将视图置于另一个视图的中心并自定义游乐场视图的大小

问题描述 投票:0回答:2

我知道这样的问题已经发布在StackOverflow上,但是尽管遵循了指南,但我仍然无法解决我的问题。

我有一个红色矩形想要放置在视图的中心,但它在原点处逐渐变大,如下所示:

I want to move this rectangle into the center

在遵循了一些指南之后,我到达了以下代码,但是矩形根本不呈现。

//: A UIKit based Playground for presenting user interface

import UIKit
import PlaygroundSupport
import CoreGraphics

class MyViewController : UIViewController {

    var currentDrawType = 0


    override func viewDidLoad() {
        super.viewDidLoad()
        view.backgroundColor = .white





        // Buton logic follows

        let button = UIButton(type: .system)
        button.frame = CGRect(x:150, y:500, width:80, height:25)
        button.backgroundColor = .white
        button.setTitle("Test Button", for: .normal)
        button.titleLabel?.textColor = .systemBlue
        button.addTarget(self, action: #selector(buttonAction), for: .touchUpInside)

        super.view.addSubview(button)

        // Other


        drawRectangle()

    }


    @objc func buttonAction(sender: UIButton!) {
        currentDrawType += 1

        if currentDrawType > 5 {
            currentDrawType = 0
        }

        switch currentDrawType {
        case 0:
            drawRectangle()
        default:
            break
        }

        print(currentDrawType)
    }

    func drawRectangle() {

        var imageView = UIImageView()
        imageView.frame.origin = super.view.bounds.origin
        imageView.frame.size = CGSize(width:200, height:200)
        imageView.center = super.view.convert(super.view.center, from: imageView)

        super.view.addSubview(imageView)


        UIGraphicsBeginImageContextWithOptions(imageView.frame.size, false, 0)
        let context = UIGraphicsGetCurrentContext()

        let rectangle = imageView.frame

        context!.setFillColor(UIColor.red.cgColor)
        context!.setStrokeColor(UIColor.black.cgColor)
        context!.setLineWidth(10)
        context!.addRect(rectangle)
        // Draw it now
        context!.drawPath(using: CGPathDrawingMode.fillStroke)


        let img = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()

        imageView.image = img

    }

}
// Present the view controller in the Live View window
PlaygroundPage.current.liveView = MyViewController()

此外,我想调整主视图的大小,但是我不确定如何调整。当实现方式稍有不同时,我确实更改了大小,但是Xcode中显示结果的物理查看窗口没有更改,因此元素不可见。

enter image description here

我希望对此有所帮助和/或指导。

ios swift xcode
2个回答
0
投票

func drawRectangle()中,您要用超级视图原点设置原点;默认情况下,x:0,y:0。

imageView.frame.origin = super.view.bounds.origin // this make you view to top. 

为了解决这个问题,您需要获取视图的中心点。

CGPoint.init(x: view.frame.size.width / 2 , y: view.frame.size.height / 2)

更多,我建议您在这里使用约束。

    let xConstraint = NSLayoutConstraint(item: imageView, attribute: .CenterX, relatedBy: .Equal, toItem: self.view , attribute: .CenterX, multiplier: 1, constant: 0)
let yConstraint = NSLayoutConstraint(item: imageView, attribute: .CenterY, relatedBy: .Equal, toItem: self.view, attribute: .CenterY, multiplier: 1, constant: 0)
imageView.addConstraint(xConstraint)
imageView.addConstraint(yConstraint)

0
投票

您必须制作rectangle = imageView.bounds,并且必须使用下面的代码来计算imageView的帧

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