将其他参数传递给gtk函数

问题描述 投票:0回答:1

我正在尝试学习如何使用gtk + 3.0制作GUI。我想将一个简单的参数(整数)传递给回调函数,以便在按下按钮时参数的值发生变化。这是我的代码:

#include <gtk/gtk.h>

void buttonFunction(GtkWidget * widget, gpointer data, int & n){
    n = 1;
}

int main(int argc, char ** argv){
    int n = 0;
    GtkWidget * window;
    GtkWidget * button; 

    gtk_init(&argc,&argv);

    window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
    button = gtk_button_new_with_label("Osss");

    gtk_container_add(GTK_CONTAINER(window),button);
    gtk_widget_show_all(window);

    g_signal_connect(G_OBJECT(window), "destroy",G_CALLBACK(gtk_main_quit), NULL);
    g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(buttonFunction), n);

    gtk_main();

    return 0;
}

我发现传递参数的唯一方法是作为指针:

void buttonFunction(GtkWidget * widget, gpointer * data);
g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(buttonFunction), &n);

如何通过这种方式传递多个参数?

c global-variables gtk2
1个回答
6
投票

要传递多个参数,请定义一个结构,填充该结构,然后将指向该结构的指针作为gpointer user_datag_signal_connect参数传递,这是最后一个参数。然后在回调中,只需将user_data参数转换为指向您的结构的指针即可。

int main (int argc, char **argv)
{
    int n = 0;
    GtkWidget *window;
    GtkWidget *button; 

    gtk_init (&argc,&argv);

    window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
    button = gtk_button_new_with_label ("Osss");

    gtk_container_add (GTK_CONTAINER(window), button);
    gtk_widget_show_all (window);

    g_signal_connect(G_OBJECT(window), "destroy", G_CALLBACK(gtk_main_quit), NULL);

    /* Here's the magic: you pass a pointer to the variable you'd like to modify
     * in the callback, be it a simple variable or a struct */
    g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(buttonFunction), &n);

    gtk_main();

    return 0;
}

void on_button_clicked (GtkButton *button, gpointer user_data) /* No extra parameter here ! */
{
    /* you cast to the type of what you passed as last argument of g_signal_connect */ 
    int *pn = user_data; 
    *pn = 1;
}

您必须使用文档中定义的回调的签名(请参阅GtkButton的文档的“信号”部分),您无法进行补充。顺便说一句,您不能传递n作为引用而不是指针。如果要在C ++中使用GTK,请看一下GTKmm。


4
投票

有很多有用的宏,它们将整数(32位,不再是!)存储到指针中。

int a = 42;
gpointer ptr = GINT_TO_POINTER (a)
//GUINT_TO_POINTER (a), GBOOLEAN_TO_POINTER (a), GSIZE_TO_POINTER (a)

反向:

int a2 = GPOINTER_TO_INT (ptr);
//GPOINTER_TO_UINT (ptr), GPOINTER_TO_...
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