我是一个相对较新的快速用户,现在,我需要利用iPhone的接近传感器。我跟距离无关,但我想知道iPhone附近有什么东西。
所以我在Objective-C中找到了这个代码,但是我在Swift中需要它。我尝试了一些方法,但任何方法都有效。所以这是我需要的代码:
- (void) activateProximitySensor {
UIDevice *device = [UIDevice currentDevice];
device.proximityMonitoringEnabled = YES;
if (device.proximityMonitoringEnabled == YES) {
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(proximityChanged:) name:@"UIDeviceProximityStateDidChangeNotification" object:device];
}
}
- (void) proximityChanged:(NSNotification *)notification {
UIDevice *device = [notification object];
NSLog(@"Detectat");
//DO WHATEVER I WANT
}
编辑1:我试过的是这样的:
override func viewDidLoad() {
super.viewDidLoad()
UIDevice.currentDevice().proximityMonitoringEnabled = true;
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector(proximityStateDidChange()), name:UIDeviceProximityStateDidChangeNotification, object: nil);
}
和功能:
func proximityStateDidChange() {
//DO WHATEVER I WANT
}
我在执行应用程序时始终执行的功能。
编辑2:尝试Eric D.评论的代码
let sensor = MySensor() //declared in the VC but globally
override func viewDidLoad() {
super.viewDidLoad()
sensor.activateProximitySensor()
}
抛出我的异常:
希望有人能提供帮助,
提前致谢!
这是我对此的看法。
func activateProximitySensor() {
let device = UIDevice.currentDevice()
device.proximityMonitoringEnabled = true
if device.proximityMonitoringEnabled {
NSNotificationCenter.defaultCenter().addObserver(self, selector: "proximityChanged:", name: "UIDeviceProximityStateDidChangeNotification", object: device)
}
}
func proximityChanged(notification: NSNotification) {
if let device = notification.object as? UIDevice {
println("\(device) detected!")
}
}
func setProximitySensorEnabled(_ enabled: Bool) {
let device = UIDevice.current
device.isProximityMonitoringEnabled = enabled
if device.isProximityMonitoringEnabled {
NotificationCenter.default.addObserver(self, selector: #selector(proximityChanged), name: .UIDeviceProximityStateDidChange, object: device)
} else {
NotificationCenter.default.removeObserver(self, name: .UIDeviceProximityStateDidChange, object: nil)
}
}
func proximityChanged(_ notification: Notification) {
if let device = notification.object as? UIDevice {
print("\(device) detected!")
}
}
最后,我得到了Eric D.的答案。
这是代码:
func proximityChanged(notification: NSNotification) {
if let device = notification.object as? UIDevice {
println("\(device) detected!")
}
}
func activateProximitySensor() {
let device = UIDevice.currentDevice()
device.proximityMonitoringEnabled = true
if device.proximityMonitoringEnabled {
NSNotificationCenter.defaultCenter().addObserver(self, selector: "proximityChanged:", name: "UIDeviceProximityStateDidChangeNotification", object: device)
}
}
}
并在viewDidLoad中:
override func viewDidLoad() {
super.viewDidLoad()
activateProximitySensor()
}
希望能帮助到你!
斯威夫特4
//MARK:- Sensor deduct when hide and show the screen when call
func activateProximitySensor() {
let device = UIDevice.current
device.isProximityMonitoringEnabled = true
if device.isProximityMonitoringEnabled {
NotificationCenter.default.addObserver(self, selector: #selector(proximityChanged(notification:)), name: NSNotification.Name(rawValue: "UIDeviceProximityStateDidChangeNotification"), object: device)
}
}
@objc func proximityChanged(notification: NSNotification) {
if let device = notification.object as? UIDevice {
print("\(device) detected!")
}
}
用于删除观察者
NotificationCenter.default.removeObserver(self, name: .UIDeviceProximityStateDidChange, object: nil)
Swift 4.2
激活或停用接近传感器:
func activateProximitySensor(isOn: Bool) {
let device = UIDevice.current
device.isProximityMonitoringEnabled = isOn
if isOn {
NotificationCenter.default.addObserver(self, selector: #selector(proximityStateDidChange), name: UIDevice.proximityStateDidChangeNotification, object: device)
} else {
NotificationCenter.default.removeObserver(self, name: UIDevice.proximityStateDidChangeNotification, object: device)
}
}
选择:
@objc func proximityStateDidChange(notification: NSNotification) {
if let device = notification.object as? UIDevice {
print(device)
}
}