不能在带有DependencyService的特定于平台的项目中使用多个委托?

问题描述 投票:0回答:1

我在Xamarin.Forms中有一个IService,看起来像这样:

namespace MyProject.Main
{
    public delegate void XChanged();
    public delegate void YChanged();
    public delegate void ZChanged();
    public interface IOrientationSensor
    {
        double X { get; set; }
        double Y { get; set; }
        double Z { get; set; }

        event XChanged OnXChanged;
        event YChanged OnYChanged;
        event ZChanged OnZChanged;
        void Start();
        void Stop();
    }
}

我首先尝试将我的委托放到接口中-但是Visual Studio抱怨它-所以我读到可以将它们放到命名空间中。

现在在我的Service中,我可以触发OnChangedX的iOS实现:

[assembly: Dependency(typeof(OrientationSensor)) ]
namespace MyProject.iOS
{
    public class OrientationSensor : IOrientationSensor
    {
        CMMotionManager motionManager = new CMMotionManager();
        NSOperationQueue queue = new NSOperationQueue();

        public double X { get; set; }
        public double Y { get; set; }
        public double Z { get; set; }

        public event XChanged OnXChanged;
        public event YChanged OnYChanged;
        public event ZChanged OnZChanged;

        public void Start()
        {
            motionManager.StartDeviceMotionUpdates(queue, DataUpdated);
        }
        public void Stop()
        {
            motionManager.StopDeviceMotionUpdates();
        }
        void DataUpdated(CMDeviceMotion data, NSError error)
        {
            if (data == null)
                return;
            // OnChangedX() works
            // OnChangedY() crashes
            // OnChangedZ() crashes
        }
    }
}

使Y和Z崩溃并显示消息:

对象引用未设置为对象的实例

...发射X时有效。

有人可以帮忙解释一下为什么我似乎仅限于仅使用1个代表吗?

c# xamarin.forms delegates
1个回答
0
投票

我刚刚意识到我已经为OnXChanged分配了事件处理程序,但没有为OnYChangedOnZChanged分配事件处理程序。分配事件处理程序显然可以提供事件值:

public static void UseSensors()
{
    var orientationSensor = DependencyService.Get<IOrientationSensor>();
    orientationSensor.OnXChanged += () =>
    {

    };
    /* did not realize these where needed for OnChangedY and OnChangedZ to stop being null
    orientationSensor.OnYChanged += () =>
    {

    };
    orientationSensor.OnZChanged += () =>
    {

    };
    */
    orientationSensor.Start();
}
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