asm"

bits 32
BEGIN_PM:
  ; Advanced print_string_pm needs to be initialized with the coordinate and screen
  ; info from the BIOS to continue here the BIOS left off.
  call update_screen_state_from_bios

  ; Advanced print_string_pm takes the address of the string in ESI and
  ; attribute information in AX (AL/AH).

  mov esi, stage2_in_pm
  mov ah, ATTR_WHITE_ON_BLACK   ; Attribute to print with
  mov al, ah                    ; Attribute to clear last line when scrolling

  call print_string_pm
  jmp $

%include "32print_pm.asm"

stage2_called db "Stage two successfully called!", 0
stage2_in_pm db "In protected mode!", 0

输出应该类似于:

enter image description here


0
投票

第二阶段加载到0x9000,然后它跳转到0x9000,但该地址的第一个不是指令;它是0xface。*你需要跳转到0x9002,否则删除dw 0xface


*当然,实际上这是一条指令,或者更确切地说是两条指令: 0xce = INTO 0xfa = CLI

INTO的行为取决于O标志的值,这取决于之前print_hex调用中完成的最后一件事。

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