将OpenGL ES 2.0 / 3.0渲染和Android中的UI元素结合在一起

问题描述 投票:0回答:1

Android应用程序使用android.opengl.GLSurfaceView渲染OpenGL ES:

public class GameActivity extends AppCompatActivity {
    private SurfaceView surfaceView;
    @Override
    protected void onCreate(Bundle state) {
        ...
        surfaceView = new SurfaceView(this);
        setContentView(surfaceView);
    }
}

public class SurfaceView extends GLSurfaceView {
    private final SceneRenderer renderer;
    public SurfaceView(Context context) {
        ...
        renderer = new SceneRenderer(context);
        setRenderer(renderer);
    }
}

如何在OpenGL ES渲染上显示Android UI元素(如文本标签?)>

Android应用程序使用android.opengl.GLSurfaceView渲染OpenGL ES:公共类GameActivity扩展了AppCompatActivity {private SurfaceView surfaceView; @Override protected ...

java android opengl-es-2.0 opengl-es-3.0
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