我设计的应用程序用于配置托盘,并且我已经得到了扩展JLabel
,我用它来创建与文本旋转的JLabel类。我发现几个例子在网上如何做到这一点,我的旋转工作做得不够好,它不是完美的,但它的工作正在进行中。
我目前所面对的问题是,在我的旋转的JLabel文字被复制的,我不知道为什么。下面是显示每个标签重复文字的图片,其在一些比其他人更突出,例如用高度标签复制可以清楚地看到。
下面是我的RotatableText
类,它扩展JLabel
的源代码。
public class RotatableText extends JLabel
{
private static final long serialVersionUID = 1L;
private String text;
private double angle;
public final static String DEGREES = "deg";
public final static String RADIANS = "rad";
private final static double TO_RADIANS = Math.PI/180;
private final static double TO_DEGREES = 180/Math.PI;
/**
* Creates text rotated by angle in a clockwise direction if clockwise is true,
* or anti-clockwise if it's false
* @param angle angle to be rotated by in degrees
* @param clockwise determines direction of rotation@exception Exception if angleUnit is not RotatableText.DEGREES or RotatableText.RADIANS
*/
public RotatableText(String text, double angle, boolean clockwise, final String angleUnit) throws IllegalAngleUnitException
{
if (!(angleUnit.equals(DEGREES) || angleUnit.equals(RADIANS)))
{
throw new IllegalAngleUnitException("Invalid Angle Selected");
}
else if (angleUnit.equals(DEGREES))
{
if (!clockwise)
{
this.angle = -angle * TO_RADIANS;
super.setText(text);
}
else
{
this.angle = angle * TO_RADIANS;
super.setText(text);
}
}
else if (angleUnit.equals(RADIANS))
{
if (!clockwise)
{
this.angle = -angle;
super.setText(text);
}
else
{
this.angle = angle;
super.setText(text);
}
}
setVerticalAlignment(JLabel.TOP);
setHorizontalAlignment(JLabel.LEFT);
}
/**
* Creates text rotated by angle in an anti-clockwise rotation
* @param angle angle to be rotated by in degrees
* @exception Exception if angleUnit is not RotatableText.DEGREES or RotatableText.RADIANS
*/
public RotatableText(String text, double angle, final String angleUnit) throws IllegalAngleUnitException
{
if (!(angleUnit.equals(DEGREES) || angleUnit.equals(RADIANS)))
{
throw new IllegalAngleUnitException("Invalid Angle Selected");
}
else if (angleUnit.equals(DEGREES))
{
this.angle = angle * TO_RADIANS;
super.setText(text);
}
else if (angleUnit.equals(RADIANS))
{
this.angle = angle;
super.setText(text);
}
setVerticalAlignment(JLabel.BOTTOM);
setHorizontalAlignment(JLabel.CENTER);
}
/**
* Draws the Component
*/
@Override
protected void paintComponent(Graphics g)
{
Graphics2D g2 = (Graphics2D) g;
g2.rotate(angle, getPreferredSize().width/2, getPreferredSize().height/2);
g2.drawString(super.getText(), 0, 0);
setBounds(getX(), getY());
super.paintComponent(g);
}
/**
* Gets the text of this RotatableText.
* @return text
*/
public String getText()
{
return super.getText();
}
/**
* Set's bounds with a fixed size
*/
public void setBounds(int x, int y)
{
super.setBounds(x, y, 100, 100);
}
public void setText(String text)
{
super.setText(text);
repaint();
}
/**
* Set the angle of this RotatableText in Radians
* @param angle
*/
public void setAngle(double angle)
{
this.angle = angle;
repaint();
}
/**
* Sets the angle of this RotatableText in the specified unit
* @param angle
* @param angleUnit
* @throws IllegalAngleUnitException
*/
public void setAngle(double angle, String angleUnit) throws IllegalAngleUnitException
{
if (!(angleUnit.equals(DEGREES) || angleUnit.equals(RADIANS)))
{
throw new IllegalAngleUnitException("Invalid Angle Selected");
}
else if (angleUnit.equals(DEGREES))
{
this.angle = angle * TO_RADIANS;
}
else if (angleUnit.equals(RADIANS))
{
this.angle = angle;
}
repaint();
}
/**
* Gets the angle of this RotatableText, anti-clockwise from the horizontal, in degrees.
* @return
*/
public double getAngle()
{
return angle * TO_DEGREES;
}
}
每个标签如下产生(这是长的标签)
lengthLabel = new RotatableText("0", 14, true, RotatableText.DEGREES);
每个标签是通过传递正从各自的文本字段,并把它当作对label.setText()
参数更新。
编辑:印刷System.out.println(heightLabel.getText())
打印只是一个文本的副本。
如果任何人有一个想法,为什么这种重复的现象发生,我很乐意听到他们的声音。 谢谢, 山姆。
你两次绘制你的文字在你的代码如下所示:
@Override
protected void paintComponent(Graphics g)
{
Graphics2D g2 = (Graphics2D) g;
g2.rotate(angle, getPreferredSize().width/2, getPreferredSize().height/2);
g2.drawString(super.getText(), 0, 0); // ****** here *****
setBounds(getX(), getY());
super.paintComponent(g); // ******* here ******
}
另外,我也不会在画法,是危险的事做设置组件的范围,但考虑设置的Graphics2D夹在那里。我还要做图形对象的副本我的旋转,然后在完成时处置副本。否则你可能在画链下游传播旋转的副作用(如果不希望)
EG,
@Override
protected void paintComponent(Graphics g) {
Graphics2D g2 = (Graphics2D) g.create();
g2.rotate(angle, getPreferredSize().width / 2, getPreferredSize().height / 2);
// g2.drawString(super.getText(), 0, 0);
// setBounds(getX(), getY());
// ***** This is a kludge and needs to be calculated better ****
Rectangle clipBounds = g2.getClipBounds();
int extraBounds = 10;
int x = clipBounds.x - extraBounds;
int y = clipBounds.y - extraBounds;
int width = clipBounds.width + 2 * extraBounds;
int height = clipBounds.height + 2 * extraBounds;
g2.setClip(x, y, width, height);
// ***** end kludge
super.paintComponent(g2);
g2.dispose();
}