C#使用多客户端 - 服务器套接字创建聊天室

问题描述 投票:0回答:1

下午好,我一直在尝试制作一个类似Skype的系统,能够进入一个团体并与仅在该组内的其他人聊天,问题是我不知道如何分开这个聊天通过一台服务器将它们分成几个并使它们彼此独立

总的来说,我试图拥有一个服务器的多个聊天室,同时能够保存一个对话聊天日志,并能够阅读它

我目前的代码只作为一般聊天室服务器端:

static void Main(string[] args)
    {
        Socket newSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Ip);
        IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, 6000);
        newSocket.Bind(endPoint);
        newSocket.Listen(10);
        Console.Write("Waiting...\n");
        while (true)
        {

            Socket auxSocket = newSocket.Accept();
            ThreadLab a = new ThreadLab(auxSocket);
            Thread novaThread = new Thread(new ThreadStart(a.Connect));
            novaThread.Start();

        }
    }

ThreadLab类:

private Socket socket;
        static int nmrUsers = 0;
        static int indice;
        static Socket[] listaSockets = new Socket[10];
        static ArrayList listaUtilizadores = new ArrayList();

        public ThreadLab(Socket s)
        {
            socket = s;
            listaSockets[indice++] = s;
        }

        public void Connect()
        {
            IPEndPoint aux = (IPEndPoint)socket.RemoteEndPoint;
            Console.Write("Client " + aux.Address.ToString() + " connected\n");
        }

而客户端将有读者和作者:

private static Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Ip);
        private static ThreadStart tSReader;
        private static ThreadStart tSWriter;
        private static Thread tReader;
        private static Thread tWriter;
        private static string nome;
        static void Main(string[] args)
        {

            IPEndPoint clientEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 6000);
            tSReader = new ThreadStart(reader);
            tSWriter = new ThreadStart(writer);
            tReader = new Thread(tSReader);
            tWriter = new Thread(tSWriter);

            try
            {
                client.Connect(clientEndPoint);
            }
            catch (SocketException e)
            {
                Console.WriteLine(e.ToString());
                Console.ReadLine();
                return;
            }
            tReader.Start();
            tWriter.Start();
        }
        public static void writer()
        {
            string str;

            byte[] data = new byte[1024];

            nome = Console.ReadLine();
            data = Encoding.ASCII.GetBytes(nome);
            client.Send(data, data.Length, SocketFlags.None);

            do
            {
                str = Console.ReadLine();
                data = Encoding.ASCII.GetBytes(str);
                client.Send(data, data.Length, SocketFlags.None);

            } while (str != "exit");

            client.Shutdown(SocketShutdown.Both);
            tReader.Abort();
            client.Close();
        }

        public static void reader()
        {
            byte[] data = new byte[1024];
            int recv;
            while (true)
            {
                try
                {
                    recv = client.Receive(data);
                }
                catch (Exception e)
                {
                    Console.WriteLine("Erro: " + e.Message);
                    Console.ReadLine();
                    break;
                }

                Console.WriteLine("\n" + Encoding.ASCII.GetString(data, 0, recv));

            }
        }
    }

试图找到我的问题的解决方案但是没有用,我真的很感激,如果有人能帮助我解决这个问题,那真的很感激:

c# sockets client-server chatroom
1个回答
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