如何在 WPF 中实现虚线或点线边框?

问题描述 投票:0回答:7

我有一个

ListViewItem
,我正在应用一个
Style
,我想把一条灰色虚线作为底部
Border
.

我如何在 WPF 中执行此操作?我只能看到纯色画笔。

wpf styles border listviewitem
7个回答
125
投票

这在我们的应用程序中非常有效,允许我们使用真正的边框而不是乱用矩形:

<Border BorderThickness="1,0,1,1">
   <Border.BorderBrush>
      <DrawingBrush Viewport="0,0,8,8" ViewportUnits="Absolute" TileMode="Tile">
         <DrawingBrush.Drawing>
            <DrawingGroup>
               <GeometryDrawing Brush="Black">
                  <GeometryDrawing.Geometry>
                     <GeometryGroup>
                        <RectangleGeometry Rect="0,0,50,50" />
                        <RectangleGeometry Rect="50,50,50,50" />
                     </GeometryGroup>
                  </GeometryDrawing.Geometry>
               </GeometryDrawing>
            </DrawingGroup>
         </DrawingBrush.Drawing>
      </DrawingBrush>
   </Border.BorderBrush>

   <TextBlock Text="Content Goes Here!" Margin="5"/>
</Border>

请注意,视口决定了线条中虚线的大小。在这种情况下,它会生成八个像素的破折号。 Viewport="0,0,4,4" 会给你四个像素的破折号。


106
投票

您可以像下面的代码一样使用矩形创建虚线或虚线

<Rectangle Stroke="#FF000000" Height="1" StrokeThickness="1" StrokeDashArray="4 4"
                                                       SnapsToDevicePixels="True"/>

开始使用它并根据您的场景自定义您的列表视图


38
投票

晚会有点晚,但以下解决方案对我有用。它比其他两种解决方案稍微简单/更好:

<Border BorderThickness="1">
  <Border.BorderBrush>
    <VisualBrush>
      <VisualBrush.Visual>
        <Rectangle StrokeDashArray="4 2" Stroke="Gray" StrokeThickness="1"
                  Width="{Binding RelativeSource={RelativeSource AncestorType={x:Type Border}}, Path=ActualWidth}"
                  Height="{Binding RelativeSource={RelativeSource AncestorType={x:Type Border}}, Path=ActualHeight}"/>
      </VisualBrush.Visual>
    </VisualBrush>
  </Border.BorderBrush>

  <TextBlock Text="Whatever" />
</Border>

6
投票

Xaml

<Grid>
<Grid.RowDefinitions><RowDefinition Height="auto"/></Grid.RowDefinitions>
<Grid.ColumnDefinitions><ColumnDefinition Width="auto"/></Grid.ColumnDefinitions>
<Rectangle RadiusX="9" RadiusY="9" Fill="White" Stroke="Black" StrokeDashArray="1,2"/>
<TextBlock Padding = "4,2" Text="Whatever"/>
</Grid>

1
投票

我们的团队最近将此作为一项要求,我们通过创建自定义控件

DashedBorder
来解决它,它扩展了
Border
并添加了虚线边框功能。

它有 3 个新的依赖属性

  • UseDashedBorder
    (布尔)
  • DashedBorderBrush
    (刷子)
  • StrokeDashArray
    (双重收藏)

可以这样用

<controls:DashedBorder UseDashedBorder="True"
                       DashedBorderBrush="#878787"
                       StrokeDashArray="2 1"
                       Background="#EBEBEB"                               
                       BorderThickness="3"
                       CornerRadius="10 10 10 10">
    <TextBlock Text="Dashed Border"
               Margin="6 2 6 2"/>
</controls:DashedBorder>

并产生这样的结果

UseDashedBorder
设置为
true
时,它将创建一个带有 2 个矩形的
VisualBrush
并将其设置为
BorderBrush
(这就是为什么我们需要一个额外的属性来表示实际
BorderBrush
的颜色)。第一个是创建破折号,第二个是用边框的
Background
填充空白。

它将

Rectangle
破折号属性映射到
DashedBorder
属性,如下所示

  • StrokeDashArray
    =>
    StrokeDashArray
  • Stroke
    =>
    DashedBorderBrush
  • StrokeThickness
    =>
    BorderThickness.Left
  • RadiusX
    =>
    CornerRadius.TopLeft
  • RadiusY
    =>
    CornerRadius.TopLeft
  • Width
    =>
    ActualWidth
  • Height
    =>
    ActualHeight

DashedBorder.cs

    public class DashedBorder : Border
    {
        private static DoubleCollection? emptyDoubleCollection;
        private static DoubleCollection EmptyDoubleCollection()
        {
            if (emptyDoubleCollection == null)
            {
                DoubleCollection doubleCollection = new DoubleCollection();
                doubleCollection.Freeze();
                emptyDoubleCollection = doubleCollection;
            }
            return emptyDoubleCollection;
        }

        public static readonly DependencyProperty UseDashedBorderProperty =
          DependencyProperty.Register(nameof(UseDashedBorder),
                                      typeof(bool),
                                      typeof(DashedBorder),
                                      new FrameworkPropertyMetadata(false, OnUseDashedBorderChanged));

        public static readonly DependencyProperty DashedBorderBrushProperty =
          DependencyProperty.Register(nameof(DashedBorderBrush),
                                      typeof(Brush),
                                      typeof(DashedBorder),
                                      new FrameworkPropertyMetadata(null));

        public static readonly DependencyProperty StrokeDashArrayProperty =
          DependencyProperty.Register(nameof(StrokeDashArray),
                                      typeof(DoubleCollection),
                                      typeof(DashedBorder),
                                      new FrameworkPropertyMetadata(EmptyDoubleCollection()));

        private static void OnUseDashedBorderChanged(DependencyObject target, DependencyPropertyChangedEventArgs e)
        {
            DashedBorder dashedBorder = (DashedBorder)target;
            dashedBorder.UseDashedBorderChanged();
        }

        private Rectangle GetBoundRectangle()
        {
            Rectangle rectangle = new Rectangle();

            rectangle.SetBinding(Rectangle.StrokeThicknessProperty, new Binding() { Source = this, Path = new PropertyPath("BorderThickness.Left") });
            rectangle.SetBinding(Rectangle.RadiusXProperty, new Binding() { Source = this, Path = new PropertyPath("CornerRadius.TopLeft") });
            rectangle.SetBinding(Rectangle.RadiusYProperty, new Binding() { Source = this, Path = new PropertyPath("CornerRadius.TopLeft") });
            rectangle.SetBinding(Rectangle.WidthProperty, new Binding() { Source = this, Path = new PropertyPath(ActualWidthProperty) });
            rectangle.SetBinding(Rectangle.HeightProperty, new Binding() { Source = this, Path = new PropertyPath(ActualHeightProperty) });

            return rectangle;
        }

        private Rectangle GetBackgroundRectangle()
        {
            Rectangle rectangle = GetBoundRectangle();
            rectangle.SetBinding(Rectangle.StrokeProperty, new Binding() { Source = this, Path = new PropertyPath(BackgroundProperty) });
            return rectangle;
        }

        private Rectangle GetDashedRectangle()
        {
            Rectangle rectangle = GetBoundRectangle();
            rectangle.SetBinding(Rectangle.StrokeDashArrayProperty, new Binding() { Source = this, Path = new PropertyPath(StrokeDashArrayProperty) });
            rectangle.SetBinding(Rectangle.StrokeProperty, new Binding() { Source = this, Path = new PropertyPath(DashedBorderBrushProperty) });
            Panel.SetZIndex(rectangle, 2);
            return rectangle;
        }

        private VisualBrush CreateDashedBorderBrush()
        {
            VisualBrush dashedBorderBrush = new VisualBrush();
            Grid grid = new Grid();
            Rectangle backgroundRectangle = GetBackgroundRectangle();
            Rectangle dashedRectangle = GetDashedRectangle();
            grid.Children.Add(backgroundRectangle);
            grid.Children.Add(dashedRectangle);
            dashedBorderBrush.Visual = grid;
            return dashedBorderBrush;
        }

        private void UseDashedBorderChanged()
        {
            if (UseDashedBorder)
            {
                BorderBrush = CreateDashedBorderBrush();
            }
            else
            {
                ClearValue(BorderBrushProperty);
            }
        }

        public bool UseDashedBorder
        {
            get { return (bool)GetValue(UseDashedBorderProperty); }
            set { SetValue(UseDashedBorderProperty, value); }
        }

        public Brush DashedBorderBrush
        {
            get { return (Brush)GetValue(DashedBorderBrushProperty); }
            set { SetValue(DashedBorderBrushProperty, value); }
        }

        public DoubleCollection StrokeDashArray
        {
            get { return (DoubleCollection)GetValue(StrokeDashArrayProperty); }
            set { SetValue(StrokeDashArrayProperty, value); }
        }
    }

0
投票

正在处理用户控件.... 我一直在尝试为行进的蚂蚁边界制作故事板。带有矩形和文本的基本网格工作正常,因为没有交互。当试图在网格内放置一个按钮时,矩形或按钮是可见的,但不会同时显示它们。

来自另一篇文章: 高级 XAML 动画效果。脉冲,行进的蚂蚁,旋转。警报

使用 dotNet 的 VisualBrush 解决方案将矩形移动到边框,内部有一个按钮。这非常有效。

<UserControl.Resources>
    <ResourceDictionary>
        <Style TargetType="{x:Type TextBlock}" x:Key="LOC_DG_Cell_Mid" BasedOn="{StaticResource DG_TextBlock_Mid}" >
            <Setter Property="Margin" Value="5 0"/>
        </Style>
        <Storyboard x:Key="MarchingAnts">
            <DoubleAnimation BeginTime="00:00:00"
                Storyboard.TargetName="AlertBox"                                
                Storyboard.TargetProperty="StrokeThickness"
                To="4"
                Duration="0:0:0.25" />
            <!-- If you want to run counter-clockwise, just swap the 'From' and 'To' values. -->
            <DoubleAnimation BeginTime="00:00:00" RepeatBehavior="Forever" Storyboard.TargetName="AlertBox" Storyboard.TargetProperty="StrokeDashOffset" 
                            Duration="0:3:0" From="1000" To="0"/>
        </Storyboard>
    </ResourceDictionary>

</UserControl.Resources>
<UserControl.Triggers>
    <EventTrigger RoutedEvent="FrameworkElement.Loaded">
        <BeginStoryboard Storyboard="{StaticResource MarchingAnts}"/>
    </EventTrigger>
</UserControl.Triggers>

<Grid>
    <Border BorderThickness="1">
        <Border.BorderBrush>
            <VisualBrush>
                <VisualBrush.Visual>
                    <Rectangle x:Name="AlertBox" Stroke="Red" StrokeDashOffset="2" StrokeDashArray="5" Margin="5"
                      Width="{Binding RelativeSource={RelativeSource AncestorType={x:Type Border}}, Path=ActualWidth}"
                      Height="{Binding RelativeSource={RelativeSource AncestorType={x:Type Border}}, Path=ActualHeight}"/>
                </VisualBrush.Visual>
            </VisualBrush>
        </Border.BorderBrush>

        <Button x:Name="FinishedButton" Padding="0 5" Margin="0" Style="{StaticResource IconButton}" >
            <StackPanel Orientation="Horizontal" >
                <Label Style="{StaticResource ButtonLabel}" Content="Processing has Finished" />
            </StackPanel>
        </Button>
    </Border>
</Grid>

0
投票

如果您正在寻找像素完美的虚线

public static class DashBrushFactory
    {
        public static Brush CreateBrush(double dpiScale, SolidColorBrush solidColorBrush)
        {
            const double dashLength = 4;
            const double dashSpace = 4;

            double dashLengthPixelSnapped = SnapToPixel(dashLength, dpiScale);
            double dashSpacePixelSnapped = SnapToPixel(dashSpace, dpiScale);

            ImageBrush imageBrush = new ImageBrush();
            DrawingImage drawingImage = new DrawingImage();
            GeometryDrawing geometryDrawing = new GeometryDrawing();
            GeometryGroup geometryGroup = new GeometryGroup();
            RectangleGeometry rectangleGeometry1 = new RectangleGeometry();
            RectangleGeometry rectangleGeometry2 = new RectangleGeometry();

            rectangleGeometry1.Rect = new Rect(0, 0, dashLengthPixelSnapped, dashLengthPixelSnapped);
            rectangleGeometry2.Rect = new Rect(dashLengthPixelSnapped, dashLengthPixelSnapped, dashSpacePixelSnapped, dashSpacePixelSnapped);

            rectangleGeometry1.Freeze();
            rectangleGeometry2.Freeze();

            geometryGroup.Children.Add(rectangleGeometry1);
            geometryGroup.Children.Add(rectangleGeometry2);
            geometryGroup.Freeze();

            geometryDrawing.Brush = solidColorBrush;
            geometryDrawing.Geometry = geometryGroup;
            geometryDrawing.Freeze();

            drawingImage.Drawing = geometryDrawing;
            drawingImage.Freeze();
            imageBrush.TileMode = TileMode.Tile;
            imageBrush.ViewportUnits = BrushMappingMode.Absolute;
            imageBrush.Viewport = new Rect(0, 0, dashLengthPixelSnapped * 2, dashSpacePixelSnapped * 2);
            imageBrush.ImageSource = drawingImage;
            imageBrush.Freeze();

            return imageBrush;
        }

        private static double SnapToPixel(double value, double dpiScale)
        {
            double newValue;

            // If DPI == 1, don't use DPI-aware rounding.
            if (DoubleUtil.AreClose(dpiScale, 1.0) == false)
            {
                newValue = Math.Round(value * dpiScale) / dpiScale;
                // If rounding produces a value unacceptable to layout (NaN, Infinity or MaxValue), use the original value.
                if (DoubleUtil.IsNaN(newValue) ||
                    Double.IsInfinity(newValue) ||
                    DoubleUtil.AreClose(newValue, Double.MaxValue))
                {
                    newValue = value;
                }
            }
            else
            {
                newValue = Math.Round(value);
            }

            return newValue;
        }
    }

https://referencesource.microsoft.com/#WindowsBase/Shared/MS/Internal/DoubleUtil.cs

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