我试图做一个客户端-服务器应用程序,通过套接字进行通信,他们的消息使用BinaryFormatter进行序列化和反序列化。我的代码冻结了,并且在达到反序列化时什么都不做,我不明白为什么,因为我没有异常。我也不能进入调试器,一切都冻结了。这是我的代码。
public class Serializer
{
public static MemoryStream ToStream(object obj)
{
var stream = new MemoryStream();
var formatter = new BinaryFormatter();
formatter.Serialize(stream, obj);
return stream;
}
public static object FromStream(MemoryStream stream)
{
Console.WriteLine("Starting from stream");
var formatter = new BinaryFormatter();
stream.Seek(0, SeekOrigin.Begin);
object rez = formatter.Deserialize(stream); //NEVER GOES OVER THIS
Console.WriteLine("Starting deserialization" + rez);
return formatter.Deserialize(stream);
}
}
public class Connection
{
private Socket socket;
public Connection(Socket socket)
{
this.socket = socket;
Console.WriteLine($"Connected to client: {socket.RemoteEndPoint}");
Task.Factory.StartNew(() => Execute(socket));
}
private void Execute(Socket socket)
{
while (true)
{
var buffer = new byte[2048];
var bytesCount = socket.Receive(buffer);
if(bytesCount != 0)
{
var msgReceived = (Message)Serializer.FromStream(new MemoryStream(buffer, 0, buffer.Length));
Console.WriteLine($"Received msg: {msgReceived.Content}");
}
/* var msg = new Message { Content = "Hello World2!" };
Console.WriteLine($"Sending msg with content: {msg.Content}");
MemoryStream stream = Serializer.ToStream(msg);
var bytesSent = socket.Send(stream.GetBuffer());*/
Console.WriteLine("Trying again");
Thread.Sleep(500);
}
}
客户端代码:
var host = Dns.GetHostEntry("localhost");
var ipAddress = host.AddressList.First();
var serverEndpoint = new IPEndPoint(ipAddress, 9000);
Socket serverSocket = new Socket(ipAddress.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
serverSocket.Connect(serverEndpoint);
Console.WriteLine($"Successfully connected to server on: {serverSocket.RemoteEndPoint}");
while (true)
{
var msg = new Message { Content = "Hello World!" };
Console.WriteLine($"Sending msg with content: {msg.Content}");
MemoryStream stream = Serializer.ToStream(msg);
var bytesSent = serverSocket.Send(stream.GetBuffer());
Console.WriteLine("Waiting to receive");
var buffer = new byte[2048];
int bytesReceived = serverSocket.Receive(buffer);
if (bytesReceived != 0)
{
var receivedMessage = (Message)Serializer.FromStream(new MemoryStream(buffer));
Console.WriteLine($"Received message: {receivedMessage.Content}");
}
Console.WriteLine("Received done");
}
服务器代码:
var host = Dns.GetHostEntry("localhost");
var ipAddress = host.AddressList.First();
var localEndPoint = new IPEndPoint(ipAddress, 9000);
var serverSocket = new Socket(ipAddress.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
serverSocket.Bind(localEndPoint);
serverSocket.Listen(1);
while (true)
{
Console.WriteLine("Waiting for client");
Socket clientSocket = serverSocket.Accept();
var connection = new Connection(clientSocket);
}
我还检查了字节数,它们正在到达服务器,缓冲区也不是空的,我不明白为什么deserialize什么都不做。
你调用了两次Deserialize,我认为这里有问题。
object rez = formatter.Deserialize(stream); //NEVER GOES OVER THIS
Console.WriteLine("Starting deserialization" + rez);
return formatter.Deserialize(stream);
我认为你可以使用这样的方法。
private byte[] SerializeMessage(Message msg)
{
var formatter = new BinaryFormatter();
byte[] buf;
using (MemoryStream stream = new MemoryStream())
{
formatter.Serialize(stream, msg);
buf = new byte[stream.Length];
return stream.ToArray();
}
}
private Message DeserializeMessage(byte[] buff)
{
var formatter = new BinaryFormatter();
ConnectingMessage msg;
using (Stream stream = new MemoryStream(buff))
{
msg = formatter.Deserialize(stream) as Message;
}
return msg;
}
另外,SendReceive方法是同步的,它们会阻止线程执行。
异步选项的描述在这里。https:/docs.microsoft.comen-usdotnetframeworknetwork-programmingusing-an-asynchronous-client-socket。
同时只能运行一段代码。当那个无限循环 while (true)
运行,其他代码将永远无法运行。
你需要在这个项目中添加一些多任务处理功能。最起码的量,这是每个文字处理器都需要的。然而你似乎也是在控制台中编程。根据我的经验,控制台和多任务处理并不能很好的结合起来。你需要在不阻止输入的情况下保持程序的活力。
我对学习多任务的建议是在Windows窗体中使用BackgroundWorker。BGW已经过时了,使用的是线程,在这里是不需要的,也不应该在生产性代码中使用。但它可能是我所知道的最好的多任务和线程的 "训练轮"。